DoubleDown Interactive

DoubleDown Interactive

Develops and publishes digital mobile games

Overview

DoubleDown Interactive develops and publishes digital games for mobile and web, with a focus on social casino entertainment and its flagship DoubleDown Casino, augmented by the WHOW Games acquisition and SuprNation real-money iGaming sites. Its games run on mobile and web with social features, leaderboards, and virtual currency, offering casino-style play across platforms and, in Western Europe, real-money gambling through SuprNation. It differentiates itself by offering both social casino experiences and real-money gaming at scale, backed by a global development and publishing footprint and strategic acquisitions. Its goal is to become the best gaming company by delivering top-quality gaming experiences that bring fun to players worldwide.

About DoubleDown Interactive

Simplify's Rating
Why DoubleDown Interactive is rated
C+
Rated C on Competitive Edge
Rated B on Growth Potential
Rated C on Differentiation

Industries

Entertainment

Gaming

Company Size

51-200

Company Stage

IPO

Headquarters

Seattle, Washington

Founded

2009

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Simplify's Take

What believers are saying

  • Q2 2026 revenue rose 11.2% to $94.3 million, with EBITDA margin 41.6%.
  • Cash and equivalents hit $553.8 million, funding buybacks, deals, or dividends.
  • DTC revenue reached 52% of social casino sales, improving monetization and margins.

What critics are saying

  • DoubleU Games' $11.25 ADS takeover proposal caps upside unless special committee wins.
  • Social casino is secularly declining; Q2 growth still relies on WHOW acquisition.
  • SuprNation faces UK gambling tax pressure; regulatory shocks can crush iGaming margins.

What makes DoubleDown Interactive unique

  • DoubleU Games controls 67.1% of DoubleDown, aligning strategy and capital allocation.
  • WHOW Games lifted social casino mix; DTC reached 52% in Q2 2026.
  • SuprNation and Las Vegas extend DoubleDown beyond social casino into iGaming.

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Funding

Total Funding

$0

Below

Industry Average

Funded Over

1 Rounds

Acquisition funding comparison data is currently unavailable. We're working to provide this information soon!
Acquisition Funding Comparison
Coming Soon

Benefits

Health Insurance

Dental Insurance

Vision Insurance

Parental Leave

401(k) Company Match

Disability Insurance

Life Insurance

Wellness Program

Mental Health Support

Pet Insurance

Paid Vacation

Paid Sick Leave

Paid Holidays

Legal Services

Hybrid Work Options

Remote Work Options

Stock Price

Growth & Insights and Company News

Headcount

6 month growth

-6%

1 year growth

-6%

2 year growth

-6%
Yahoo Finance
Aug 12th, 2026
DoubleDown Interactive hits 52% DTC revenue in social casino, Q2 revenue up 11% to $94.3M

DoubleDown Interactive reported strong second-quarter 2026 results, with revenue reaching $94.3 million, up 11% year-over-year. The company achieved a significant milestone as direct-to-consumer revenue accounted for 52% of total social casino revenue, up from just over 15% in the prior-year period. Social casino revenue grew 11.5% to $77.3 million, whilst iGaming revenue increased 10% to $17 million. Adjusted EBITDA rose 17% to $39.3 million, with margins expanding to 41.6% from 39.5%. The company's payer conversion rate improved to 9.4% from 7.0% year-over-year. Net cash flow from operations grew 25% to $24.6 million. DoubleDown ended the quarter with $553.8 million in cash and equivalents, maintaining a net cash position of approximately $521.3 million.

Yahoo Finance
May 13th, 2026
DoubleDown Interactive reports 13% revenue growth to $94.1M and 24% EBITDA jump

DoubleDown Interactive reported strong first-quarter results for 2026, with revenue reaching $94.1 million, up nearly 13% year-over-year. Adjusted EBITDA rose 24% to $38.2 million, whilst profit surged 48% to $35.4 million. Social casino revenue grew 9.5% to $76.9 million, driven by the WHOW Games acquisition. Direct-to-consumer revenue accounted for 44% of total social casino revenue, up from 33% in the previous quarter. iGaming revenue jumped 30% to $17.2 million, supported by the Las Vegas brand launch. The company ended the quarter with $533.4 million in cash and short-term investments. However, operating expenses increased to $58.7 million from $53.9 million, and the global social casino market continues to face secular decline.

Yahoo Finance
Mar 20th, 2026
DoubleDown Interactive posts $360M revenue, Q4 profit drops 32% on impairment charge

DoubleDown Interactive (NASDAQ: DDI) reported fourth-quarter revenue of $95.8 million, up 17% year-over-year but missing consensus estimates by $4 million due to intensified competition and slowing user growth in its core social casino segment. Full-year revenue reached a record $359.9 million, though the core social casino business declined 3% year-over-year, with growth driven primarily by acquisitions. Fourth-quarter EPS of $9.72 significantly exceeded Wall Street's $0.61 estimate, though actual profit fell to $24.1 million from $35.7 million in the prior year due to a goodwill impairment charge on subsidiary SuprNation. CEO Keuk Kim highlighted the company's strategic expansion across products and geographies, noting $42.8 million in net cash flow from operations during the quarter. The South Korean company develops casino-style games distributed through mobile platforms and social networks.

Associated Press
Feb 11th, 2026
DoubleDown Interactive reports Q4 revenue of $95.8M, up 17% year-over-year

DoubleDown Interactive reported fourth quarter 2025 revenue of $95.8 million, up from $82.0 million year-over-year, driven by its acquisition of WHOW Games and growth in its iGaming subsidiary SuprNation. Social casino revenue reached $79.7 million, whilst direct-to-consumer revenue jumped to $26.0 million, representing 33% of social casino revenue. Full year 2025 revenue was $359.9 million compared to $341.3 million in 2024. However, profit for the year fell to $102.5 million from $124.1 million, primarily due to a non-cash goodwill impairment charge for SuprNation. Adjusted EBITDA reached $40.6 million in the fourth quarter and $142.3 million for the full year. The company ended the quarter with approximately $455 million in net cash and generated $136.8 million in operating cash flow for the year.

StreetInsider
Dec 17th, 2025
DoubleDown Interactive prices 2.3M share secondary offering at $8 per ADS

DoubleDown Interactive has priced a secondary offering of 2,330,468 American Depositary Shares at $8.00 per ADS by selling shareholder STIC Special Situation Diamond Limited. Each ADS represents 0.05 common share of the Seoul-based gaming company. The offering consists entirely of shares sold by the selling shareholder and will not affect the number of outstanding shares. DoubleDown Interactive will not receive any proceeds from the sale. The transaction is expected to close around 18 December 2025, subject to customary conditions. Roth Capital Partners serves as lead bookrunning manager, with Texas Capital Securities as co-bookrunning manager. The company develops digital games on mobile and web platforms, operating its flagship DoubleDown Casino alongside real-money iGaming sites in Western Europe through its SuprNation subsidiary.

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