Full-Time

Multiplayer Core Engineer

Confirmed live in the last 24 hours

Striking Distance Studios

Striking Distance Studios

51-200 employees

Develops single-player survival horror games


Compensation Overview

$110,000 - $140,000Annually

Junior, Mid

San Ramon, CA, USA

Requirements
  • Bachelor's degree in software engineering, computer science, or equivalent.
  • At least 3 years of games industry experience and preferably 2 years or more in a similar role.
  • At least 1 year of experience with Unreal Engine.
  • Experience shipping games on current generation consoles (PS5, XSX, or Switch) and PC.
  • Fluent in C/C++.
  • Debugging and performance analysis skills.
  • Programming experience in multi-threaded or asynchronous workloads.
  • Understanding of low-level optimizations and core subsystems, memory management, cross-platform development.
  • Strong 3D math skills.
  • Experience with technical requirement certification (Sony, Microsoft, etc.) preferred.
  • Ability to be self-directed, focused, and detail-oriented.
  • Strong verbal and written communications skills.
  • A demonstrable love / passion for playing and making video games.
  • A highly communicative and collaborative disposition.
  • Online service integration experience.
  • Strong experience with Client/Server architectures.
  • Knowledgeable about network protocols: you understand the messages exchanged during communication over these protocols.
Responsibilities
  • Assist in implementing system-level and gameplay-supporting systems.
  • Optimize game code and systems.
  • Collaborate with technology director/architect on technical design and feature roll out.
  • Work across disciplines in maintenance, optimization, or refactoring of systems and pipelines.
  • Coordinate with leads to ensure smooth roll out of new features.
  • Create and maintain technical design documents.
  • Write clear, maintainable, portable, and highly performant code.
  • Adhere to team coding standards and best practices.
  • Foster a culture of open, honest, and respectful communication across all disciplines.
  • Be responsible for multiplayer gameplay performance – including bandwidth and latency optimizations.

Striking Distance Studios

Striking Distance Studios

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Striking Distance Studios is setting new standards in the gaming industry with its focus on single-player, story-driven survival horror games, like their ambitious project set on Jupiter’s moon, Callisto. The studio employs cutting-edge technology to enhance the player's experience, ensuring an engaging and realistic game environment. This commitment to high-quality, immersive gameplay makes it an excellent workplace for those passionate about crafting memorable gaming experiences.

Company Stage

N/A

Total Funding

N/A

Headquarters

Hayward, California

Founded

2019

Growth & Insights
Headcount

6 month growth

-4%

1 year growth

-35%

2 year growth

-42%

Benefits

Healthcare coverage

Fitness allowance

Retirement plans

Unlimited time off

Professional development