Full-Time

Senior Modeler

Organic

Updated on 5/2/2024

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences


Senior

Montreal, QC, Canada

Required Skills
Unreal Engine
Blender
Adobe Photoshop
Requirements
  • 5+ years of experience creating high-quality 3D architecture, environments, and props for AAA games.
  • At least 1 shipped AAA title as an environment modeler.
  • Experience marrying the spirit of concept art and direction with your own point of view.
  • Experience with Unreal Engine 4 and/or 5 is preferred.
  • Strong foundation in traditional art with an ability to concept ideas.
  • Solid understanding of how objects and architecture are built in the real world.
  • Highly proficient in 3ds Max, Maya, Blender and Photoshop.
  • Proficient in Z-Brush and Substance Painter.
  • Ability to work with a high degree of self-direction.
  • Highly skilled in hard surface and organic modeling.
  • Interest and dedication to advancing your craft, and eagerness to learn new techniques and software.
  • Strong aesthetic appreciation for composition, proportion, mass, volume, light, lighting and color.
Responsibilities
  • Create visually appealing, 3D models of natural and organic assets as well as architectural elements based on concept art and/or photo reference.
  • Create and compose modular kits and collection sets to form dramatic, believable spaces.
  • Work closely with Art leads to ensure that environments and assets match the quality bar and vision for the game’s direction.
  • Work closely with peers and other departments such as programming to ensure art assets are fully optimized for target platforms while minimizing any impact on artistic integrity.
  • Communicate effectively with team members to ensure consistency in theme, tone, and style.
  • Receive and apply feedback as part of our iterative process.

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

14%

1 year growth

11%

2 year growth

6%