Senior Backend Engineer
Devops
Posted on 2/1/2024
PocketWorlds

51-200 employees

Creative sandbox platform for virtual universe creation
Company Overview
Pocket Worlds stands out as a top-tier employer due to its commitment to fostering a culture of creativity and technical excellence, as evidenced by its Highrise World Builder platform that empowers both developers and amateurs to create and share immersive virtual experiences. The company's competitive advantage lies in its unique focus on building advanced technology to power a playful metaverse, positioning it as a leader in the rapidly evolving virtual universe industry. Furthermore, Pocket Worlds' ability to connect millions of people through a single click demonstrates its technical prowess and industry leadership.

Company Stage

Series A

Total Funding

$11.2M

Founded

2015

Headquarters

Austin, Texas

Growth & Insights
Headcount

6 month growth

4%

1 year growth

27%

2 year growth

50%
Locations
Austin, TX, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Kubernetes
Python
AWS
Lua
Development Operations (DevOps)
Unity
CategoriesNew
DevOps & Infrastructure
Software Engineering
Requirements
  • At least 8 years of experience in backend development and infrastructure management
  • Experience managing infrastructure at scale
  • Expertise in owning and operating Kubernetes, preferably in AWS
  • Experience supporting mission-critical applications at scale
  • Experience programming in Python
  • Comfortable working in a high-velocity startup environment
Responsibilities
  • Supporting the backend team and taking ownership of the entire DevOps stack
  • Driving current and future development as the platform adds support for user-crafted experiences and expands its architecture to embrace UGC
  • Working on backend features that directly impact millions of users
  • Enhancing cloud native tools and practices to improve systems with regard to business continuity and security
  • Orchestrating stateful applications such as game servers
Desired Qualifications
  • Experience programming in GO, C# or Lua
  • Experience with the Unity Gaming Engine
  • Experience orchestrating stateful applications such as game servers
  • Built side projects or games outside of work or made significant open-source contributions
  • Highly energetic and comfortable leading and pushing a team to succeed
  • Comfortable taking control of large systems with minimal documentation