OOpenArt AI offers a web-based platform that uses Stable Diffusion to generate AI artwork, featuring a large library of prompts and a user-friendly interface. Users can create art directly or with presets, using a freemium model that provides basic features for free and paid upgrades for advanced options. It differentiates itself with a searchable 10-million-prompt database and an active Discord community for sharing, challenges, and collaboration. Its goal is to make AI-generated art accessible and easy to create for people of all skill levels, including artists, designers, and hobbyists.
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Company Size
201-500
Company Stage
Series A
Total Funding
$35M
Headquarters
San Francisco, CA
Founded
2022
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Disney testing big improvement to parking lot confusion at theme parks. For guests arriving at the Disney theme parks by car, the first experience they'll encounter at the start of their day is dealing with huge parking lots and parking decks. Disney seems to be aware of this process as a potential stressor for guests and is working on an update internally. Related videos. Disney is partnering with a tech company to develop a big change for the way theme park guests park their cars. This could contribute to a more positive first impression as guests begin their Disney day, especially at Disneyland as part of a major parking expansion, but it also comes with complicated technology and safety concerns. Mickey Visit brings you the latest Disney news and planning resources, including the new Disney Starbucks Christmas collection and a new perk for Disneyland Magic Key holders. Disney developing pixar-ified robots for theme park parking lots. Disney Accelerator is a program in which Disney collaborates with different companies to explore possibilities of technical advancements across The Walt Disney Company. An event called Disney Accelerator Demo Day was held on November 4, 2026, to showcase the progress of Disney's partnerships with companies such as Promise, OpenArt, FieldAI, Physical Intelligence, and Simile. For its portion of the presentation, FieldAI, a company that develops general-purpose intelligence for robots, unveiled a first look at a parking aide robot to help Disney theme park guests park their cars. Disney World ride closure ALERTS, major park changes, secrets revealed. Get alerts on closures, park changes, exclusive discounts, and free printables. Trusted by 100,000+ Disney fans & planners. The robots shown resemble characters from Pixar's Cars movies, which many guests would immediately identify and associate with the Disney brand upon arrival. Disney and FieldAI shared video footage of an internal test conducted with prototypes of these parking aide robots. One robot would greet the guest as the guest pulls into the parking lot and direct them toward their parking row. Another robot would wave to guests from afar and indicate that they should drive toward the robot. That same, second robot would then direct guests into a specific parking spot. A third robot would be on the other side of the guest's parking spot, with a screen displaying any specific instructions, such as to maintain a slow speed while pulling into the spot or indicating when the guest is good to stop pulling forward. This process is generally the same as what already happens with live human cast members. Communication between these cast members in the middle of the street and guests behind the wheel can sometimes be challenging for both parties. It should be noted that in the screenshots shown here from that video test, it's unclear if the orange robot characters are actually in-camera, or if they were added in as animated renderings after the footage was filmed. Another shot depicted a bare-bones version of the robot without any theming. The test footage and character rendering only depicted robots that resembled Cars characters, but Disney also said the parking lot robots might look like WALL-E. Disney didn't mention specific theme parks where the parking lot robots might be utilized, but if they were to go to Disneyland, they could be part of a massive ongoing overhaul of the guest arrival experience. The centerpiece of that project is a new 7-floor parking deck. In its recent interview with new Disneyland President Jill Estorino, she told Mickey Visit how crucial the new arrival process is to the guest experience. "It's good, not great right now," Estorino said of Disneyland's current arrival operations, "and it's going to be great and best in class when we're finished. The reason I am excited about it is, I believe your first touch point is the most important touch point of the experience, and that is the first touch point. It's going to be amazing. Even the parking garage experience is going to be amazing, not only in efficiency, but in its beauty and the way that we greet the guest." Mickey Visit has personally experienced this at the resort with long lines to purchase parking and confusion based on cast member instructions on where to park. The parking lot robot technology has a long way to go before it's implemented with guests at Disney theme parks, if it's implemented at all. It's strictly an internal test for now. "The work we are doing now is a great way to see how the robots function, and, as important, how people respond," said Gary Daniels, Disney Experiences Technology Senior Vice President of Products & Experiences. Ali Agha, FieldAI Founder and CEO, spoke to the difference of sending a robot into the real world with real people, as opposed to creating a digital character. "In the physical world, the stakes are higher," Agha said during Disney Accelerator Demo Day. "There are consequences to the actions. If you have 70%, 80%, 99% success, it still is not acceptable. You really need to bake safety risk awareness into these models." He continued, "An appreciation of safety is the backbone of what we are doing with our company." The FieldAI team working on the project includes NASA alumni who worked on sending robots to Mars. Walt Disney Imagineering's recent robotics work includes free-roaming Audio-Animatronics known as BDX droids, who have interacted with guests in Star Wars: Galaxy's Edge at both Disneyland Park in California and Disney's Hollywood Studios in Florida. The BDX droids can walk through crowds, getting quite close to guests. Part of Imagineering's goals with initiatives like the BDX droids is to gain "deep experience deploying robots in demanding, unstructured environments with uneven terrain, changing layouts, and unexpected obstacles," said Doug Fidaleo, Disney Research Lab Director with Walt Disney Imagineering Research & Development, during Disney Accelerator Demo Day. "As we develop characters for busy guest spaces, we see value in that, where people and paths keep changing." Earlier this year, Disney debuted a walking, talking Audio-Animatronics figure of Olaf from Frozen in front of guests at Disney Adventure World and Hong Kong Disneyland. In contrast to the crowd-friendly BDX droids, Olaf stays in more controlled environments, like a distanced meet-and-greet space and a live show taking place on a boat away from guests. Mickey Visit is following the Disneyland expansion project closely, including any potential updates to the robot cars being added to parking decks. See its coverage of how rope drop just changed due to a shift in the ongoing arrival overhaul. Don't miss the latest Disney news. Don't miss the latest Disneyland and Disney World news from Mickey Visit. Join the FREE Mickey Visit newsletter that over 100k readers receive every single week. Mickey Visit is here to help you save money and experience more during your Disney and Universal vacation. See the Mickey Visit guide to Disneyland and the Mickey Visit guide to Disney World for tips.
Disney has fought AI firms over copyright. Now it's testing AI lyric videos. Nov 4, 2026 | Wendy Lee & Samantha Masunaga [mai_preferred_source] Disney is working with AI startup OpenArt to conceptualize lyric videos, starting with Go the Distance from Hercules. Don't Miss Out on Exclusive Updates and Insights!
Disney Accelerator adds five new collaborations. Last updated: 2026/11/03 at 2:39 PM Get Theme Park News in Your Inbox Discover more Get Park Tickets Theme Park Disney Accelerator showcased robotics, filmmaking and guest-planning projects at the Walt Disney Studios lot on November 3, 2026. The technology collaboration program's Demo Day featured five companies working with Disney teams. The teams collaborated over four months. The program is in its 12th year. Since its start, it has welcomed more than 60 companies worldwide. Robots and guest planning. FieldAI is exploring robots that could support parking operations across complex terrain and unpredictable weather. Its collaborators include Disney Experiences Technology and Walt Disney Imagineering R&D. The research also explores how situational awareness and navigation could inform future character-based robotic experiences in Disney parks. Physical Intelligence is working with Imagineering on adaptable robots for repetitive backstage tasks. One practical example involves handling and arranging 3D glasses for cleaning between shows. The teams are exploring assistance that could let Cast Members focus on guest interactions. Simile's work with Walt Disney World focuses on understanding how guests plan their visits. Its research covers product names, descriptions and the broader digital experience. Advanced analytics and decision-support tools could help Disney teams evaluate ideas and refine concepts earlier in development. Filmmaking and returning projects. Promise demonstrated hybrid filmmaking that blends live-action production with generative creative workflows. Attendees watched an actor perform in a grey box production environment. An artist then demonstrated how that performance could move into different story environments. Promise's collaboration with Walt Disney Studios explores AI-enabled filmmaking techniques while protecting creative integrity and craft. OpenArt announced a collaboration with Disney Music Group focused on visual concepts for lyric videos. Its tools help creative teams explore ideas inspired by a song's themes, mood and emotional tone. Teams can generate and evaluate multiple concepts in hours rather than weeks. Returning 2025 participant Haddy demonstrated 3D-printed set pieces and prototypes fabricated with Walt Disney Imagineering. Its exhibit included a replica of a prop canoe currently installed in Jungle Cruise at Disneyland Resort. A King Louie throne currently featured at Shanghai Disney Resort also appeared, alongside rock facades and themed light fixtures. Another returning company, Animaj, demonstrated its artist-led, AI-powered animation workflow, FlipMove. Starting with an artist's sketched animatic, it builds staged 3D shots and accelerates layout, director retakes and in-betweening. Creative teams retain full creative control while reviewing and revising their work. FlipMove is in production use on Ozzy Fox, which Animaj co-developed with Disney Jr. over nine months. Following the show's YouTube launch, the companies are already producing Season 2.
OpenArt AI hires former Salesforce Global Head of Brand and Creative Scott Larson as company nears $200M ARR. After helping transform Salesforce into a global B2B powerhouse, Larson joins OpenArt as Vice President of Brand Marketing & Creative to scale its brand amid rapid growth OpenArt grows from $0 to close to $200M ARR in less than two years, increases headcount 300%, expands leadership team, and builds on momentum with Disney Accelerator selection and launch of Director offering OpenArt AI, the all-in-one AI creative platform and AI video generator that is changing the way visual stories are told for over 8 million monthly active users, today announced the appointment of Scott Larson, the former Global Head of Brand and Creative at Salesforce, as Vice President of Brand Marketing & Creative. Larson joins OpenArt after helping lead Salesforce's transformation into one of the world's most recognized B2B brands, overseeing global brand and creative initiatives during a period of significant growth and innovation, including the company's push into AI. Prior to Salesforce, Larson held creative leadership roles at Facebook and has worked on campaigns and brand initiatives spanning iconic brands including Nike, Gatorade, Levi's, Major League Baseball, and Call of Duty. The appointment reflects OpenArt's continued investment in leadership as the company scales rapidly across both consumer and enterprise markets. Larson joins OpenArt during a period of significant company growth that has seen the business grow from $0 to close to $200 million in annual recurring revenue (ARR) in less than two years, with the company on track to pass $250 million by the end of the year. This comes as OpenArt has increased headcount by 300%, from 20 to 80 employees over the past year, earned selection into the 2026 Disney Accelerator program, launched Director this summer, the company's breakthrough storytelling platform that introduced "vibe directing" to creators, marketers, filmmakers, and enterprises worldwide, and unveiled OpenArt Arena, a first-of-its-kind benchmark designed to help creatives evaluate and compare the rapidly expanding universe of AI video and image models. Additionally, OpenArt was recently ranked No. 12 on Andreessen Horowitz's Top 50 Consumer AI Apps by Monthly Revenue list, placing the company among the highest-grossing consumer AI platforms in the market. "OpenArt has reached an incredibly exciting inflection point," said Coco Mao, CEO and Co-Founder of OpenArt. "We have grown from an idea into a platform used by millions of creators, while rapidly expanding our business, team, and product offerings. As we enter our next phase of growth, we wanted a leader who understands how to build iconic brands, tell compelling stories, and help define entirely new categories. Scott's experience helping elevate Salesforce into one of the world's leading B2B brands makes him uniquely positioned to help tell the OpenArt story on a global scale." Larson brings more than two decades of experience building and scaling some of the world's most recognizable brands. During his tenure at Salesforce, he helped oversee global brand and creative strategy as the company strengthened its position as a leader in enterprise software and artificial intelligence. He also played a key role in shaping the creative vision behind Dreamforce, Salesforce's flagship annual event, and helped expand the company's presence at major industry gatherings including Cannes Lions, while driving global campaigns that contributed to Salesforce's rise as one of the most respected B2B brands in the world. Prior to Salesforce, Larson held senior creative leadership positions at Facebook and spent more than two decades helping brands connect with consumers through breakthrough storytelling and marketing. His experience spans a range of globally recognized organizations and brands, including Nike, Gatorade, Levi's, Major League Baseball, and Call of Duty. "I've spent my career helping tell stories about products. Now I get to work on a product that helps people tell stories," said Larson. "I was already using OpenArt before joining the company and saw firsthand how transformative the platform can be for creators. As I evaluated my next opportunity, OpenArt stood out because of the product, the team, and the incredible momentum behind the business. The opportunity to help shape the brand behind one of the most exciting companies in AI was impossible to pass up." Larson's appointment is the latest example of OpenArt's continued investment in leadership as the company scales. Earlier this year, former Google executive, OpenArt advisor, investor, and board member Raj Gajwani joined the company as Chief Business Officer to help build and scale the company's growing enterprise and business operations. About OpenArt OpenArt is an AI creative platform used by more than 8 million monthly active users to bring visual stories to life. Founded by former Google engineers Coco Mao and John Qiao and headquartered in San Francisco, OpenArt has grown from $0 to close to $200 million ARR in less than two years. In 2026, the company was selected for the Disney Accelerator program, launched Director, a breakthrough storytelling tool that enables users to create cinematic-quality videos through conversation alone, and introduced OpenArt Arena, a first-of-its-kind benchmark designed to help creatives evaluate AI video and image models. Posted In:
OpenArt, an AI platform that turns text prompts into videos, images, and music, has hired former Salesforce and Meta marketer Scott Larson as vice president of brand marketing. Larson says he wants to make it "as close to a household name as a creative AI can be." The company says it is on track to pass $250 million in annual recurring revenue by the end of 2026. It has grown from 20 to 80 employees over the past year and now has 8 million monthly users. OpenArt recently launched Director, a tool that turns a described idea, visual style, and narrative arc into videos of up to five minutes. A cinema and billboard campaign promoted it, aiming to spark a "vibe directing" craze. Earlier this year, OpenArt hired former Google executive Raj Gajwani as chief business officer.
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Industries
Company Size
201-500
Company Stage
Series A
Total Funding
$35M
Headquarters
San Francisco, CA
Founded
2022
Find jobs on Simplify and start your career today
Don't see your dream role? Check out thousands of other roles on Simplify.Browse all jobs