Full-Time

Senior Data Scientist

Marketing

Posted on 7/25/2025

Prodigy Education

Prodigy Education

201-500 employees

Gamified math and English education platform

No salary listed

Toronto, ON, Canada

Hybrid

Hybrid work arrangement.

Category
Data & Analytics (1)
Required Skills
Python
Data Science
R
SQL
Machine Learning
Data Analysis
Google Analytics
Requirements
  • 5+ years of experience in data science and marketing analytics, with a proven track record of influencing strategic decisions through advanced analytics, forecasting, experimentation, and modeling.
  • Deep understanding and experience in cross-channel measurement and attribution methodologies (MMM, MTA), digital experimentation (lift, geo-testing), and predictive modeling.
  • Strong proficiency in SQL and Python (or R) for data manipulation, statistical analysis, machine learning, and automation of analytical workflows.
  • Expertise in working with event tracking platforms (e.g., Facebook, Google Analytics, YouTube) and digital tracking technologies across web and app environments.
  • Demonstrated ability to lead large-scale analytics projects, manage multiple stakeholder expectations, and effectively mentor junior team members.
  • Exceptional communication skills, able to translate complex analytical concepts into clear, actionable insights and recommendations for both technical and non-technical audiences.
  • Passionate about building and promoting a culture of data-driven decision-making, with a proactive approach to process improvement and knowledge sharing.
Responsibilities
  • Lead high-impact marketing analytics projects aligned with Prodigy’s organizational objectives and OKRs, significantly influencing program-level decisions.
  • Work proactively with senior marketing leaders to identify and scope complex analytics projects, breaking them into clearly defined tasks, delegating work effectively, and collaborating closely with other data scientists and analysts.
  • Design, execute, and evaluate advanced statistical experiments and predictive models to optimize marketing strategies, attribution modeling, and customer acquisition funnels.
  • Champion high-quality data assets, analytical frameworks, and best practices within the marketing analytics space, ensuring scalability and maintainability.
  • Mentor and support the continuous learning of other data analysts and scientists, sharing expertise through feedback, guidelines, pair programming, and resource sharing to help elevate the team's analytical capabilities.
  • Advocate for substantial improvements in analytics processes and workflows, driving innovation in marketing analytics technologies and methodologies at Prodigy.
  • Clearly communicate complex data science insights and recommendations to diverse stakeholders, including executive leadership, ensuring strategic alignment and informed decision-making.
  • Support the responsible use of data analytics tools by contributing to usage guidelines, privacy standards, and training materials, helping your team effectively leverage resources.
Desired Qualifications
  • Hands-on experience with cloud platforms (AWS or GCP) for data storage, analytics, and modeling.
  • Advanced experience with distributed computing frameworks such as Spark.
  • Experience contributing to and improving data science best practices and standards within an organization.
  • Diverse professional background or unconventional career paths highly valued.

Prodigy Education builds a game-based learning platform for kids that focuses on math (grades 1–8) and English (grades 1–6). The core content is free and can be used by students at home or in the classroom; optional parent memberships unlock extra features, more engaging games, and progress-tracking tools that help families and teachers monitor learning. The product works by aligning activities with standard curriculums and delivering gameplay that reinforces practice in a fun, interactive way. Prodigy differentiates itself by offering curriculum-aligned content with a free access model supported by paid memberships, enabling classroom use and family engagement without upfront costs. Its goal is to make quality education accessible to all students while sustaining the platform through membership revenues.

Company Size

201-500

Company Stage

Series B

Total Funding

$117.6M

Headquarters

Oakville, Canada

Founded

2011

Simplify Jobs

Simplify's Take

What believers are saying

  • Study shows childhood gamers earn $5,451 more annually than non-gamers.
  • Hired CFO Jeff Cassidy and CMO Sarah Welch in 2024 to drive growth.
  • Secured $159 million financing January 12, 2021, from TPG Capital.

What critics are saying

  • Wikipedia cites excessive in-game ads eroding teacher and parent trust.
  • Duolingo siphons memberships with free adaptive math and language apps.
  • DreamBox AI math outperforms, prompting schools to switch within 6-12 months.

What makes Prodigy Education unique

  • Prodigy Math aligns game-based battles with grades 1-8 math curriculum.
  • Prodigy English launched April 21, 2022, for grades 1-6 language skills.
  • Freemium model offers free core content funded by parent memberships.

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Benefits

Remote Work Options

Flexible Work Hours

Professional Development Budget

Mental Health Support

Growth & Insights and Company News

Headcount

6 month growth

10%

1 year growth

12%

2 year growth

10%
Technical.ly
Oct 18th, 2024
New Study Finds Kids Who Play Video Games Earn More Money As Adults

For many kids, playing video games is as much a part of childhood as learning the ABCs — and it might be might also be beneficial later in life beneficial.As more colleges, universities and even high schools launch esports teams, playing video games competitively has become a way to land college scholarships, sponsorships and streaming revenue. In fact, the benefits of childhood gaming may help adults earn more money than non-gamer counterparts, even outside of the industry, according to a recent study by edtech company Prodigy Education.While the study might ease the minds of parents worried video games are inherently harmful, all games are not equally beneficial.“The teamwork, strategy, and decision-making required by these games translate into valuable professional skills,” James Bigg, corporate communications for Prodigy Education told Technical.ly. “Indeed, skills honed through gaming may be more transferable to the professional world than we initially assume.”Prodigy Education, whose products are geared toward children in grades first through eighth, surveyed 1,001 Americans, 40% of whom were parents, about the impact of playing video games as a child. It also examined the top 1,000 posts and comments from 34 popular video game and console subreddits.It found that, among the people it surveyed, those who played video games as children now earn annual salaries that are an average of $5,451 higher than non-gamers, with FIFA players leading the pack at $70,711 a year. For comparison, the median annual salary for US workers is $59,228, according to the Bureau of Labor Statistics.The benefits of gaming have been studied for decades, sometimes contrasting common beliefs that playing video games leads to mental health problems and antisocial behavior.For years, researchers sought to correlate video games with aggressive behavior and illnesses such as depression. While isolated studies seemed to show such a correlation, a 2015 meta-analysis of 101 studies from a time when nearly all video game studies focused on negative outcomes found that video games have very little impact on aggression, mood or the ability to contribute to society.More recently, a May 2024 report by UNICEF Innocenti found that, when designed for children's needs, video games contribute the well-being of children.Skills like coding can also be gleaned from gamingWhile the skills developed by playing video games can apply to jobs in various industries, gaming can be an especially effective pipeline into STEM fields.Organizations have popped up to directly bridge that connection

PR Newswire
Jun 6th, 2024
Prodigy Named Adaptive Learning Solution Provider Of The Year In Edtech Breakthrough Awards

TORONTO, June 6, 2024 /PRNewswire/ - Prodigy Education has been named Adaptive Learning Solution Provider of the Year for its popular math and English games in the 6th annual EdTech Breakthrough Awards, an accolade which reinforces the company's leadership position in game-based learning.The awards program recognizes the very top companies and solutions in the global educational technology market and this year attracted thousands of nominations from over 17 different countries."Prodigy works because it makes learning fun for students by turning tailored math and English practice into an adventure," said Steve Johansson, Managing Director of EdTech Breakthrough."Prodigy fuses fun and engaging gameplay with standards-aligned educational content that can be tailored to a teacher's current lesson plans in 30 seconds or less, making them our choice for 2024 Adaptive Learning Solution Provider of the Year."Prodigy's games, Prodigy Math and Prodigy English, include adaptive algorithms to ensure students remain in the zone of proximal development, keeping them challenged while avoiding frustration. Teachers can easily align the in-game content to what's being taught in class, while also being able to see how students are progressing, and where more help may be needed."Prodigy is so much more than just a game, and we're thrilled this award recognizes the enormous value provided to almost a million teachers every school year," said Rohan Mahimker, Co-Founder and Co-CEO of Prodigy. "Making learning as fun as playing a video game is a great motivator for students. But beneath that, Prodigy has shown to be an incredible classroom assistant for teachers, enabling them to set engaging assessments, spot learning gaps, and motivate and challenge their students to develop a growth mindset at all levels."Prodigy is available at zero cost to educators, with all math and English educational content available for free, for everyone. This access is made possible thanks to optional parent memberships, which help families connect more closely with their child's learning journey while providing students with extra gameplay features that can boost engagement. This model also means there is no third-party advertising on our platforms, and no selling or leasing of student data.About Prodigy EducationProdigy Education is a global leader in game-based learning

RTÉ
May 1st, 2024
Irish tech firm Prodigy Learning partners with Minecraft Education

Irish tech firm Prodigy Learning partners with Minecraft Education.

BetaKit
Feb 14th, 2024
EdTech game developer Prodigy Education adds CFO to refreshed leadership team

Toronto-based EdTech company Prodigy Education has hired finance veteran and experienced consumer education executive Jeff Cassidy as CFO.

Cision
Jan 23rd, 2024
Prodigy Education Appoints Chief Marketing Officer Sarah Welch to Drive Growth of Award-Winning Learning Games

TORONTO, Jan. 23, 2024 /CNW/ - Game-based learning leader Prodigy Education ('Prodigy') is delighted to announce the appointment of Sarah Welch as Chief Marketing Officer to further accelerate the growth of the company's award-winning EdTech products, Prodigy Math and Prodigy English.

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