Take Two

Take Two

Video game publisher and developer

About Take Two

Simplify's Rating
Why Take Two is rated
B+
Rated C on Competitive Edge
Rated A on Growth Potential
Rated A on Differentiation

Industries

Consumer Software

Gaming

Company Size

1,001-5,000

Company Stage

IPO

Headquarters

New York City, New York

Founded

1993

Overview

Take-Two Interactive Software, Inc. is a major game publisher that creates and distributes popular video games through its labels, including Rockstar Games, 2K, Private Division, and Social Point. The company develops high-quality video games for various platforms such as PlayStation, Xbox, Nintendo Switch, and PC, with well-known titles like "Grand Theft Auto," "NBA 2K," and "Marvel's Midnight Suns." Take-Two also focuses on mobile gaming, especially after merging with Zynga, which strengthens its presence in that market. Revenue comes from selling physical and digital copies of games, in-game purchases, downloadable content (DLC), and licensing their intellectual properties for merchandise. Take-Two stands out from competitors by emphasizing corporate governance and creating a positive workplace environment, as shown by their "Great Place to Work" certification. Their goal is to provide engaging gaming experiences while ensuring responsible gaming practices for families.

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Simplify's Take

What believers are saying

  • Take-Two's net bookings reached $1.47 billion, driven by strong franchise sales.
  • The upcoming release of Grand Theft Auto VI is highly anticipated and could boost revenue.
  • Take-Two's focus on esports and competitive gaming opens new marketing opportunities.

What critics are saying

  • Legal issues with PlayerAuctions could lead to financial and reputational damage.
  • Potential delays in Grand Theft Auto VI release may impact revenue and investor confidence.
  • The $45 million settlement with IBM could strain Take-Two's financial resources.

What makes Take Two unique

  • Take-Two leverages strong franchises like Grand Theft Auto and NBA 2K for market dominance.
  • The company excels in cross-platform play, enhancing user engagement across devices.
  • Take-Two's acquisition of Zynga strengthens its position in the mobile gaming market.

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Funding

Total Funding

$2696.4M

Above

Industry Average

Funded Over

2 Rounds

Post IPO Debt funding comparison data is currently unavailable. We're working to provide this information soon!
Post IPO Debt Funding Comparison
Coming Soon

Benefits

Health Insurance

Dental Insurance

Vision Insurance

401(k) Company Match

Employee Stock Purchase Plan

Wellness Program

Commuter Benefits

Company News

MarketBeat
Apr 24th, 2025
Quantessence Capital LLC Makes New $885,000 Investment in Take-Two Interactive Software, Inc. (NASDAQ:TTWO)

Quantessence Capital LLC makes new $885,000 investment in Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

TechStory
Mar 8th, 2025
Take-Two Interactive Sues PlayerAuctions Over GTA Online Asset Sales

Take-Two Interactive has filed a lawsuit against PlayerAuctions, alleging unauthorized sales of GTA Online assets, currency, and accounts, impacting game balance and revenue.

ETF Daily News
Mar 7th, 2025
Oppenheimer & Co. Inc. Acquires 173 Shares of Take-Two Interactive Software, Inc. (NASDAQ:TTWO)

Inc. acquires 173 shares of Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

MarketBeat
Mar 3rd, 2025
Wealthspire Advisors LLC Invests $261,000 in Take-Two Interactive Software, Inc. (NASDAQ:TTWO)

Wealthspire Advisors LLC invests $261,000 in Take-Two Interactive Software, Inc. (NASDAQ:TTWO).

Pocket Gamer
Feb 7th, 2025
Take-Two'S Mobile Portfolio Fuels Growth As Net Bookings Reach $1.37 Billion

Stay InformedGet Industry News In Your Inbox…Sign Up Today. Take-Two Interactive reported a 3% year-over-year increase in total net bookings for the fiscal third quarter, reaching $1.27 billion compared to $1.34 billion the previous year. That's according to its latest financials, which show that net bookings from recurrent consumer spending grew 9%, making up 79% of total net bookings

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