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Tools Director - Directeur Outils

Quebec City, QC, Canada

Senior Automation Engineer

Guildford, UK

Gameplay Programmer – Internship - Programmeur Gameplay - Stage

Quebec City, QC, Canada

Engine Programmer Internship - Programmeur d'Engin - Stage

Quebec City, QC, Canada

Full-Time

Tools Director

Directeur Outils

Confirmed live in the last 24 hours

Larian Studios

Larian Studios

201-500 employees

Develops high-quality role-playing video games

No salary listed

Senior, Expert

Quebec City, QC, Canada

Category
Game Engineering
Software Engineering
Required Skills
Python
UI/UX Design
C#
C/C++
Requirements
  • 4+ years of experience in a directing or senior leadership role.
  • 8+ years of experience in creating and shipping games tools or digital creative tools for a large development team.
  • Experience developing tools for large scale high production value games.
  • Strong team management, mentoring and coaching abilities.
  • Strong understanding of industry standard technology, including C#, C++, Python and WPF.
  • Strong understanding of modular software systems.
  • Proven experience modernising game development tools and executing on long-term technological plans to a high quality, including UI/UX.
  • Proven experience working with DCCs, including: Maya, Houdini, and Wwise.
  • Upper-intermediate proficiency in English.
  • Passion for making and playing great games.
  • Excellent problem-solving skills and attention to detail.
  • Strong communication and collaboration skills.
Responsibilities
  • Direct and lead a global Tools development team.
  • Oversee the vision, design, development, and maintenance of internal tools to enhance productivity and creative workflows.
  • Enable team members to independently and rapidly add and iterate ideas and content for our games.
  • Define the UX vision for all internal Tools.
  • Collaborate closely with Creative teams to understand their needs and incorporate feedback into Tool development.
  • Collaborate with the Engine and Gameplay teams to create a unified proprietary engine and tool set.
  • Ensure tools are user-friendly, reliable, performant, and scalable.
  • Ensure a culture of unit testing, automation testing, and documentation is applied during development.
  • Ensure tools meet quality and performance targets.
  • Ensure tools support large scale game development, including: release management, version control, production analytics, and asset management.
  • Ensure tools can be released to player-developers for game modding.
  • Hire, onboard, mentor and develop the Tools team.
  • Safeguard company assets, including source code, artwork, tools, and technical know-how.

Larian Studios develops high-quality role-playing games (RPGs) and is best known for its acclaimed title, Divinity: Original Sin 2, which won PC Game of the Year in 2017. The company focuses on creating immersive gameplay experiences that combine combat, exploration, puzzles, and dialogue, appealing to a diverse audience of RPG fans. Larian Studios generates revenue primarily through the sale of its games on various platforms, including PC and consoles, and may also earn from downloadable content and expansions. What sets Larian Studios apart from its competitors is its commitment to quality and community engagement, actively seeking player feedback and continuously improving its games. The company's goal is to deliver complete, high-quality gaming experiences while fostering innovation and player engagement.

Company Size

201-500

Company Stage

Pre-seed

Total Funding

$3.2M

Headquarters

Ghent, Belgium

Founded

1996

Simplify Jobs

Simplify's Take

What believers are saying

  • Baldur's Gate 3's cross-play feature meets growing demand for cross-platform gaming.
  • The addition of new subclasses enhances customization and replayability in Baldur's Gate 3.
  • Larian Studios' focus on new IPs could diversify their portfolio and reduce risk.

What critics are saying

  • Player dissatisfaction with certain game features could impact retention and sales.
  • Lengthy development times may lead to revenue gaps and reduced player engagement.
  • Not developing a Baldur's Gate 3 sequel might disappoint fans and affect future sales.

What makes Larian Studios unique

  • Larian Studios excels in creating award-winning RPGs with immersive storytelling.
  • The company prioritizes high-quality, complete games over in-game purchases.
  • Larian Studios actively engages with its community for game improvements.

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Benefits

Flexible Work Hours

Company News

Shacknews
Apr 15th, 2025
How to play cross-play in Baldur's Gate 3

With Baldur's Gate 3 Patch 8, Larian Studios has added cross-play support to the RPG.

Massively OP
Jan 9th, 2025
Vague Patch Notes: No, authenticity does not make video games successful

On December 12th, 2024, The Game Awards had its annual awards show, and the award for Game of the Year was presented by Larian Studios head Swen Vincke.

TheGamer
Jan 7th, 2025
Baldur's Gate 3 Players Are Calculating Why Shadowheart Keeps Missing Fire Bolt

Larian has added Arcane Archer to the game instead of several much better Fighter subclasses.

News Text Area
Dec 29th, 2024
Next Big Release from Baldur's Gate 3 Studio Promises Excitement, but with a Twist

Larian Studios is developing a new, ambitious RPG project, with CEO Swen Vincke hinting at a lengthy wait for fans.

Planet9
Dec 18th, 2024
All New Subclasses Coming to BG3 in Patch 8

With the announcement of Patch 8, which is expected to release in early 2025, Larian Studios has unveiled a free update that promises to redefine the player experience.