Work Here?
Industries
Education
Consumer Goods
Gaming
Company Size
51-200
Company Stage
Series C
Total Funding
$103.6M
Headquarters
Los Angeles, California
Founded
2018
PlayVS provides a platform for high school students in the U.S. and Canada to participate in esports competitions, featuring games like League of Legends and Super Smash Bros. Ultimate. The platform simplifies scheduling, matchmaking, and record-keeping for teams, and is offered free to high schools to promote esports participation and skill development. PlayVS also connects high school esports to collegiate programs, awarding over $1 million in scholarships and partnering with staypluggedin.gg to help students secure financial support for college. The company generates revenue through partnerships, including merchandise sales, while aiming to foster growth in high school esports.
Help us improve and share your feedback! Did you find this helpful?
Total Funding
$103.6M
Meets
Industry Average
Funded Over
3 Rounds
Industry standards
Los Angeles-based scholastic and grassroots esports company PlayVS announced Monday a strategic partnership with Omnic.AI, a self-service, AI-focused, game performance platform.
Join our daily and weekly newsletters for the latest updates and exclusive content on industry-leading AI coverage. Learn More. PlayVS has partnered with Omnic.AI, a self-service platform that helps gamers player smarter with AI feedback.The partnership allows players to receive an analysis of their in-game performance, matches them with pro players that have similar gaming styles, and provides them with detailed match analysis data, said  Jon Chapman, PlayVS CEO, in an interview with GamesBeat.The goal for PlayVS and Omnic.AI is to help students develop key transferable skills including critical thinking, adaptability, and effective communication. This is aimed at redefining the next generation of gamers, helping them reach their full potential. PlayVS is focused on middle school and high school esports leagues, and it is targeting such students with the Omnic.AI analytics tools and insights. Back in September, it launched a digital-first esports competition platform to widen its reach. Omnic.AI helps players perform and communicate better in esports.Focuses on esports player performance data and analytics, Omnic.AI uses AI and machine learning to gather insights and a detailed analysis of gameplay for users
Students from across the U.S. will compete in Madden NFL 25 at the team and individual levels, participating in healthy competition that promotes skill growth and leadership. NEW YORK and LOS ANGELES, Sept. 9, 2024 /PRNewswire/ --Â The National Football League and PlayVS, a leading amateur esports platform, announced today the launch of the Madden NFL Youth Championship (MYC), the first-ever Madden NFL 25 tournament series exclusive to middle and high school students across the United States. The program is designed to promote leadership skill development, camaraderie and personal growth through joining a community of Madden NFL players. MYC is powered by a strategic partnership between the NFL and PlayVS, underscored by a collective commitment to provide access to competitive gaming and learning opportunities for students
PlayVS released the first-ever Super 25 rankings, spotlighting the best Esports teams across the country.
The New Mexico Activities Association announced Tuesday the multi-year renewal of its partnership with PlayVS, an e-sports platform for high school leagues in North America.
Find jobs on Simplify and start your career today
Industries
Education
Consumer Goods
Gaming
Company Size
51-200
Company Stage
Series C
Total Funding
$103.6M
Headquarters
Los Angeles, California
Founded
2018
Find jobs on Simplify and start your career today