Gameplay Engineer
Vr
Posted on 2/16/2023
INACTIVE
Produces high-quality films, television series, and interactive games
Company Overview
Skydance Media, founded in 2010, has established itself as a leading player in the entertainment industry, producing high-quality, event-level content for global audiences across multiple platforms including film, television, and interactive media. The company's competitive advantage lies in its diversified portfolio, which includes blockbuster franchises like Mission: Impossible and Star Trek, critically acclaimed television series such as Grace and Frankie, and immersive virtual reality experiences like Archangel. The culture at Skydance fosters creativity and collaboration, with a commitment to bringing to life immersive stories and worlds, positioning it as an exciting and dynamic place to work.
VR & AR
Company Stage
N/A
Total Funding
$275M
Founded
2010
Headquarters
Santa Monica, California
Growth & Insights
Headcount
6 month growth
↓ -3%1 year growth
↑ 12%2 year growth
↑ 34%Locations
Santa Monica, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
UI/UX Design
Unreal Engine
Communications
Animation
CategoriesNew
Art, Graphics & Animation
Requirements
- Excellent C++ programming and systems design skills, other languages a plus
- Strong grasp of gameplay aesthetics and the player experience
- BS/MS in Computer Science or related fields, or equivalent experience
- 3-5 years' experience in PC or Console game development
- Experience with large-scale game engine architecture
- Strong work ethic, Self-motivated and self-directing
- Strong math/3d geometry skills
- Good interpersonal communication skills
- Authorization to work in the United States
- Experience with Unreal Engine 4
- Experience with VR
- Next-gen console experience (PS5/XBSX)
- Prior work, personal or professional, that shows exceptional insight and skill of execution
Responsibilities
- Work closely with designers, artists and other engineers to implement game features, providing technical and creative feedback
- Work as part of the engineering team to develop clean, efficient, maintainable, well documented code that upholds studio coding standards
- Use and extend existing engine systems for UI, Animation, Physics, AI, and Player Control
- Implement, debug and optimize systems in C/C++ and visual scripting languages, and others
- Optimize systems for performance across a wide range of devices, from mobile to High-end console
- Implement and augment tools to expose features to content creators