Full-Time

Surfacing Supervisor

Posted on 7/9/2024

Sony Interactive Entertainment

Sony Interactive Entertainment

501-1,000 employees

Gaming and digital media

Compensation Overview

$105.4k - $158kAnnually

+ Bonus

Senior, Expert

Remote in USA

Category
3D Modeling
Visual Effects (VFX)
Art, Graphics & Animation
Required Skills
Agile
Requirements
  • 10+ years of professional experience as a Surfacing or Shader artist in AAA games and/or film.
  • A portfolio showcasing realistic and high-quality real-time Surfacing work, including textures, materials, and shaders for characters, hard surfaces, and organic environments.
  • Expert understanding of Photogrammetry, Substance, real-time Shaders, and other related tools and techniques.
  • Deep comprehension of how real-time Surfacing and Shaders impact performance and the ability to maintain visual standards while supporting gameplay.
  • Familiarity with agile rapid prototyping processes, as well as traditional waterfall methods when necessary for production.
  • Excellent communication and interpersonal skills.
  • Strong time management and organizational abilities, with the ability to prioritize work effectively.
  • Strong leadership, mentoring, and teaching capabilities.
  • Bachelor's degree in art or equivalent industry experience and training.
Responsibilities
  • Overseeing and managing the Surfacing team.
  • Leading and driving Surfacing initiatives within the studio, collaborating with other departments to develop and implement high-quality and performant visual content related to Textures, Materials, and Shaders.
  • Working with team leads, Art Directors, and Art Manager to assess, recruit, and develop the Surfacing team to support studio goals, projects, and initiatives.
  • Collaborating with the project Art Director to ensure consistent style and quality across all types of game assets and visuals.
  • Working with the Production department to deliver time estimates for texture and material creation.
  • Troubleshooting surface-related issues in a timely manner to maintain consistent implementation throughout production, working closely with the team.
  • Creating documentation, communicating requirements, and providing feedback to internal artists, external partners, and outsource vendors.
  • Tracking trends, the latest technology, competition, and newest tools to constantly refine techniques while maintaining a foundation in established artistic practices.
Sony Interactive Entertainment

Sony Interactive Entertainment

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The Sony Playstation mission is to fill the world with emotion, through the power of creativity and technology, and to nurture innovation to enrich and improve people's lives.

Company Size

501-1,000

Company Stage

N/A

Total Funding

N/A

Headquarters

N/A

Founded

1994

Benefits

Health and wellness: Medical (PPO, HDHP, and HMO), dental, vision, disability, employee assistance program, flexible spending accounts, health savings account, student loan repayment assistance, education reimbursement program, wellness reimbursement, identity theft protection, basic and voluntary life and AD&D insurance, business travel accident insurance, 4.5% 401(k) match, commuter program, additional voluntary programs (group legal, pet insurance, auto and home insruance), onsite flu shots and biometric screenings

Family and time off: 12 paid holidays, generous PTO, paid parental leave, adoption assistance program, 529 college savings plan match, back-up child care, parental and elder care coaching

Perks: Sony product discounts, passport perks program, monthly $10 Playstation Network voucher, employee referral bonus, game launch events

INACTIVE