Hangar 13 creates video games for PC, consoles, and possibly mobile platforms, operating as a game developer with offices in the US, UK, and Central Europe. Their product is built by a multidisciplinary team spanning animation, art, engineering, game design, programming, and production, and is supported by the 2K division. The company generates revenue through the sale of games, downloadable content (DLC), and potential in-game purchases, aiming to sustain a steady stream of income and grow its market presence. Hangar 13 differentiates itself by bringing together visionaries who explore new and challenging territories in gaming, focusing on unique, immersive experiences rather than following conventional approaches. The company's goal is to deliver distinctive gaming experiences while leveraging the backing and resources of 2K to compete effectively in a diverse and competitive market.
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Industries
Company Size
201-500
Company Stage
M&A
Total Funding
N/A
Headquarters
Brighton, United Kingdom
Founded
2013
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Mafia III is now available on PS5 and XBOX Series. October 8, 2026 12:36 PM, by Thibaut 2K Games and Hangar 13 have already officially announced the release of Mafia III in native versions for PS5 and XBOX Series X|S. This is a free upgrade for owners of the game on PS4 and XBOX One. Starting now, the third installment in the series runs at 60 FPS on current-generation consoles (though some cutscenes remain at 30 FPS). Numerous fixes and improvements have been made to trophy/achievement tracking, main mission progression, the user interface, gameplay, and visual consistency. The PC version has also received an update with fixes in these areas.
Winners of the UK Best Places To Work Awards 2026 revealed. Twenty-five UK companies were recognised for their excellence in supporting staff News by Jon Hicks Editorial Director Published on Oct 2, 2026, 5:56 AM PDT The UK Best Places to Work Awards 2026 took place at the Royal Institution in London on October 1, with special awards going to Dink, Hangar 13, Jagex: The RuneScape Company, NaturalMotion Games, Rare, and Snap Finger Click. The awards ceremony took place after the GamesIndustry.biz HR Summit, which was attended by 79 representatives from 41 companies, including AAA, AA, and indie studios, as well as consultancy firms, training providers, and educational institutes. The main Best Places to Work awards recognised a total of 25 firms across three categories - small, mid-sized, and large companies - for their excellence in supporting staff. These awards are judged on the basis of an employee survey (worth 80% of the score) and a company survey (worth 20%). The Best Places to Work Awards 2026 was sponsored by Amiqus, Playground Games, IO Interactive, Games London, and Special Effect. "What makes these events especially valuable is how well they complement each other," said Liz Prince MBE, Business Manager at Amiqus. "The HR Summit creates space for honest discussions, shared learning and new ideas, while the Best Places To Work Awards shine a spotlight on the studios and businesses that are turning those ideas into action. Bringing the industry together to both learn from each other and celebrate success helps raise standards for everyone, and we're proud to play a part in that." "We're proud to support GI.Biz in recognising the UK's best mid-sized Video Game Studios," said Paul Evans, Director of HR & Recruitment at Playground Games. "These are not only teams that are creating brilliant games, but studios who are also setting the standard for what a great place to work looks like in our industry". The winner of this year's G Into Gaming award was Jo Haslam, currently Design Director at Snap Finger Click following a long career at Mediatonic, Relentless and the BBC. Liz Prince MBE presented the award, describing Haslam as "one of those rare people who leads with both empathy and action in perfect unison," and "an inspiring woman and a natural leader." Snap Finger Click also left with both a Best Places to Work Award and this year's Diversity Award. Rare once again took the Environmental Award, sponsored by Games London, while Middlesborough indie Dink won the Education Award, presented by IO Interactive Chief Development Officer Veronique Lallier. The full list of winners is below, and you can see a full photo gallery on this page. Small company winners. * Fireshine Games * Lively * MLC Studio * Playstack * Silent Games * Snap Finger Click * Stellar Entertainment Software * Swipe Right * Tanglewood Games * Uplift Games Mid-sized company winners (presented by Playground Games). * Behaviour Interactive UK * Electric Square * Expression Games * Fenris Creations * Hangar 13 * HundredStar Games * Kinetic Games * Maverick Games * Rare * Studio Gobo * Wushu Studios Large company winners. * Frontier Developments * Jagex: The RuneScape Company * Playground Games * TT Games G Into Gaming Award (presented by Amiqus). * Jo Haslam, Snap Finger Click Corporate social responsibility award (presented by Special Effect). * Jagex: The Runescape Company (winner) * NaturalMotion Games * Playground Games * Rocksteady Studios * Wushu Studios Diversity Award. * Maverick Games * NaturalMotion Games * Rare * Snap Finger Click (winner) Education Award (presented by IO Interactive). * Dink (winner) * Electric Square * Jagex: The Runescape Company * Rocksteady Studios * Two Point Studios Environmental Award (presented by Games London). * NaturalMotion Games * Playground Games * Rare (winner) * Rocksteady Studios Health and wellbeing award. * Behaviour Interactive UK * Hangar 13 (winner) * NaturalMotion Games * Rare * Rocksteady Studios Training and Development award. * Behaviour Interactive UK * Jagex: The Runescape Company * NaturalMotion Games (winner) * Playground Games HR hero award. * Yvonne Dawes, Frontier Developments * Tuoya Joe, HundredStar Games * Gary Martin, Jagex: The Runescape Company * Carmen Martino, Playstack * Anna Stone, Playground Games * Leah Wilson, IO Interactive (winner)
Jobs roundup: october | Code Wizards Group appoints Catherine Bygrave as head of commercial. Michał Platkow-Gilewski promoted to VP of global communications and marketing at CD Projekt Red Published on Oct 1, 2026, 2:26 AM PDT It can be difficult keeping track of the various comings and goings in the games industry, which is why we compile them in semi-regular round-ups. If you have new appointments or transitions in your company that belong here, please send the names of appointees, new role and company, and prior role and company to [email protected]. Code Wizards Group appoints Catherine Bygrave as head of commercial. Catherine Bygrave has been appointed head of commercial at Code Wizards Group. Bygrave previously served as business development director at Sumo Games, and spent a decade at Activision working across Call of Duty and Destiny. She also held senior commercial and strategic roles at Gfinity, Humble Games, and Sumo Digital. "I have followed Code Wizards over my career and have always admired the team's ethos and performance," said Bygrave. "I am excited to be part of the team and support the business in its next phase" Code Wizards Group CEO Stuart Muckley added: "I'm so excited to have Catherine joining our leadership team. The games industry has been changing over the last few years and Catherine is the perfect person to help Code Wizards Group reach the next level." Michał Platkow-Gilewski promoted to VP of global communications and marketing at CD Projekt Red. Michał Platkow-Gilewski has been promoted to VP of global communications and marketing at CD Projekt Red. Platkow-Gilewski joined CD Projekt Red as head of marketing in 2011, holding positions as head of global communications, director of public relations and global communication, and VP of PR and communication. Daniel Smith | executive producer, Playground Games. Daniel Smith has been appointed executive producer at Playground Games. Smith previously served as executive producer at Turn 10 Studios, overseeing large-scale product development and production operations. He also worked as a senior producer and games producer at Xbox Game Studios Publishing for nine years, managing the Xbox publishing portfolio. Gero Micciché | lead producer, 2K and Hangar 13 Games. Gero Micciché has been appointed lead producer at 2K and Hangar 13 Games. Micciché previously worked as development director on Battlefield at Criterion Games, and held development director and producer roles at Electronic Arts, Codemasters, and Gameloft. Bloober Team appoints Tymon Smektala as executive producer of Broken Mirror Games. Bloober Team has appointed Tymon Smektala as executive producer at its curated horror imprint Broken Mirror Games. Smektala previously worked at Technland for 13 years, with his latest position being franchise director. He joined Techland in 2013 as a game designer. "After more than 13 years at Techland, I'm taking on a new challenge: leading the imprint, shaping its creative direction and portfolio, and working with talented external studios to bring new perspectives on horror in gaming," said Smektala. Vik Agarwal | product team, Roblox. Vik Agarwal has joined Roblox's product team. Agarwal was previously product leader at Meta, and lead product manager at Zynga. He also held product manager roles at Electronic Arts and Amazon Game Studios. Daniel Loane | principal game designer, Zynga. Daniel Loane has been appointed principal game designer at Zynga. Loane previously served as senior game designer at Fortis Games. He also held senior roles at ZeniMax Online Studios, NetherRealm Studios, and King.
Mafia lead says the franchise isn't comparable to GTA; denies competition with series. Mafia and GTA Aren't Direct Competitors! Story Highlight * The Hangar 13 president has pushed back on Grand Theft Auto and Mafia comparisons, calling them "an internet thing." * He believes that Mafia and GTA are not direct competitors despite being third-person shooter IPs. * The president also states that the team doesn't internally look at GTA to steer its strategy or development. Both Mafia and GTA have previously been compared for being similar crime-driven third-person-shooter games. In fact, when Mafia: The Old Country was announced for a 2025 release, many thought the game would be overshadowed by GTA 6's 2026 launch. Although GTA 6 was later delayed, comparisons between the two IPs live on. This is where the Hangar 13 president disagrees with fans, stating that these comparisons don't make all that much sense. Why it matters: GTA doesn't have any real competition in the modern era, so fans have turned to 2K and Hangar 13's Mafia series as a potential competitor to Rockstar Games' behemoth open-world series. Hangar 13 president Nick Baynes has rejected the idea that the series is directly comparable to GTA in a new interview. He notes that the link between these two IPs is something fans have come up with. As of the latest releases, Hangar 13 and 2K continue highlighting Mafia as a more focused, cinematic crime series rather than a direct rival to Rockstar's open-world behemoth of a franchise. This is also evident when looking at Mafia: The Old Country, which focused on Sicily and organized crime in an older era. Interestingly enough, the Hangar 13 president even refrained from naming GTA 6. He states that the game did not steer Mafia's development at all and likely won't do so in the future either. It genuinely never ever comes up in conversation as a touchpoint or steering its strategy or anything like that. It's not something the studio looks at. Latest Updates What do you think about the two franchises? Do you see the comparisons between them being valid? Was its article helpful? How could Tech4Gamers improve this post? Please Help Tech4Gamers. [Editor-in-Chief] Sajjad Hussain is the Founder and Editor-in-Chief of Tech4Gamers.com. Apart from the Tech and Gaming scene, Sajjad is a Seasonal banker who has delivered multi-million dollar projects as an IT Project Manager and works as a freelancer to provide professional services to corporate giants and emerging startups in the IT space. Majored in Computer Science 13+ years of Experience as a PC Hardware Reviewer. 8+ years of Experience as an IT Project Manager in the Corporate Sector. Certified in Google IT Support Specialization. Admin of PPG, the largest local Community of gamers with 130k+ members. Sajjad is a passionate and knowledgeable individual with many skills and experience in the tech industry and the gaming community. He is committed to providing honest, in-depth product reviews and analysis and building and maintaining a strong gaming community. Join its community. Still having issues? Join the Tech4Gamers Forum for expert help and community support! 104,000 Fans Like 32,122 Followers Follow
Mafia: Definitive Edition is out August 14 for Xbox Series X/S and PS5, Omertà Collection revealed. The collection includes Definitive Editions of all four Mafia titles, including The Old Country and its upcoming Man of Honor expansion. Posted By Ravi Sinha | On 13th, Aug. 2026 Hangar 13 and 2K have officially announced Mafia: The Omertà Collection, which packs all four titles into one bundle. It's out on August 14th for Xbox Series X/S, PS5, and PC, and in keeping with a recent ESRB rating, Mafia: Definitive Edition will receive a current-gen console update. As a free upgrade for PS4 and Xbox One owners, it adds 60 FPS support for Xbox Series X/S and PS5 players alongside other "technical improvements." Sadly, it appears that Mafia 2: Definitive Edition and Mafia 3: Definitive Edition won't be getting any changes or new features. On the bright side, those who haven't gotten into the series, including last year's Mafia: The Old Country, may want to check out the bundle. It features a Definitive Edition of the former that includes the base game, Deluxe content and the upcoming Man of Honor expansion. As far as experiencing the entire story of the Mafia series, loosely connected as it is, this is pretty good value. Of course, 2K has yet to announce pricing, so Gamingbolt'll need to wait until it's out tomorrow. As for Man of Honor, it introduces two new story chapters where Enzo works with Don Ennio Salieri, new Free Ride missions, challenging new mission types and even fresh rewards. Head here for all the details - it's also out tomorrow at 10 AM PT on all platforms. Follow Gamingbolt:
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Industries
Company Size
201-500
Company Stage
M&A
Total Funding
N/A
Headquarters
Brighton, United Kingdom
Founded
2013
Find jobs on Simplify and start your career today