Jagex

Jagex

Develops living online games and MMORPGs

Overview

Jagex creates and maintains online games that continuously evolve with new content, with RuneScape as its flagship title. Its games are built as living experiences that grow through regular updates and player input. Players can access basic game features for free, then pay for premium memberships that unlock extra content, plus in-game purchases like items and currency. What sets Jagex apart is its long-running focus on living games and strong community engagement, combining subscription revenue with microtransactions to sustain growth. Its goal is to provide enduring, community-driven online experiences that keep players engaged over many years while supporting social initiatives such as mental health and wellbeing programs.

About Jagex

Simplify's Rating
Why Jagex is rated
B-
Rated B on Competitive Edge
Rated B on Growth Potential
Rated C on Differentiation

Industries

Consumer Software

Entertainment

Gaming

Company Size

501-1,000

Company Stage

Acquired

Total Funding

$2.6B

Headquarters

Cambridge, United Kingdom

Founded

2001

Get referred to Jagex

See people who can refer or advise you

Simplify Jobs

Simplify's Take

What believers are saying

  • RuneScape: Dragonwilds leaves Early Access on September 15, 2026, broadening Jagex's platform reach.
  • Leagues II: Equilibrium launched August 10, 2026, reigniting engagement across RuneScape.
  • Jon Bellamy's RS25 spending and October 3 RuneFest reveal target lapsed players.

What critics are saying

  • August 2026 housing cosmetics backlash showed players punish greedy monetization instantly.
  • Jagex still depends heavily on RuneScape subscriptions; one trust shock hits everything.
  • If Dragonwilds 1.0 underperforms on September 15, 2026, franchise expansion stalls.

What makes Jagex unique

  • RuneScape and Old School RuneScape are 25-year live games with constant updates.
  • OSRS players vote on content direction, creating unusually deep community ownership.
  • Jagex spans PC, mobile, and console with RuneScape, OSRS, and Dragonwilds.

Help us improve and share your feedback! Did you find this helpful?

Funding

Total Funding

$2.6B

Above

Industry Average

Funded Over

4 Rounds

Buyout funding comparison data is currently unavailable. We're working to provide this information soon!
Buyout Funding Comparison
Coming Soon

Benefits

Health Insurance

401(k) Retirement Plan

Mental Health Support

Life Insurance

Performance Bonus

Parental Leave

Flexible Work Hours

Paid Vacation

Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

-1%

2 year growth

3%
Adventure Gamers
Aug 10th, 2026
RuneScape Leagues II: EQUILIBRIUM is live with new Relics and Blessings.

RuneScape Leagues II: EQUILIBRIUM is live with new Relics and Blessings. Updated on August 10, 2026 If you're a serious RuneScape enjoyer looking for an excuse to start from scratch, you've just been given a pretty good one, as Jagex has officially launched Leagues II: EQUILIBRIUM. Available from August 10 until September 21, the limited-time mode marks the second season of RuneScape Leagues, and forms another part of the MMO's ongoing 25th Anniversary celebrations. As with the previous CATALYST season, everyone starts fresh and works through an accelerated version of the game, complete with faster XP rates, powerful Relics, League Tasks and exclusive rewards. This time, though, Jagex is placing even more emphasis on the choices you make along the way, spicing things up a bit. Rather than giving you the entirety of Gielinor from the off, EQUILIBRIUM starts you with access to Misthalin, and the recently introduced Havenhythe. Completing tasks allows further regions to be unlocked, opening up different bosses, quests, training opportunities, and equipment depending on the route you take. You won't be able to see absolutely everything in one run, so picking a region because it contains a particular boss or valuable skilling method could have a pretty big knock-on effect later. Combat is getting a shake-up, too, thanks to Blessings, a new progression system split across Order, Balance and Chaos. Completing specific combat tasks advances you through eight Blessing tiers, eventually leading to powerful God Tier Blessings based on your chosen alignment. Relics return alongside these, including Endless Harvest, which automatically banks gathered resources, Survivalist, focused on gathering efficiency, and Golden Touch, which turns Agility and Thieving into money-making opportunities. Jagex has also streamlined progression following feedback from the first League, with certain questlines automatically completed, and tasks reworked to help players reach the good stuff faster. XP begins at a hefty 5x multiplier, increasing further as more Relics are unlocked. Perhaps most importantly for anyone who missed out last time, EQUILIBRIUM also features dedicated Free-to-Play League Worlds, meaning you don't necessarily need a RuneScape membership to see what all the fuss is about.

Kotaku
Aug 5th, 2026
Runescape thought it could get away with charging players $12 for single-use balloons.

Runescape thought it could get away with charging players $12 for single-use balloons. Now players will be able to place as many balloons and party decorations as they want without buying more packs Long-running free-to-play MMORPG Runescape recently revamped player-owned housing to offer players more options and customization. And to help with that, developer Jagex added some paid party cosmetics to the MMO for homes. But these cosmetic packs cost $10 or more and were limited in a way that frustrated the community, leading to the studio relenting after receiving a lot of feedback. On August 3, Jagex announced a few new paid cosmetic bundles that would work with the game's revamped player housing. In Jagex's own words, these new bundles, including a 400 Runecoin /$12 pack that contains balloons, bunting, and other decorations to celebrate the game's 25-year anniversary, worked "a little differently" compared to other cosmetic packs the company has sold. The big difference is that these packs contain a "set number of furniture items." In other words, you aren't buying a balloon that can be placed as much as you want, but a specific number of balloons. And if you want more, Jagex had a solution: Buy more packs. As you can expect, this didn't go over well with a large portion of the community, who deemed these new cosmetics to be one-time-use items and complained that this was a big change for the game to make. Many were fine with Jagex selling cosmetic decorations for housing, but weren't fans of how it was being done. Players wanted these bundles to come with blueprints so they could craft the items and make more of them, instead of having to buy multiple packs to fill their homes with balloons or other decorations. Some were just annoyed that their characters couldn't craft such basic items. Others were worried that their storage space would be filled in the future with items that, if deleted, couldn't be re-crafted later. "Making the [player-owned housing] MTX give furniture items instead of the plan is a massive L," said one user on Reddit. "Not sure what in the world ya'll were thinking here." The backlash was so swift and consistent that the very next day, on Tuesday, Jagex directly addressed the situation and promised changes were coming. "There's been some back and forth in the community on our first ever drop of POH Marketplace cosmetics," said Jagex lead community manager Anvil. "We've been having a chat, and we agree that there's a better way to offer these items up." Moving forward, cosmetic bundles for housing decorations and furniture will not contain one-time-use items and instead will include blueprints so players can craft copies. Jagex also said it will issue refunds to people who bought multiple packs already and will not let future players do so as it rolls back its plans and implements these changes. And the recently added cosmetic packs will have blueprints added to them, too. "Player-Owned House marketplace items are still very much a new area that we're exploring," said Anvil. "But it's important to note that none of these explorations are setting a direction in stone from the get-go. Per-item sales for POH won't be part of that direction, and future POH offerings will be approached with a 'buy once, unlock forever' mentality." While many Runescape players are happy that Jagex listened and reacted so quickly, others aren't happy that it took a huge community pile-on to convince the studio that this was a bad idea. I have to admit, it does seem wild that anyone at the studio thought this would go over well or be accepted by players. Regardless, it seems that moving forward, players won't be forced to buy multiple packs of balloons just to decorate their in-game homes to their hearts' content. Level up your inbox.

Digby Printing and Publishing Company
Jul 30th, 2026
RuneScape: Dragonwilds adds Agility skill in major early access update as physical Edition plans confirmed.

RuneScape: Dragonwilds adds Agility skill in major early access update as physical Edition plans confirmed. July 30, 2026 RuneScape: Dragonwilds continues to expand during its early access period, with developer Jagex rolling out one of the game's most significant updates to date. The latest patch introduces a new Agility skill, enhanced movement mechanics, gameplay refinements, and confirmation that physical editions will be released later this year for console and PC players. Jagex introduces Agility skill in latest Dragonwilds update. The 0.12.1 update marks the debut of the Agility skill in RuneScape: Dragonwilds, giving players new ways to improve movement, stamina management, and traversal across the game's world of Ashenfall. The feature includes six dedicated Agility challenge stations located throughout the map. Each station offers time-based courses where players collect a trail of orbs while racing through a fixed route. Performance is tracked through leaderboards, allowing players to compare completion times and compete for top rankings. The courses are fully repeatable, encouraging players to improve their times and climb the leaderboard as they refine their movement skills. Jagex has also released a trailer highlighting the new Agility system and its fast-paced gameplay. Movement system receives major expansion. Alongside the Agility skill, the update significantly expands player mobility. Players can now perform a horizontal dash after executing a double jump, adding greater flexibility to exploration and platforming. As players progress, they can unlock a second horizontal dash, creating additional opportunities to navigate difficult terrain and complete Agility courses more efficiently. The Agility skill also provides practical gameplay benefits beyond racing. Higher Agility levels reduce stamina consumption while sprinting, making long-distance travel easier. Players with advanced Agility can also carry larger inventories, providing an advantage when gathering resources during extended expeditions. These additions are expected to improve both exploration and overall gameplay flow as early access development continues. Gameplay, combat and interface improvements. Patch 0.12.1 also introduces a range of quality-of-life improvements across combat, skills and the user interface. Among the changes included in the update are: Combat and movement enhancements. * Improved responsiveness when blocking attacks. * Adjustments to damage telegraph timing to improve combat readability. * A new tuck-and-roll animation for surviving non-fatal falls. * Reduced movement penalties while casting certain spells. User experience and progression. The update also adds improved ammunition switching functionality, making ranged combat more efficient. Meanwhile, the Mystic Forge has been expanded to allow players to upgrade Masterworks and weapons to higher tiers, giving players additional progression options as they advance through the game. According to Jagex, these updates are designed to improve game balance while refining the overall player experience during early access. Physical editions coming to PC, PlayStation and Xbox. Jagex has also confirmed that RuneScape: Dragonwilds will receive physical editions later this year. The game will be available in both Standard and Deluxe physical editions, featuring collectible box art and a physical disc. The Digital Deluxe Edition for Xbox and PlayStation is scheduled to launch on September 15, while the Standard and Deluxe physical editions for PC, Xbox Series X|S and PlayStation 5 are set for release on November 5, 2026. The announcement broadens the game's availability beyond digital storefronts, offering collectors and players who prefer physical media another purchasing option. Early access continues to expand. The latest update represents another major milestone in the ongoing development of RuneScape: Dragonwilds. By introducing the Agility skill, expanding movement mechanics, refining combat systems and confirming upcoming physical editions, Jagex continues to build on the game's early access foundation while preparing for its wider release across multiple platforms. Guy Vanderhaeghe is a contributor at Digby Courier, covering a wide range of topics including news, politics, business, technology, sports, entertainment, and lifestyle. He focuses on clear, balanced reporting and useful information, providing readers with timely coverage of current affairs and relevant stories that reflect issues and developments shaping everyday life. Canada's housing market is showing renewed signs of stability heading into the second half of 2026, prompting Royal LePage... Members of Halifax's Iranian Canadian community gathered downtown this weekend following reports that Iran's longtime supreme leader, Ayatollah Ali... Relocating is a challenging and hard decision in everyone's life. No matter whether you are relocating for work, family,... Bitcoin, the world's largest cryptocurrency by market capitalization, has been a focal point of financial speculation, innovation, and volatility... Canada has taken another step toward expanding its energy export capacity after the federal government, the Alberta government, and... Workers in Saskatchewan will see a modest increase in the provincial minimum wage this fall, though the province will... PlayStation Plus subscribers will have three new games to... A luxury waterfront property in Lions Bay, British Columbia,... Microsoft is preparing to discontinue Outlook Lite, a lightweight... German automaker Porsche has introduced a new addition to...

GoNintendo
Jul 29th, 2026
RuneScape: Dragonwilds new update expands Agility Skill.

RuneScape: Dragonwilds new update expands Agility Skill. He's got some moves 29 July 2026 Today, Jagex: The RuneScape Company announced that Update 0.12.1 for the survival-crafting game RuneScape: Dragonwilds is now available to players. The update introduces a complete overhaul of the Agility skill, as well as a number of quality-of-life updates, highly requested by players currently enjoying the game during its early access period. With Update 0.12.1, the Agility skill has been given a full upgrade, from new ways to improve the skill and gain XP, to new skill spell allocation, and more: New Challenges and Rewards: Six new fixed-route Agility courses have been added with leaderboards for players to challenge for the fastest times and climb the ranks. Gold Medal times now come with new displayable gold medals, as well as Gold-Trimmed versions of the regional capes for mastering each course. New Mechanics: Players can now add a horizontal dash to their double jump, with the ability to unlock a secondary horizontal dash at high levels. As well, they'll gain passive XP while running around the world on foot. And finally, the update introduces a new breakfall mechanic for non-fatal falls, allowing players to tuck, roll, and keep moving. New Skill Spells: Windstep is no longer a Runecrafting reward, but now an agility spell! As the spell is upgraded, players will create a shockwave on landing. New Shortcuts: Discoverable throughout the world, players can dig up Kebbit Burrows, which open up tunnels allowing them quick access between burrow points across the map. Improved Features: Players can now move more freely than ever before, with massively increased vertical jump height and improved air control, and reduced fall damage making traversal faster and more forgiving. As Agility levels increase, less stamina is consumed while sprinting. Higher skill levels also unlock increased carrying capacity, allowing players to haul more resources on their adventures. In addition to improvements to the Agility Skill, the team has also deployed a number of core, UI, and skill upgrades, including improved responsiveness when blocking, damage telegraph time, and ammo switching functionality. Players will now also have reduced movement while casting certain spells, and the Mystic Forge will now allow players to upgrade Masterworks and Weapons to higher tiers. What is RuneScape: Dragonwilds? Completely separate from the beloved RuneScape MMORPG, and the first game from Jagex' iconic mediaeval franchise to come to console, RuneScape: Dragonwilds is an open-world crafting and survival game that sends solo players or teams of up-to-four across Ashenfall, a previously unexplored continent in Gielinor. They'll explore Ashenfall's many varied and wondrous regions to uncover the source of a wild, transformative magic spreading across the fractured land. Harnessing the anima-rich landscape, players can wield powerful spells in combat and use magic to gather resources, craft gear and shelters, and aid their journey. Facing fierce dragons at every turn, players must level up skills, brew potions, and forge equipment as they battle their way toward the Dragon Queen herself. Add comment. No comments yet. Be the first!

Overpowered Media Group, LLC
Jul 29th, 2026
RuneScape begins reveals for its next league as Old School RuneScape introduces Wyrmscraig.

RuneScape begins reveals for its next league as Old School RuneScape introduces Wyrmscraig. July 29, 2026 10:30 AM That's right, dear reader, every single RuneScape game ever has something big going down, so Massivelyop'll skip the preamble and hop right into it. Massivelyop'll begin with the modern MMORPG and its newest upcoming league, which has started off the first set of its slated daily reveals in the run-up to its Monday, August 10th, launch. The league itself is known as Equilibrium, which sees players "step into an alternative reality where the God of Balance remains at the heart of the world's fate." The reveals thus far have been focused on several new relics that players will be able to unlock, while future sneak peeks will also show off more relics, blessings, and the promise of other secrets from now until August 7th. In terms of more recent additions to the MMORPG, those include the ability to freely move previously placed housing rooms, letting players customize housing floors on a room-by-room basis, several bugfixes for the mid-game rebalance, and the launch of previously discussed auction house updates such as faster price updates. Last but not least, Jagex has made the RuneScape edition of Monopoly available for pre-orders for a second time due to "incredible demand." Over in Old School RuneScape, the player-designed island of Wyrmscraig has been added as promised. The new island location boasts a new short quest, a new repeatable boss, a high-level master for the Slayer skill line, and some other pastoral pursuits such as golem crafting, sunstone mining, and goat hunting. The island's arrival is being celebrated with a Wyrmscraig-themed art contest that's open from now until August 13th.

Recently Posted Jobs

Sign up to get curated job recommendations

Jagex is Hiring for 20 Jobs on Simplify!

Find jobs on Simplify and start your career today

Don't see your dream role? Check out thousands of other roles on Simplify. Browse all jobs →