Contract

Brand Manager

Cozy Game Project

Updated on 9/4/2026

Balor Games

Balor Games

Indie game publisher with global reach

No salary listed

Remote in USA

Remote

Category
Growth & Marketing (1)
Required Skills
Graphic Design

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Requirements
  • At least 5 years of experience in game marketing or publishing, including a track record of leading console launches for cozy, casual, or family-friendly titles.
  • Demonstrated understanding of cozy and wholesome game audiences, including their preferences, communities, and content behaviors.
  • Hands-on experience building social-first campaigns and shareable, meme-driven content that measurably grew an audience.
  • Direct experience marketing licensed intellectual property, managing licensor relationships and approval workflows, complying with brand guidelines, and handling cultural sensitivities.
  • Strong working knowledge of Nintendo, PlayStation, and Xbox platform programs, storefronts, and showcase processes.
  • Ability to turn strategic goals into clear creative briefs aligned across internal teams, external partners, and licensors.
  • Experience coordinating cross-functional teams and external vendors.
  • Understanding of success metrics and audience behaviors across public relations, social media, influencer, and digital storefront channels.
  • Ability to work strategically and hands-on in a fast-paced, lean environment.
Responsibilities
  • Build the brand strategy and campaign calendar for the title, aligned to its key performance indicators and platform launch windows.
  • Build and execute a social-first content strategy across relevant platforms and communities, using meme-driven content and shareable in-game moments to grow the audience.
  • Act as the day-to-day marketing contact for intellectual property holders and licensors.
  • Keep creative within brand guidelines and approval requirements, secure timely sign-offs, and handle cultural and brand sensitivities.
  • Write and refine creative briefs for art, graphic design, and video assets.
  • Secure first-party support from Nintendo, PlayStation, and Xbox, as well as marketing partnerships.
  • Keep developers and internal stakeholders aligned by sharing budgets, plans, and performance updates and facilitating sign-offs.
  • Onboard and coordinate vendors across public relations, social media, influencer, and storefront channels, providing required assets, brand guidelines, and licensor parameters.
  • Coordinate high-impact creative assets with external contributors and agencies.
  • Run marketing beats including showcase submissions, first-party opportunities, pre-release hype, announcements, and post-launch community engagement.

Balor Games is an indie game publisher focused on helping developers reach a global audience. It funds and supports indie developers, partners with Humble Games, and uses its industry experience to assist with launching new titles and extending the reach of existing ones. The company generates revenue through publishing agreements and strategic partnerships. Its approach centers on working closely with developers to provide funding, publishing support, and access to a broad distribution network. The goal is to help indie games succeed by delivering dedicated publishing support and broad audience reach across markets.

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Simplify Jobs

Simplify's Take

What believers are saying

  • June 25, 2026 IllFonic partnership adds Ghostbusters, Predator, Killer Klowns, and Arcadegeddon.
  • IllFonic's Halloween: The Game launches September 8, 2026 with Balor support.
  • Balor's March 2026 deal deepens recurring revenue from live support and catalog updates.

What critics are saying

  • Balor inherits over 60 titles, but aging catalogs decay without hit launches by 2027.
  • SCP: 5K remains Early Access, tying Balor to unfinished titles and review risk.
  • If IllFonic's September 2026 releases underperform, Balor's new-label thesis loses credibility.

What makes Balor Games unique

  • March 2026 acquisition of Humble Games gave Balor 60-plus established indie titles.
  • Alan Patmore and Mark Nash bring Humble Games publishing relationships and operator credibility.
  • Balor's Triple-I positioning targets premium indie stewardship, not volume publishing.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Paid Vacation

Remote Work Options

Company Equity

Company News

Game Developer
Jun 25th, 2026
Balor Games partners with IllFonic to manage past game catalog.

Balor Games partners with IllFonic to manage past game catalog. Publisher Invests In Back Catalog of Hit Horror Asymmetric Multiplayer Games June 25, 2026 [This unedited press release is made available courtesy of Game Developer and its partnership with notable game PR-related resource Games Press] Balor Games: Los Angeles, Calif. & Denver, Colo. - June 25, 2026 - Balor Games today announced its partnership with IllFonic, Inc. on its back catalog of games, strengthening the new publishing group's portfolio. Balor Games will manage IllFonic's established multiplayer titles including Ghostbusters: Spirits Unleashed, Predator: Hunting Grounds(TM), Killer Klowns from Outer Space: The Game, and Arcadegeddon. "IllFonic has a proven track record of building successful experiences based on well-known franchises that push the approach to multiplayer game design," said Alan Patmore, co-founder and Chief Executive Officer of Balor Games. "We have great respect for the team's creative vision and expertise and look forward to serving the community playing each game. Welcome to the family, IllFonic!" "Working with Balor Games allows us to keep growing and delivering high-quality multiplayer experiences to players around the world," said Charles Brungardt, CEO of IllFonic. "With this partnership, we have more room to invest in our upcoming games, and reach even more players, all while staying true to the quality and experience our community expects. It also allows us, with Balor's partnership, to support our back catalog for our current communities in these amazing universes we all know and love." IllFonic will work with Balor Games to continue supporting the live games listed with additional content and ongoing updates. The studio will remain operationally independent, with its existing team continuing to manage all studio functions under the leadership of Charles Brungardt, CEO of IllFonic; Jared Gerritzen, CCO; Shannon Gerritzen, Head of Publishing; and Anthony Fassero, COO. IllFonic's publishing resources can now be focused on its upcoming projects, including the game Halloween: The Game, a new 1v4 asymmetrical horror game releasing on September 8, 2026. Balor Games is a newly established "Triple-I" publishing label launched in March 2026, founded by former Humble Games executives Alan Patmore and Mark Nash. Balor Games was launched following its acquisition of the Humble Bundle publishing business from Ziff Davis as well as Firestoke Games, securing publishing rights to more than 60 titles. About IllFonic Founded in 2007, IllFonic is an independent video game developer and publisher with studios in Lakewood, Colorado and Tacoma, Washington. Our staff is composed of video game, music, and technology veterans redefining how games are made and marketed. Titles and collaborations include Halloween: The Game, Killer Klowns From Outer Space: The Game, Ghostbusters: Spirits Unleashed, Arcadegeddon, Friday the 13th: The Game, Dead Alliance, Star Citizen, Evolve, Armored Warfare, and Nexuiz. For more information, visit www.illfonic.com. About Balor Games Built for inventors, backed by believers. Balor Games is a "Triple I" independent game publisher dedicated to long-term stewardship of high-quality creative works. Formed by former leaders of Humble Games, Balor Games oversees an expansive catalog of acclaimed indie games. The company aims to serve as a cultural curator for independent games, while providing expertise, resources, and belief-driven support to visionary developers. For more information, visit https://balorgames.com/ KILLER KLOWNS FROM OUTER SPACE TM & (C) 1988 Orion Pictures Corporation. Killer Klowns from Outer Space: The Game TM & (C) 2023-2026 Metro-Goldwyn-Mayer Studios Inc. Daily news, dev blogs, and stories from Game Developer straight to your inbox