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Full-Time

Vegetation Artist

Project Hire

Confirmed live in the last 24 hours

That's No Moon Entertainment

That's No Moon Entertainment

201-500 employees

Develops narrative-driven AAA gaming experiences

Entertainment

Compensation Overview

$85k - $115kAnnually

+ Equity + Profit Share

Junior, Mid

Los Angeles, CA, USA + 1 more

More locations: Remote in USA

Category
3D Modeling
Art, Graphics & Animation
Required Skills
Unreal Engine
Blender
Zbrush
Requirements
  • Shown production experience in vegetation assets for AAA video games
  • Deep understanding of, and ability to analyze and research, different types of foliage
  • Expert knowledge of SpeedTree and Zbrush.
  • Proficient modeling experience with any of the following programs - Maya, 3ds Max, and Blender
  • Proficient knowledge of Substance Designer & Substance Painter
  • Strong collaboration and interpersonal skills
  • Experience working with photo-realistic game assets in a PBR renderer
  • (Bonus) Photogrammetry capture experience
  • (Bonus) Unreal Engine, Maya, Houdini, and Substance Designer
  • (Bonus) Experience or interest in capturing or using scan data
  • (Bonus) Fine art background or education
Responsibilities
  • Create realistic, beautiful models and textures for vegetation assets.
  • Work closely with our Biome Leads and Art Directors to define our foliage needs and build out our library.
  • Work with our Photogrammetry team to capture and process foliage scans.
  • Help build and refine aspects of the vegetation pipeline, working closely with Tech Art to support new features, processes, and tool improvements.
  • Collaborate with World and Material Artists to integrate foliage into our levels through placement, decals, landscape materials, and more.
  • Identify and troubleshooting vegetation assets to stay within performance budgets and design specifications.
That's No Moon Entertainment

That's No Moon Entertainment

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That's No Moon is an independent studio of storytellers and game-makers who believe in the power of narrative-driven experiences. With a diverse team of talented developers, from some of the top game studios in the world (Naughty Dog, Infinity Ward, Bungie), our shared vision is to create the future of AAA experiences with a culture of creativity, collaboration, and responsible production practices. Our passionate team of developers help shape our studio, our projects, and our future. Visit ThatsNoMoon.com to learn about our team, see our open positions, and more.

Company Stage

Series C

Total Funding

$111.2M

Headquarters

Los Angeles, California

Founded

2021

Growth & Insights
Headcount

6 month growth

16%

1 year growth

42%

2 year growth

196%
Simplify Jobs

Simplify's Take

What believers are saying

  • The company's strong financial backing and experienced team position it well for creating high-quality, innovative games.
  • The involvement of industry veterans from top-tier companies like Sony and Naughty Dog can attract top talent and foster a culture of excellence.

What critics are saying

  • The high expectations due to the team's pedigree and substantial investment could lead to immense pressure and potential burnout.
  • The competitive nature of the gaming industry means that even with significant investment and talent, there's no guarantee of commercial success.

What makes That's No Moon Entertainment unique

  • That's No Moon Entertainment boasts a team of ex-Sony, Naughty Dog, and Activision developers, bringing unparalleled industry expertise and a proven track record in game development.
  • The significant $100M investment from Smilegate, the creator of CrossFire, provides a robust financial backing that many competitors lack.

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