Kickstarter is a global crowdfunding platform that helps creators raise money for creative projects like films, music, games, and publishing. Creators set up project pages with videos and rewards; backers pledge money, and funds are released only if the project meets its funding goal by the deadline. The platform charges a 5% fee on successful campaigns plus 3-5% processing fees, and creators are responsible for delivering rewards to backers. Kickstarter operates as a Public Benefit Corporation, not selling user data, donating a portion of profits to arts education and inequality-fighting causes, and aiming to help bring creative projects to life by connecting creators with a worldwide community of supporters.
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Industries
Company Size
201-500
Company Stage
Late Stage VC
Total Funding
$120M
Headquarters
New York City, New York
Founded
2018
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Total Funding
$120M
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XGIMI and Kickstarter are hosting an interactive showcase in New York City today, celebrating the AURA 3 Series projector campaign. Launched on October 20, the campaign reached $10 million in funding in two hours, the fastest in Kickstarter history to do so. Kickstarter chief executive officer Everette Taylor and XGIMI head of global marketing Yanni Jiang will hold a fireside chat at 15:40 on how XGIMI used the platform to launch products and shape them with backer feedback. The event runs from 15:00 to 20:00 at tm:rw, 220 W 42nd St. It includes projector demonstrations, a gaming zone, and booths for Kickstarter creators Morpho, Looking Glass, and Vastnaut. XGIMI-incubated brand MemoMind will also mark the retail launch of its MemoMind One AI glasses.
Blade Runner 2099 board game features original story, crowdfunding launches next year. 3DM2026-10-2804:02:46 Lucky Duck Games is developing the Blade Runner 2099 board game, with plans to launch a Kickstarter campaign next year. The game features a different story from the upcoming Amazon Prime series of the same name and is not a direct adaptation of the show's content. The board game was showcased at Spiel Essen, Germany's major board game convention. The key difference revealed so far is its standalone narrative; however, it remains unclear whether the game will share characters, relationships, or other settings with the series. The series, created by Silka Luisa, is described as an "undercover cop story" and is scheduled to premiere in November. The Blade Runner IP will thus expand through both film/TV and tabletop gaming around the same time, but sharing the same title does not mean the two share the same content. Lucky Duck Games has not yet announced specific mechanics, player count, playtime, exact crowdfunding dates, pricing, or delivery timelines for the board game. More information is expected to be released later.
Kickstarter, Lucasfilm alumni launch fandom-focused studio Popular Demand. Published on October 23, 2026 Jon Leland, the former Chief Strategy Officer at Kickstarter, and Ivan Askwith, who previously led digital media at Lucasfilm, have launched Popular Demand, a studio and technology company built around developing and distributing content for existing fandoms. The company will develop, finance, produce, and distribute film, television, publishing, gaming, and live experiences, according to a Variety report. Popular Demand's first major release is "Fucktoys," a dark comedy-drama directed by and starring Annapurna Sriram, with a cast that includes Sadie Scott, Damian Young, Brandon Flynn and François Arnaud. A theatrical release date has not yet been set. Askwith said the studio's approach grew out of the "Fucktoys" project itself. "We started working with Annapurna on 'Fucktoys' because we heard an existing fandom asking what they could do to get the film distributed," he said. "Fans are constantly expressing what they care about, what they want more of and what they're willing to support. Popular Demand exists to take these communities seriously, understand what is driving that passion and work with both artists and fans to bring these projects to life." Leland described the studio's development process as research-driven and fan-financed. "We work alongside creators, producers, IP holders and other partners who are actively developing new projects," he said. "We identify the right fandoms or communities for the project with them, bring in our team of fandom experts to research those audiences and then help shape the development of the project from those insights. For financing, we bring fans and brands into the project early on to finance as much of the project as possible." Founding partners also include Daniel Dominguez, head of creative development, and Jacob Robinson. The company's advisory board includes Kristen Bell, Alex Winter, Image Comics co-founder Todd McFarlane, music producer Ryan Lewis, and Dr. Henry Jenkins, alongside executives from YouTube, Skybound, Artists First and CAA. Investors include TMV and additional private backers. Popular Demand said more projects and creative partnerships will be announced in the coming weeks.
Xlaserlab has launched the X1 LITE on Kickstarter, a compact laser metalworking system designed for home workshops and small-scale fabrication. Weighing 14 kg, the device operates on standard household electricity without modifications. The system features dual operating modes: Pen Mode for precision work like jewellery and repairs, and Torch Mode for welding, cutting, and cleaning. It can cut stainless steel, aluminium, and brass up to 2.5 mm thick and offers laser cleaning coverage of 150 mm width. X1 LITE works with 100V-240V household power and includes on-torch controls for parameter adjustments during operation. The device targets creators, makers, technicians, and small workshops seeking accessible laser metalworking without the space and power demands of traditional industrial systems. The campaign is now live on Kickstarter.
ViewX has launched its Liber and Immer glasses-free 3D displays on Kickstarter, reaching 1,000% of its funding goal within 30 minutes. The campaign subsequently climbed to 1,880% funded. The Los Angeles-based company offers two models: the portable 15.6-inch Liber and the 27-inch Immer. Both feature 4K resolution, high-speed eye tracking, and AI-powered 2D-to-3D conversion without requiring glasses. ViewX is building an ecosystem supporting over 100 games through applications including SpatialGateway and DepthTransformer. The company is collaborating with Tencent Games to expand gaming compatibility. Beyond gaming, ViewX targets professional applications in creative work, presentations, and visualisation. The displays allow users to switch between conventional 2D and spatial 3D viewing. Early-bird rewards remain available on the active Kickstarter campaign.
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Industries
Company Size
201-500
Company Stage
Late Stage VC
Total Funding
$120M
Headquarters
New York City, New York
Founded
2018
Find jobs on Simplify and start your career today
Don't see your dream role? Check out thousands of other roles on Simplify.Browse all jobs