Full-Time

Senior Facial Character TD

Confirmed live in the last 24 hours

PlayStation Global

PlayStation Global

1,001-5,000 employees

Designs and markets gaming consoles and accessories

Consumer Software
Hardware

Senior

Remote in USA

Required Skills
Zbrush
Animation
Unity
Requirements
  • Expert-level experience with Maya
  • Experience sculpting details with ZBrush, Mudbox, or comparable
  • Processing scan data with Wrap3 or comparable
  • Deformation transfer workflows
  • Preferred experience with machine-learning based solutions for facial scanning/authoring/solving (TensorFlow, PyTorch, etc)
  • Authoring plugins that aid in facial deformation transfer or solving (python or C++)
  • Working with faces in realtime (Unity, Unreal or other)
  • Strong understanding of state-of-the-art approaches to rigging photorealistic faces for film or games
  • Understanding of FACS and how it relates to facial anatomy
  • Ability to identify primary action units on sight
  • Understanding of current approaches to facial performance capture & solving
  • Knowledge of modern approaches to scanning including lightstage and 4D scanning
  • Expert understanding of facial skeletal and muscle anatomy
Responsibilities
  • Authors high quality photorealistic facial rigs based on FACS using blendshapes
  • Authors rigging systems to augment or support blendshape-based facial rigs
  • Authors or contributes to systems/workflows for integrating head and body rigs
  • Collaborates with Character Art, Animation, and Engineering teams to deliver high-quality assets
  • Contributes to tools for authoring and editing facial rigs (python/pyqt/pyside)
  • Contributes to automated tools and workflows for runtime optimization
  • Contributes to tools for ingesting 3rd party facial rigs
  • Contributes to facial animation systems such as facial solvers and R&D (python/C++/Machine Learning)
  • Sculpts FACS using deformers and/or sculpting tools
  • Processes and cleans 3D or 4D scan data from FACS sessions
  • Keeps up with state-of-the-art approaches to facial rigging
  • Implements shape transfer pipelines
  • May direct actors through FACS during facial acquisitions
  • May ingest and integrate facial assets from 3rd parties
  • Maintains relationships and provides feedback to external vendors

Working at PlayStation offers the opportunity to be part of a leading company in the gaming industry, renowned for its cutting-edge technology like haptic feedback and 4K HDR visuals. Employees are immersed in a culture of innovation and excellence that pushes the boundaries of gaming and entertainment. Contributing to a globally recognized brand that consistently delivers high-quality, immersive gaming experiences, ensures a dynamic and fulfilling work environment.

Company Stage

M&A

Total Funding

N/A

Headquarters

Foster City, California

Founded

1994

Growth & Insights
Headcount

6 month growth

-15%

1 year growth

-28%

2 year growth

-25%

Benefits

Health and wellness: Medical (PPO, HDHP, and HMO), dental, vision, disability, employee assistance program, flexible spending accounts, health savings account, student loan repayment assistance, education reimbursement program, wellness reimbursement, identity theft protection, basic and voluntary life and AD&D insurance, business travel accident insurance, 4.5% 401(k) match, commuter program, additional voluntary programs (group legal, pet insurance, auto and home insruance), onsite flu shots and biometric screenings

Family and time off: 12 paid holidays, generous PTO, paid parental leave, adoption assistance program, 529 college savings plan match, back-up child care, parental and elder care coaching

Perks: Sony product discounts, passport perks program, monthly $10 Playstation Network voucher, employee referral bonus, game launch events