Full-Time

Texture Artist

Confirmed live in the last 24 hours

Sony Pictures Imageworks

Sony Pictures Imageworks

1,001-5,000 employees

Visual effects and animation studio

Design
Entertainment

Compensation Overview

$26.44 - $53.8Hourly

Junior, Mid

Vancouver, BC, Canada

Category
3D Modeling
Art, Graphics & Animation
Required Skills
Adobe Photoshop
Zbrush
Requirements
  • Able demonstrate exceptional skills/abilities in CG artwork.
  • Knowledge of applicable software packages including Mari, Substance Painter, Photoshop, Katana, and Maya.
  • Mudbox, ZBrush, Substance Designer, Modo experience a plus.
  • Lookdev experience is a plus.
  • Most desired 2 year diploma or 1 year certificate however minimal requirement of 2-3 years of relevant experience may be accepted.
Responsibilities
  • Cohesively work alongside other asset departments (Model, Rig, Character FX, Look Development) to create and apply photoreal and/or stylised textures.
  • Design organic and hard surface textures in order to achieve the desired look of characters, props, and environments.
  • Set up complex surface textures and prep surface files for lighting.
  • Meet show deadlines, participate in Dailies, Rounds, and team reviews.
  • Interact with Production, Supervisors, Leads, and peers in order to interpret notes and feedback on assigned tasks.
  • Assist with efficient problem solving and sharing relevant information across the Texture Department.
  • Work proficiently as part of a team, as well as independently, to determine various solutions to create exceptional textures for CG and/or VFX work.
Sony Pictures Imageworks

Sony Pictures Imageworks

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Sony Pictures Imageworks creates visual effects and animations for the film and entertainment industry. They produce photorealistic live-action effects, dynamic character animations, and full computer-generated features. Their work includes over 100 productions, such as "Ghostbusters: Frozen Empire" and "Across The Spider-Verse." The studio uses proprietary software to tackle industry challenges, giving them an edge over competitors. Their business model focuses on project-based services, charging clients for their expertise and licensing their technology to other studios. The goal of Sony Pictures Imageworks is to deliver high-quality visual content while advancing technology in the visual effects and animation field.

Company Stage

N/A

Total Funding

N/A

Headquarters

Culver City, California

Founded

1992

Growth & Insights
Headcount

6 month growth

1%

1 year growth

1%

2 year growth

1%
Simplify Jobs

Simplify's Take

What believers are saying

  • Expansion into Montreal indicates growth and increased job opportunities within the company.
  • Promotion of key executives like Michelle Grady and Mike Ford suggests strong internal leadership and potential for career advancement.
  • Involvement in high-profile projects like 'Across The Spider-Verse' and 'Guardians of the Galaxy Vol. 3' offers employees the chance to work on industry-leading productions.

What critics are saying

  • The highly competitive nature of the visual effects and animation industry requires constant innovation to stay ahead, which can be resource-intensive.
  • Dependence on major film studios and production companies for projects may lead to revenue volatility based on the success of these clients' films.

What makes Sony Pictures Imageworks unique

  • Sony Pictures Imageworks leverages proprietary software and tools to deliver cutting-edge visual effects and animations, setting them apart from competitors who rely on off-the-shelf solutions.
  • Their extensive portfolio, including blockbuster films and award-winning animations, showcases a proven track record of high-quality output that few competitors can match.
  • The studio's ability to serve both live-action and animated productions provides a versatile service offering that appeals to a broad range of clients in the entertainment industry.

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