Take-Two Interactive Software, Inc. is a video game publisher and distributor with labels like Rockstar Games, 2K, Private Division, and Social Point. It develops and releases titles across PlayStation, Xbox, Nintendo Switch, and PC, and has expanded into mobile gaming through Zynga. Revenue comes from selling games, in-game purchases, DLC, microtransactions, and licensing IP for merchandise and media. The company aims to lead the interactive entertainment market by delivering popular game experiences across traditional and mobile platforms while maintaining strong governance and a family-friendly gaming focus.
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Industries
Company Size
1,001-5,000
Company Stage
IPO
Headquarters
New York City, New York
Founded
1993
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$3.7B
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Rockstar Games nearly doubled its staff to 4,711 across 12 studios while building Grand Theft Auto VI (GTA 6), up from 2,441 when Red Dead Redemption 2 launched in 2018. The game, delayed twice, now launches on November 19 after more than eight years of work. Bloomberg reports analysts expect about 40 million sales and $3 billion in revenue within four months of launch. Even so, parent Take-Two Interactive closed Friday at $205.28, down 21.86% over 12 months. Take-Two guides to $8 billion to $8.2 billion in fiscal 2027 net bookings. Net bookings fell 3% to $1.39 billion in the June quarter. StoneX analyst Mike Hickey keeps a Buy rating and a $300 price target. Rockstar says it cut excessive overtime, though not entirely, and believes the work could shorten development of its next major release.
How much of Take-Two's revenue comes from in-game spending? No. At Take-Two, the publisher of GTA, in-game spending across all its games made up 78.1% of net revenue in fiscal 2026, the year to March 31, 2026, up from 25.8% in fiscal 2017, according to its 10-K filings. The older model ran on hits. In fiscal 2014, the year Grand Theft Auto V came out, Take-Two's net revenue nearly doubled to $2.35 billion. In fiscal 2015 it fell 54% to $1.08 billion, and operating income swung from $415.3 million to a $258.5 million loss. Take-Two calls the newer stream recurrent consumer spending: virtual currency, add-on content, in-game purchases and, in later filings, in-game advertising. The share jumped again in fiscal 2023, the first year that includes Zynga, acquired in May 2022. At Electronic Arts the picture is similar for fiscal 2026: live services and other brought in $5.38 billion, 71% of net revenue, against $2.15 billion from full games. EA was taken private on August 4, 2026, at $210 a share in cash. Recurring revenue is not guaranteed profit. Take-Two posted operating losses in each of fiscal 2023 to 2026, including goodwill impairments of $2.34 billion in fiscal 2024 and $3.55 billion in fiscal 2025. Sony's Concord was taken offline about two weeks after its August 2024 launch, news outlets reported, and in January 2025 Genshin Impact's developer agreed to pay $20 million to settle FTC charges over loot boxes. Figures are as of fiscal 2026. Watch the short video: YouTube Sources. Every figure above is drawn from real, dated public disclosures and links back to its source. See about and how stocks-llm work for how this is built, or get the iOS app. Informational only - NOT financial advice.
Grand Theft Auto VI, due on November 19, is set to be the video game industry's biggest growth driver in the next few years. Global games revenue reached about $202 billion in 2025, up 9%, and Newzoo forecasts $214 billion in 2026. Take-Two Interactive, which makes the game, expects net bookings to rise about 20% to roughly $8.1 billion this fiscal year. Its stock trades at a forward price-to-earnings ratio of 30, and the article's author favours it as the best way to profit from the launch. Sony is the game's main console partner, but gaming makes up under half of its profit. Nintendo, down 37% over the past year, faces competition for players' spending, as the game is not planned for Switch. Roblox, down 63%, expects third-quarter bookings to fall 14% to 18%.
Take-Two Interactive Software shares have fallen 21% over the past twelve months, while the S&P 500 returned 21%. The company still expects net bookings to grow about 20% in fiscal 2027, helped by the November 19 release of Grand Theft Auto VI. On an August 7 earnings call, executives called preorders for the game unprecedented. They said they do not know how many will become sales, since buyers can cancel, and conceded that early demand may only pull forward sales from after launch. Recurring player spending is expected to stay flat and make up 64% of net bookings, so growth must come from new releases. Rockstar Games, maker of the title, is expected to bring in about 37% of fiscal 2027 net bookings. Net revenue rose just 2% in fiscal Q1 2027. The stock trades at 5.6 times sales, against 3.1 for the S&P 500.
GTA 6 leaks strike again: CyberLeak's new clip shows Lucia skydiving from a rooftop - wearing nothing at all. Just when Rockstar Games thought it had the leak situation under control, the mysterious GTA 6 leaker known as CyberLeak has returned with yet another batch of footage. This time, the clip making the rounds online shows Lucia - one half of GTA 6's Bonnie-and-Clyde-style protagonist duo - taking a dramatic parachute jump off a rooftop, and she's doing it entirely unclothed. CyberLeak is back with more alleged development footage. The leaker first made headlines earlier this year after dumping dozens of short clips online, all claimed to be pulled from internal GTA 6 development builds. Now CyberLeak has resurfaced, and the new video is proving impossible to ignore - largely thanks to its eyebrow-raising content. In the footage, Lucia is seen standing on a rooftop before leaping off and deploying a parachute, all while rendered without any clothing. The scene plays out against what appears to be an unfinished version of Vice City, complete with placeholder assets and debug-style visuals that strongly suggest this is a test build rather than anything close to final gameplay. Why is Lucia naked in the footage? Before imaginations run wild, it's worth putting this in context. Unfinished character models appearing without outfits is actually a common sight in game development pipelines. Studios frequently test animation rigs, physics, and skeletal movements using base character meshes before final clothing and textures are layered on. Parachute and free-fall animations in particular require extensive physics testing, which may explain why this specific sequence was captured in such a raw state. That said, GTA games have never shied away from mature content, and GTA 6 will almost certainly carry an Adults Only rating in some regions, as has been reported. Still, this leak looks far more like a behind-the-scenes development artifact than a deliberate in-game moment. Take-Two isn't happy. Unsurprisingly, Rockstar's parent company Take-Two Interactive has been aggressively issuing DMCA takedowns against the leaked clips. The videos keep getting scrubbed from social platforms almost as quickly as they appear, though reuploads continue to pop up across forums and file-sharing sites. This cat-and-mouse game is nothing new for Take-Two, which has spent years battling GTA 6 leaks - most notably the massive 2022 hack that exposed over an hour of early development footage. The company has historically been one of the most aggressive publishers in the industry when it comes to protecting unannounced or unfinished content. The bigger picture: GTA 6's long wait continues. The timing of these leaks stings for fans, as GTA 6 was recently pushed back to a May 26, 2026 release date. It's the second delay for one of the most anticipated games in history, and the leak frenzy only highlights how desperate the community is for official news. There is a genuine argument, though, that leaks like this do more harm than good. Rough debug footage stripped of lighting passes, final assets, and polish can create misleading first impressions of a game that is still deep in development. Rockstar's carefully crafted trailers - which have shattered viewing records - represent the game as the studio intends it to be seen. Need a GTA fix while you wait? If the wait until May 2026 feels unbearable, there's still plenty of Los Santos to explore. You can grab GTA 5 and GTA Online game codes, Shark Cash Cards, and Steam, PlayStation, and Xbox gift cards at TURGAME.com at competitive prices - perfect for jumping back into GTA Online or stocking up on whatever comes next. As for the leaks? Expect Take-Two to keep swinging the ban hammer. But if history has taught Turgame anything, it's that GTA 6 leaks always find a way back to the surface.
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Industries
Company Size
1,001-5,000
Company Stage
IPO
Headquarters
New York City, New York
Founded
1993
Find jobs on Simplify and start your career today