Full-Time

Senior Gameplay Designer

Combat & AI

teamLFG

teamLFG

Compensation Overview

$118k - $177k/yr

+ Bonus

Remote in USA

Remote

Remote within United States; compensation varies by location.

Category
Creative Production
Required Skills
Animation
Requirements
  • Intuitive understanding of how second-to-second action games work and why people play them
  • Fluency for collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal, with adaptability for how to work in a flexible work environment
  • Broad T-shaped rapid prototyping skills, with strong technical scripting ability and enough multi-disciplinary knowledge to quickly stub out gameplay ideas to evaluate their potential
  • Strong understanding of combat animation; is experienced in discussing anticipation, follow through, character and timing, and their impact on game readability and balance
  • Proven ability to build alignment and productively own feature direction without sacrificing empathy and collaboration with team contributors
  • Ability to operate autonomously and handle ambiguity, including giving and receiving feedback despite that ambiguity
  • Understanding of PvP game design and balance, getting the challenge level right for a wide variety of situations
  • Understanding of how systemically consistent, combinatoric game design can create player surprise and laughter
  • Outstanding oral and written communication skills
Responsibilities
  • An active member of a cross-discipline small team building new AI enemies, player objectives, and the core systems that enable the creation of future AI, such as navigation, perception, behavior, and combat prioritization
  • Create and balance a suite of active and passive player items that can extend and amplify player base kits and act as meaningful inter-match upgrades
  • Review content created by multiple disciplines, giving feedback to ensure competitive readability, best in class game feel, and compelling fantasies
  • Create and maintain endearing characters that uphold IP quality, consistency, along with sandbox design principles
  • Work with audio, effects, 3D and animation to make in-game gameplay affordances clear to players
Desired Qualifications
  • Experience as a Sandbox/Gameplay Designer on a multiplayer action game, designing, documenting, and building combat/character systems
  • Experience delegating work or ownership of an area to multi-disciplinary peers
  • Knowledge and perspective from playing competitive team games

Company Size

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Company Stage

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Total Funding

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Headquarters

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Founded

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