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Full-Time

Lead Rendering Engineer

Posted on 3/22/2024

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences

Gaming

Compensation Overview

$140k - $230kAnnually

+ Bonus + Equity Awards + 401(K) Plan

Senior, Expert

Remote in USA

Category
Game Engineering
Software Engineering
Requirements
  • Bachelor’s degree in Computer Science or related discipline.
  • Minimum of 7 years industry or related experience.
  • Experience shipping multiple AAA Unreal Engine console and PC games.
  • Previous experience working in a lead role and as a graphics / rendering engineer.
  • Strong 3D Math skills.
  • Strong C/C++ experience.
  • Experience with modern GPUs on the latest generation of gaming platforms.
  • Good understanding and familiarity with Unreal Engine 4 or 5 from a graphic point of view.
  • Exposure to third-party tools like Houdini, Substance Painter, and Z-Brush in terms of how they can function in a graphics pipeline.
  • Ability to research, analyze and optimize code to meet performance requirements.
  • Ability to work independently and efficiently under reasonable deadlines.
  • Proven organizational and leadership skills and willing to take initiative to communicate, coordinate, and negotiate between different disciplines with kindness and respect.
  • Work ethic focused on dynamism and collaboration.
  • Analytical and strategic thinker with communication skills to express clearly and concisely with technical and non-technical audiences.
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization.
Responsibilities
  • Prioritize, plan, organize, engineer, and execute creative technical solutions based on concept art and art direction.
  • Design new tools and systems to achieve holistic artistic visions.
  • Find creative solutions to make use of offline third-party tools, like Houdini, and marshal their data into the runtime.
  • Effectively communicate and manage direct reports towards performant solutions.
  • Collaborate with development partners across disciplines to best deliver and execute to the project's creative vision.
  • Identify and implement best practices, workflows and pipelines that pushes the quality bar for your team.
  • Mentor and help fellow engineers grow their skills.
  • Undertake research and initiate information gathering prior to the commencement of new tasks to ensure all needs and technological considerations are effectively managed to meet defined goals.
  • Actively improve skill sets and abilities by keeping aware of industry trends and techniques, evaluating competitive products, and learning new software packages.
  • Direct others and provide constructive feedback to internal staff and external partners, based on project needs.

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

2%

1 year growth

2%

2 year growth

2%
Simplify Jobs

Simplify's Take

What believers are saying

  • The ramp-up in hiring suggests significant progress in development, which could lead to a timely and successful release of BioShock 4.
  • Working on a high-profile project like BioShock 4 offers employees the opportunity to contribute to a beloved and critically acclaimed franchise, enhancing their professional portfolio.

What critics are saying

  • The lack of official details and prolonged development timeline could lead to fan impatience and skepticism, potentially impacting the game's reception.
  • High expectations from fans and the legacy of the BioShock series place immense pressure on Cloud Chamber to deliver a game that meets or exceeds its predecessors, which could be challenging.

What makes Cloud Chamber unique

  • Cloud Chamber is solely focused on developing the next installment of the highly acclaimed BioShock series, unlike other studios that may juggle multiple projects.
  • The studio benefits from the strong legacy and fanbase of the BioShock franchise, providing a built-in audience and heightened anticipation for their upcoming release.

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