Head of Art
Treasure Ecosystem, Games
Posted on 8/27/2023
Treasure

11-50 employees

Decentralized gaming platform
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe After Effects
Adobe Creative Suite
Animation
UI/UX Design
Unity
Unreal Engine
Communications
Blender
CategoriesNew
Art, Graphics & Animation
Requirements
  • A passion for games or other interactive experiences and entertainment (movies, games, music)
  • 7 - 10 years of experience in senior or lead art roles working with 2D (and/or 3D) games
  • Ability to illustrate your own ideas and to render out core ideas yourself
  • Mastery of Adobe Suite, (or other 2D rendering software like Painter) and working knowledge of 3D tool sets like Blender, Maya, and ZbrushStrong process to own and manage 2D and 3D concept processes
  • Strong ability to create 2D concept art and drive 3D concept process
  • Working knowledge of 3D pipeline validation
  • Ability to manage consistent style and high-quality output as content scales
  • Strong verbal and written communication skills
  • Excellent understanding of game industry trends
  • Critical thinking and analytical mindset
  • Extensive experience with Unity, Unreal Engine, and other rendering solutions
  • An awesome portfolio! Show us your greatness. :)
Responsibilities
  • Evolve and contribute to driving Treasure's overall brand and visual direction across its IP, the game project, and other technology products (gaming platform, marketplace, etc.)
  • Define and support visual direction for the game project in collaboration with studio leadership Narrative Designer, and Game Director, and own the visual style so it hits the storytelling and brand needs but also blows people's minds creatively
  • Create, curate, and update the project art bible outlining the visual tone and style
  • Own art backlog, roadmaps, and production pipelines
  • Hands-on ownership of the entire creation process - sketches to color concepts to 2D and 3D game assets. Manage and oversee a team of artists, brand designers, product designers, and other internal and external/outsourced creatives
  • Source and coordinate with external studios and contractors should the need arise (or, potentially over time, build and manage an in-house team)
  • Contribute to sprint planning and work closely with the rest of an expanding team
  • Import, implement, and test game assets in Unity or Unreal Engine
  • Evaluate and select tools used for art creation to ensure optimal and quality creation of game assets
  • Be willing to learn and explore this new, exciting frontier to bring to life an original fun world
  • Foster a creative culture empowering and mentoring future creative leaders, including both designers and artists
Desired Qualifications
  • Located in North America with compatible timezones - Eastern Standard Time (EST) or close timezones (CST or PST)
  • Extensive experience managing and scaling an art and creative team
  • Prior knowledge of Treasure and its gaming ecosystem
  • Strong animation skills (After Effects, Blender, etc.)
  • Experience and understanding of UI and UX first principles
  • Experience or demonstrated interest in Web3 and related technologies
  • Experience and knowledge of VFX