Company Historically Provides H-1B Sponsorship
Unity is a software platform for creating interactive experiences in 2D, 3D, VR, and AR. It provides a real-time development engine and editor that lets users design, build, and publish content across many platforms, including mobile devices, PCs, and consoles. The product works by compiling assets, scripts, and scenes into a live, interactive app that can be exported to different devices; users can iterate in real-time and access cross-platform tools, asset libraries, and services. Unity differentiates itself from competitors with its broad, cross-platform real-time engine, a large ecosystem and marketplace, and a tiered subscription model plus additional support services tailored to individuals, studios, and enterprises. Its goal is to help developers—ranging from hobbyists to large companies—create and deploy interactive content quickly and at scale across multiple industries such as gaming, film, architecture, automotive, and engineering.
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Industries
Company Size
5,001-10,000
Company Stage
IPO
Headquarters
San Francisco, CA
Founded
2009
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Total Funding
$4.3B
Above
Industry Average
Funded Over
11 Rounds
Unity Software reported its first quarter of GAAP profitability since its initial public offering, as its Vector advertising business drove a 59% rise in third-quarter strategic revenue to $597 million. Net income was $122 million, a 20% net margin. Vector revenue rose 126% year over year and 40% sequentially. Adjusted EBITDA increased 134% to $257 million, a 41% margin. For the fourth quarter, Unity forecasts strategic revenue of $683 million to $691 million, up 65% to 67% year over year. It expects adjusted EBITDA of $290 million to $295 million. Free cash flow was $220 million, and Unity ended the quarter with $2.65 billion in cash. It plans to repay convertible debt due November 15 from that cash.
Unity Software shares rose 4.2% to $50.85 at 10:25 ET on Friday, November 6, after the game engine and ad tech company reported third-quarter revenue of $622.1 million, up 32%. Chief executive officer Matt Bromberg called it the company's strongest quarter ever. Strategic revenue climbed 59% to $596.6 million, led by Grow Solutions at $457 million, up 44%. Unity swung to a net income of $121.6 million from a $126.8 million loss. Adjusted EBITDA reached $256.6 million, a 41% margin, and free cash flow rose to $219.7 million. For the fourth quarter, Unity expects strategic revenue of $683 million to $691 million and adjusted EBITDA of $290 million to $295 million.
Unity Software shares jumped about 14% on November 5 to a new 52-week high after the company reported third-quarter results. The Nasdaq fell roughly 4% that day. Revenue grew 32% year on year to $622.1 million, beating analysts' $567.3 million forecast. Growth has accelerated for seven straight quarters, driven by Vector, an AI-powered advertising platform whose revenue rose 126%. Adjusted EBITDA more than doubled to $256.6 million. Unity earned $121.6 million on a GAAP basis, against a $126.8 million loss a year earlier. For the fourth quarter, it expects strategic revenue of $683 million to $691 million, up 65% to 67%.
Unity reported its first profitable quarter under Generally Accepted Accounting Principles (GAAP) since going public, it said on its third-quarter earnings call on November 5, 2026. Sales and marketing costs fell $22 million from the previous quarter after Unity sold noncore assets, including its Supersonic mobile game publishing platform. Chief financial officer Jarrod Yahes said profitability could open the way to major equity indices and a broader institutional investor base. Revenue from Vector, Unity's AI ad-targeting engine, rose 126% year-on-year and 40% quarter-on-quarter, double the 20% guided. Opening the engine to AI coding tools helped lift daily active users 25% since August.
Unity Software posted its first GAAP quarterly profit since going public in 2020, as advertising sales surged. Shares jumped more than 17% in premarket trading on Thursday. Third-quarter revenue rose 32% to $622 million, beating analysts' estimate of about $567 million. Net income was $122 million, against a loss of $127 million a year earlier. GAAP earnings per share were $0.25, versus the $0.05 expected. Vector, Unity's AI-powered advertising system, grew 126% year over year. Revenue from the Grow business rose 90% to $432 million, while Create revenue increased 11% to $165 million. Unity forecast fourth-quarter revenue growth of 65% to 67% from continuing operations. Chief executive officer Matt Bromberg credited the company's "flywheel strategy.
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Industries
Company Size
5,001-10,000
Company Stage
IPO
Headquarters
San Francisco, CA
Founded
2009
Find jobs on Simplify and start your career today
Don't see your dream role? Check out thousands of other roles on Simplify.Browse all jobs