Outsourcing Art Supervisor
Posted on 3/20/2023
PlayStation Global

5,001-10,000 employees

Online multiplayer gaming and digital media delivery service
Company Overview
Playstation's mission is to deliver new joy, excitement and awe to everyone. The company builds software and hardware for gaming consoles and content.
Remote • United States
Experience Level
Desired Skills
Adobe Photoshop
Art, Graphics & Animation
  • A strong portfolio illustrating ability as a Supervising Outsource Artist
  • Experience with real-time 3D packages such as Unreal, Unity, and proprietary AAA engines
  • Expert understanding of 3D packages - Maya, 3DMax, Blender, and Z-Brush etc
  • Proficient understanding of texture and material creation - Photoshop and Substance Painter/Designer
  • Solid understanding of PBR materials and shaders
  • Professional experience working on current or recent AAA games
  • Experience in Agile Development and the use of Jira more managing and tracking tasks
  • Initiative-taking and consistent team productivity with minimal added supervision
  • Ability to collaborate and contribute effectively in a cross-disciplinary team environment
  • 10+ years of experience in game and film production environments
  • Ability to lead, and work with external teams and vendors
  • Effective communication, listening, interpersonal, and organizational skills
  • A desire to innovate and to go above and beyond in pursuit of excellence
  • Keeps aware of industry trends and techniques, evaluates competitive products, and figures out areas we can improve or innovate to best the competition, communicates innovations in a convincing way and collaborates with the leadership team to develop plans for implementation
  • Manage 0utsourcing assets for the internal art teams
  • Work with the production leads and directors to develop and support the outsourcing of art assets and their schedules throughout production
  • Work with the art department leads in creating best practices for artistic quality, production efficiency, and asset optimization into the external team's workflows
  • Working closely with the art director and team leads in delivering feedback and maintaining the established art style, design requirements, and technical specifications
  • Troubleshoot and supply solutions to issues related to art asset creation, performance, and technical requirements
  • Independently undertake research and information gathering to ensure game design needs and artistic direction are met
  • Proactively stay up on new software, processes, and industry trends and share that knowledge with the team
  • Work closely with Tech artist and Engineers to create efficient pipelines and workflows to boost the outsourcing team's productivity and efficiency
Desired Qualifications
  • Experience with the development of proprietary engines, tools, and workflows is a plus
  • Experience with Houdini and other procedural asset creation tools is a plus
  • Experience with photogrammetry and asset scanning workflows is a plus