Project Audio Director
Posted on 8/18/2023
INACTIVE
2K

1,001-5,000 employees

Sports-based game development studio
Company Overview
2K’s mission is to enable all gamers to build, connect, escape and dream big with their wide array of interactive entertainment for video game consoles, personal computers, and mobile devices. The company is committed to maintaining and developing some of the most creative, respective and premium games in today’s gaming market.

Company Stage

N/A

Total Funding

N/A

Founded

2005

Headquarters

Novato, California

Growth & Insights
Headcount

6 month growth

-47%

1 year growth

-41%

2 year growth

12%
Locations
Sparks, MD, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Marketing
Unreal Engine
Communications
CategoriesNew
Art, Graphics & Animation
Requirements
  • 3+ Years experience working as an Audio Director within the games industry
  • 8+ Years experience working in audio for AAA game titles
  • Proven leadership and mentoring experience working as a Lead or Director
  • At least 1 AAA / Major Title shipped in an Audio Director role
  • At least 3 AAA / Major Titles shipped as a member of an audio team
  • Highly proficient in AudioKinetc’s Wwise middleware software
  • Highly proficient in Unreal engine development with a focus on audio implementation
  • Experience shipping titles across multiple SKUs, incorporating performance optimizations as needed
  • Extensive knowledge of developing complex audio pipelines and integrations, such as narrative pipelines, audio build systems, audio features (HDR, Propagation Systems, Dynamic Reverb Systems, etc.)
  • Experience mixing game audio supporting various user defined end points (surround, Dolby Atmos, etc.)
  • Extensive knowledge of audio production standards and best practices within the games industry
  • Incredibly organized with effective communication and leadership skills
  • A passion for cultivating a fun, inclusive, and respectful working environment
Responsibilities
  • Define and uphold the project’s audio direction both on a creative and technical level, while ensuring world-class audio quality is met and the vision is effectively communicated
  • Oversee all aspects of the game’s audio development and implementation regarding sound assets, dialogue, music, and mix
  • Create and implement audio assets within the game and audio engine as needed
  • Conceptualize innovative audio features, concepts, and best practices to support providing exceptional audio design and implementation across the project
  • Outline efficient audio pipelines and infrastructures to support advanced audio implementation systems and toolsets (narrative voice pipelines, audio build-systems, etc.)
  • Work closely with project production to certify tasks, milestones, and deliverables are well defined and achievable as it pertains to audio
  • Define and advocate for game audio technology which best allows the team to create world class audio experiences for our players
  • Identify and improve legacy audio systems and pipelines to advance the audio quality of the title and improve audio production practices
  • Work in partnership with project leadership to ensure cross-discipline collaboration of a shared vision toward all aspects of the game’s production, development, and creative direction
  • Align with the Studio Audio Director to ensure the global studio audio vision is upheld and resources are allocated appropriately
  • Mentor audio team members and contribute to their personal growth and development within the team
  • Collaborate with marketing and other external partners to maintain the project’s audio vision across deliverables
  • Actively identify, troubleshoot, and debug project audio issues, establishing priority, throughout development
  • Actively participate in playtests and provide feedback to the team with actionable items
  • Build and maintain positive relationships with potential outsourcing teams on an ‘as-needed’ basis