Full-Time

Senior Machine Learning Applications and Compiler Engineer

Updated on 8/1/2026

NVIDIA

NVIDIA

10,001+ employees

Designs GPUs and AI HPC platforms

No salary listed

Remote in UK + 1 more

More locations: Cambridge, UK

Hybrid

Hybrid work is indicated; the posting also lists a remote UK option.

Category
AI & Machine Learning (1)
Software Engineering (1)
Required Skills
Graphics Processing Unit (GPU)
Rust
TensorFlow
Data Structures & Algorithms
PyTorch
Machine Learning
C/C++

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Requirements
  • A master's or doctoral degree in Computer Science, Electrical Engineering, or Computer Engineering, or equivalent experience, with 6 years of relevant experience.
  • A strong software engineering background with proficiency in systems-level programming such as C, C++, and/or Rust, together with solid computer science fundamentals in data structures, algorithms, and concurrency.
  • Hands-on experience with compiler or runtime development, including intermediate representation design, optimization passes, or code generation.
  • Experience with LLVM and/or MLIR, including building custom passes, dialects, or integrations.
  • Familiarity with deep learning frameworks such as TensorFlow and PyTorch, and experience with portable graph formats such as ONNX.
  • A solid understanding of parallel and heterogeneous computing architectures, including GPUs, spatial accelerators, or other domain-specific processors.
  • Strong analytical and debugging skills, with experience using profiling, tracing, and benchmarking tools to drive performance improvements.
  • The ability to communicate and collaborate across hardware, systems, and software teams.
Responsibilities
  • Build, develop, and maintain high-performance runtime and compiler components focused on end-to-end inference optimization.
  • Define and implement mappings of large-scale inference workloads onto NVIDIA systems.
  • Extend and integrate with NVIDIA's software ecosystem by contributing to libraries, tooling, and interfaces that enable deployment of models across platforms.
  • Benchmark, profile, and monitor key performance and efficiency metrics to ensure the compiler generates efficient mappings of neural network graphs to inference hardware.
  • Collaborate with hardware architects and design teams to provide software observations, influence future architectures, and co-design features that improve performance and efficiency.
  • Prototype and evaluate compilation and runtime techniques, including graph transformations, scheduling strategies, and memory/layout optimizations tailored to spatial processors.
  • Publish and present technical work on novel compilation approaches for inference and related spatial accelerators at machine learning, compiler, and computer architecture venues.
Desired Qualifications
  • Prior work on spatial or dataflow architectures, including static scheduling, pipeline parallelism, or tensor parallelism at scale.
  • Contributions to open-source machine learning frameworks, compilers, or runtime systems, particularly in areas related to performance or scalability.
  • Demonstrated research impact through publications or presentations at conferences such as PLDI, CGO, ASPLOS, ISCA, MICRO, MLSys, NeurIPS, or similar.
  • Experience with large-scale artificial intelligence distributed inference or training systems, including performance modeling and capacity planning for multi-rack deployments.
  • Direct experience with MLIR-based compilers or other multilevel intermediate representation stacks, especially for graph-based deep learning workloads.

NVIDIA designs and manufactures graphics processing units (GPUs) and computing platforms used for gaming, data centers, and artificial intelligence. These products work by using parallel processing to handle complex mathematical calculations much faster than standard computer processors, supported by a software ecosystem that allows developers to build and run AI models. Unlike competitors that may focus solely on hardware, NVIDIA integrates its chips with specialized software and cloud services to create a complete environment for high-performance tasks. The company’s goal is to provide the underlying technology necessary to power advanced computing, from realistic video game graphics to autonomous vehicles and large-scale data analysis.

Company Size

10,001+

Company Stage

IPO

Headquarters

Santa Clara, California

Founded

1993

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Simplify Jobs

Simplify's Take

What believers are saying

  • Rubin delivers 5x faster inference and 3.5x faster training than Blackwell starting H2 2026.
  • Major hyperscalers Microsoft, AWS, Google Cloud, and CoreWe confirmed Vera Rubin implementation ahead of Q3 2026.
  • Rubin Ultra targets 15 ExaFLOPS FP4 inference with 1.5 PB/s NVLink bandwidth per rack in 2027.

What critics are saying

  • HBM4 scarcity from SK Hynix and Micron forces Rubin production cut to 1.5M units in 2026.
  • Kyber NVL144 rack delayed to 2028 due to TSMC 78-layer PCB yield failure, breaking annual cadence.
  • Rubin Ultra cuts HBM4E stacks to 12-Hi, delivering only 2.66x instead of 4x performance gain.

What makes NVIDIA unique

  • Vera Rubin is a six-chip extreme codesigned AI supercomputer platform, not just a GPU.
  • NVIDIA shifted to annual architecture cadence with Rubin, Ultra, and Feynman releases through 2028.
  • Vera CPU with 88 ARM cores enables per-GPU efficiency and 1/10 Blackwell operational costs.

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Benefits

Company Equity

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Growth & Insights and Company News

Headcount

6 month growth

0%

1 year growth

-2%

2 year growth

-3%
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