Full-Time

Real Time Graphics Developer 2

Posted on 11/23/2025

Deadline 10/20/26
The Walt Disney Company

The Walt Disney Company

10,001+ employees

Diversified entertainment conglomerate: media, parks, streaming

No salary listed

Bristol, CT, USA + 1 more

More locations: Charlotte, NC, USA

In Person

Category
Art, Graphics & Animation (1)
Required Skills
Cinema 4D
JavaScript
Unreal Engine
Adobe Photoshop
Adobe After Effects
C#
C/C++
Requirements
  • At least 3 years of experience designing graphics or working in a live production setting
  • Intermediate knowledge of a real-time graphics platform such as Vizrt, Ross Xpression or Unreal Engine
  • Hands-on knowledge of Adobe Photoshop, Adobe Illustrator, and Adobe After-Effects
  • Excellent understanding and regular use of effective type layout
  • Evident 2D animation skills
  • Experience working with graphics for live production or broadcast setting
  • Interest in or experience with broadcast and television production technologies
  • Ability to write and troubleshoot Viz Scripting (visual basic), C#, Javascript, C++ and/or other programming languages
  • Aptitude and drive to learn and apply new concepts, techniques and software
  • In possession of communications skills, helping team leaders and management set expectations for on-time delivery and taking direction well
  • Drive to contribute new and innovative ideas
  • Ability to assist with new hardware, software and studio builds
  • Highly motivated, works well under pressure, effectively prioritizes assignments and changes direction easily
  • Keen attention to detail, spelling and grammar
  • Ability and willingness to work flexible hours and occasionally travel and work in a live-TV setting
  • Applicants must provide a link to their online portfolio/demo reel
Responsibilities
  • Primarily utilize Vizrt, Ross Xpression, or Unreal Engine in the process of graphics creation, development, and deployment of graphics for ESPN productions
  • Plan, build, maintain and update graphic directories with little oversight or while collaborating with a team of developers
  • Translate project details and creative direction into custom design, animation, and layout solutions
  • Provide troubleshooting and support for event and/or studio directories
  • Utilize other graphics software, such as Adobe Photoshop, Adobe After-Effects, Adobe Illustrator, and Cinema4D, to aid in the creation of designs and animations
  • Utilize and understand internal proprietary software and workflows
  • Learn about specialty business segments such as touchscreen, interactive, virtual studio, data visualization, augmented reality, etc…
  • Work closely with management and teammates on deliverables to manage expectations and ensure effective and on-time delivery
  • Research and answer technical questions with respect to design/animation techniques and workflows
  • Adhere to project-wide workflows, scripts and processes
  • Engage with hardware and/or software upgrades and new studio builds
  • Assist co-workers and help with on-boarding and training
  • Collaborate within the ESPN Creative Studio to contribute to long-term initiatives
  • Push creativity and software skills to higher levels, explore new technology, and communicate on all phases of a project to maintain the quality of ESPN’s on-air product
  • Participate in special assignments such as in-house/off-site training and technical support for packagers, remote freelancers, and vendors
  • Observe graphic format deviations and enforce ESPN graphic look
  • Prepare image files for program
  • Contribute innovative ideas, pushing designs to the next level, and learn new software to enhance individual versatility in the department
  • Adhere to proper file management techniques to ensure efficient archiving and subsequent retrieval of projects
  • Recognize, report, and help troubleshoot equipment/software/work environment issues
  • Adhere to all administrative responsibilities, including time entry and daily reporting requirements
  • Maintain high standards of efficiency, consistency, accuracy, creativity and timely delivery of all requests
  • Track and report on value of contributions
Desired Qualifications
  • 5 years of real-time experience at a major network or production company
  • Experience with live broadcast sport graphics experience encompassing event and/or studio workflows
  • Some knowledge and understanding of Vizrt and Trio software
  • Experience with or understanding of graphics playout in a live setting
  • Experience with 3D graphics, modeling and animation concepts with experience in Cinema4D, Maya, Unreal Engine or other 3D animation program
  • Strong ability to write and troubleshoot Viz Scripting (visual basic), C#, Javascript, C++ and/or other programming languages
  • Strong interest and knowledge of sports and sports culture
  • Must have reliable transportation to work
  • High School Diploma or Equivalent
  • Bachelor’s degree or equivalent
The Walt Disney Company

The Walt Disney Company

View

Disney runs four main operations: media networks (ABC, ESPN, Disney Channel), parks and resorts (Disneyland, Walt Disney World), studio entertainment (films and TV from Disney, Pixar, Marvel, Lucasfilm), and direct-to-consumer streaming (Disney+, Hulu, ESPN+). It makes money from ads and affiliate fees, ticket sales and in-park spending, box office and licensing, and subscriptions to its streaming services. It stands out because it owns a large library of well-known brands and can pair content with experiences, merchandise, and cross-promotion across parks and media. Its goal is to entertain, inform, and inspire people worldwide by telling stories with technology and forming partnerships to grow its reach.

Company Size

10,001+

Company Stage

IPO

Headquarters

Burbank, California

Founded

1923

Simplify Jobs

Simplify's Take

What believers are saying

  • Disney+ and Hulu streaming income surges 88% to $582 million, driven by price hikes and advertising.
  • Experiences division revenue hits $9.5 billion, up 7% year-over-year, defying economic pressures.
  • Toy Story 5 Del Monte global promotion from May to September 2026 boosts IP merchandising sales.

What critics are saying

  • Facial recognition data from 17 million Disneyland visitors breaches, triggering class-action lawsuits within 18 months.
  • ESPN loses 5-7 million cable subscribers annually as cord-cutting accelerates, slashing sports revenue.
  • Hotstar exit contracts Direct-to-Consumer revenue through Indian subscriber losses to JioCinema in 3-6 months.

What makes The Walt Disney Company unique

  • Disney integrates facial recognition across Disneyland Resort entrances since April 28, 2026, verifying tickets via numerical face values.
  • Disney bundles ESPN into streaming at $299.99 annually or $35.99 monthly with Hulu and Disney+, retaining sports revenue in-house.
  • Disney's capital-light Abu Dhabi theme park with Miral funding expands Middle East presence without heavy capital outlay.

Help us improve and share your feedback! Did you find this helpful?

Benefits

Paid Vacation

Health Insurance

Dental Insurance

Parental Leave

Performance Bonus

Company News

GameGrin
May 5th, 2026
Valve releases first new hardware since Steam Deck - Steam Controller.

Valve releases first new hardware since Steam Deck - Steam Controller. Announced last year, GameGrin got the chance to learn more about the growing Valve hardware family. Previously comprised of the Steam Controller (RIP), the Steam Box (RIP), and the Valve Index (RIP), GameGrin now have the Steam Deck, Steam Controller, Steam Machine, and Steam Frame, which, if you're keeping track at home, is pretty much the second variations of the previously defunct ones, just that Valve refuses to count to three, and apparently, now two, too. After the RAMpocalypse hit the world due to AI's strong grip on various industries, there was a shockwave felt across the entire videogame industry. With prices rising sky-high, consoles started costing more accordingly (thanks, AI), and seemingly, the hardware was delayed (later confirmed) from its original Q1 2026 launch date. Now, it's been a while since GameGrin learned about the hardware, and it had players questioning: where's the Steam Controller? Harbouring no RAM or memories with sullied prices (thanks, AI, for a second time), it was strange that the controller had received the same treatment as the previous Steam Machine and Steam Frames. GameGrin received a release date announcement in the most Valve way possible; however, just last week, Steam randomly announced that the Steam Controller would be launching, making exactly zero deals out of it. With a quick refresher on Steam Controller features, GameGrin were left with the date - 4th of May, as Valve seemingly competes with Disney's STAR WARS for SEO on launch. The Steam Controller is out now, and GameGrin were also given a release price: £85. While it's certainly outside of the expected £60-£70 range that other, modern-console controllers have, its features seemingly more than make up for the price creep, especially in the high-end side of things. The console is out now, but it's only available in the countries where a Steam Deck is also purchasable. This means that players who want to get their hands on it can only do so if they live in the United States, Canada, the United Kingdom, Europe, and Australia, alongside shipping to Japan, South Korea, Hong Kong, and Taiwan through Komodo Station, the official distributor. Artura dawn. Junior editor. A lean, mean, SEO machine

Luster, LLC
Apr 27th, 2026
Sega says it wants to revive more older games and dormant franchises.

Sega says it wants to revive more older games and dormant franchises. Sega has stated that it wants to revive more older games and dormant franchises, signalling that the company's recent wave of legacy IP announcements is far from over. The comments, highlighted by IGN, reinforce what has quietly become one of the most ambitious comeback strategies in the industry right now. This isn't just talk - Sega has already been putting the work in. The company has announced new entries in Crazy Taxi, Jet Set Radio, and Golden Axe, greenlit a Streets of Rage sequel, and released a new Shinobi in 2024 - a franchise that had been dormant for over a decade. The Ecco the Dolphin revival is also in motion, with original creator Ed Annunziata working on remasters of the first two games and a brand new third entry. That is a genuinely impressive amount of movement on IPs that fans had written off entirely. Underpinning all of it is the Sega Universe initiative, launched in Japan under the tagline "no old, stay gold." The project targets 2026 anniversaries for nine IPs - including Fantasy Zone and Out Run (both turning 40), NiGHTS Into Dreams and Guardian Heroes (both hitting 30) - and extends beyond games into film, music, and fashion. Sega also appointed Justin Scarpone, formerly of Disney, as global head of transmedia to drive this push - with a Shinobi film already in development and Eternal Champions recently announced as part of the transmedia slate. On the speculation front, industry insider Shpeshal Nick has revealed that Sega is exploring revivals of Altered Beast and Gunstar Heroes, though whether those take the form of remasters, remakes, or full new entries remains unconfirmed. Scarpone himself has noted the real challenge lies in connecting lesser-known legacy IPs to new audiences - which, frankly, makes the whole initiative feel more considered than a simple nostalgia cash-in. Fans have drawn comparisons to Capcom's revival run with titles like Okami, and it's hard to argue with the parallel. Sega's ongoing commitment to bringing back older properties through the RGG Studio slate only adds to the sense that this company is genuinely serious about its back catalogue. Which dormant Sega franchise do you most want to see get the revival treatment? Let GameLuster know in the comments below, and keep your eyes on GameLuster for more breaking gaming news and Sega coverage.

CNBC
Apr 13th, 2026
Wall Street loves streaming, but smaller players still struggle to turn a profit

Streaming companies have pivoted from prioritising subscriber growth to profitability, raising prices, cracking down on password sharing and expanding ad-supported tiers. However, it remains unclear whether smaller players can achieve meaningful profits. Netflix leads the industry with a 29.5% operating margin in 2025 and 325 million global subscribers. Disney has guided towards a 10% direct-to-consumer operating margin for fiscal 2026, whilst Paramount and Warner Bros Discovery have posted profitable quarters and Comcast's Peacock is narrowing losses. Analysts question whether streaming can match the profitability of legacy linear TV businesses. Netflix raised prices again recently, with subscription plans now ranging from $7.99 to $26.99 monthly across the industry. The company reported over $1.5 billion in advertising revenue for 2025, expected to double this year.

Ad News Daily
Apr 13th, 2026
Week in review: sir ian cheshire picked as New ofcom chair...

Week in review: sir ian cheshire picked as New ofcom chair... - Sunday, April 12, 2026 - Disney has partnered with ad tech firm Mediaocean, Digiday reported on Tuesday, allowing brands and agencies to execute direct transactions across Disney's CTV... Skip to content Search for: Search for: Toggle Navigation - Home - Analysis - News - Guides - CTV Advertising Guide 2026 - CTV Advertising Guide 2025 - CTV Advertising Guide NA 2024 - Video Advertising Guide 2024 - Retail & Commerce Media Guide 2024 - Podcast - Events - Upcoming Events & Guides - New Video Frontiers - VideoWeek in Cannes - European Video Awards - TV Rise - VideoWeek Roadmap - Advertise - Contact Toggle Navigation - Home - Analysis - News - Guides - CTV Advertising Guide 2026... AI-Generated Summary This summary was created using AI to paraphrase content from Videoweek. For the complete story and original reporting, visit the source. Original source:

TechJuice
Apr 11th, 2026
Epic Games & Disney are developing an ARC raiders-style extraction shooter.

Epic Games & Disney are developing an ARC raiders-style extraction shooter. By Muhammad Haaris | 29 minutes ago | Epic Games is teaming up with Disney for a brand new project. Yesterday, a Bloomberg report revealed the latest details of their massive collaboration. The two giants are developing an ARC Raiders-style extraction shooter. Furthermore, players might get their hands on this title as early as November 2026. A transformational universe under construction. Back in 2024, Disney invested a massive $1.5 billion into Epic Games. The Disney CEO promised a transformational new game and entertainment universe. Now, two years later, Techjuice finally have concrete details. According to four current and former employees, the upcoming extraction shooter will heavily feature Disney characters. Players will control these characters in combat, fighting to reach a designated extraction point. However, several key details remain unknown. Techjuice do not yet know the character roster or the enemy types. Additionally, it remains unclear whether this will launch as a standalone game or integrate directly into Fortnite. Internal criticism & development drama. Despite the hype, the project faces internal pushback. Some internal reviewers heavily criticized the extraction shooter, calling it "not very original". Meanwhile, others remain optimistic that Epic Games will refine the mechanics before launch. This extraction shooter is just one piece of the puzzle. Epic is reportedly developing two additional games under the Disney partnership. Unfortunately, the second game recently received "middling" internal reviews. Consequently, Epic moved staff from the third game to try and salvage the second. Epic Games actively denies these pessimistic rumors. The Senior Director of Communications released a statement refuting the claims. They stated the internal criticism does not reflect the true ambitions of the Disney collaboration. High stakes for Epic Games & Disney. Epic Games desperately needs a major commercial win right now. Earlier this year, the company executed severe layoffs, firing around 1,000 employees. Shockingly, these cuts included the original artist behind Fortnite's Jonesy and an employee fighting terminal cancer. Shortly afterward, Epic also shut down three distinct game modes within Fortnite. Therefore, if this new Disney extraction shooter succeeds, it will bring tremendous relief to both companies. Given the massive financial investment, there is a lot riding on this partnership. Expect official teasers soon if the November launch window holds true.

INACTIVE