Sr Character Artist

External Development

Posted on 5/22/2024

PlayStation Global

PlayStation Global

1,001-5,000 employees

Designs and markets gaming consoles and accessories

Consumer Software


Los Angeles, CA, USA

Required Skills
Adobe Photoshop
  • 5+ Years of experience as a 3D Character Artist
  • Shipped AAA game(s) from start to finish
  • Strong Traditional Fine Art Skills with an emphasis on scale, anatomy, composition, color theory, 2D/3D design
  • Advanced Understanding of Industry Standard Software such as Maya, Photoshop, ZBrush, and Texture Creation/Material Editing (Substance Painter/Designer)
  • Capable of resolving a range of complex artistic development issues for both artists as well as other members
  • Familiarity with video game development including, but not limited to workflow, tools, lighting, high and low poly modeling, texture painting, PBR material setup, UV layout, and engine parameters/optimizations
  • Interest in overcoming various challenges of working with multiple external partners
  • Possess strong time management and prioritization skills
  • Good communication, organizational, and interpersonal skills
  • Regularly represent the studio in External communication and discussion by mentoring and giving feedback to an external group of Character Artists
  • Work with the external development group to maintain strong relationships with external character art studios and ensure their success in working with our team to meet Santa Monica Studio standards
  • Collaborate with internal stakeholders and broader team to ensure delivered character assets are of high quality and adhere to our project and studio standards
  • Oversee and drive quality for all incoming character-related deliveries of content - provide proactive feedback for any early adjustments needed before reviewing with internal stakeholders
  • Communicate with external studios on how to develop, verify, and maintain our standards from high poly sculpts, low poly models, texturing, and hair/groom
  • Create documentation for character standards, tutorials, examples, delivery expectations and assist in the integration of assets from external studios
  • Advise on problem areas and help troubleshoot character asset problems with external partners
  • Integrate delivered content directly into the game
  • Partner with the production team to help track incoming assets and deliveries
  • May serve as an artistic resource for overall product or studio needs - this includes conducting general research, task overflow, testing new systems or tools, techniques, and providing training

Working at PlayStation offers the opportunity to be part of a leading company in the gaming industry, renowned for its cutting-edge technology like haptic feedback and 4K HDR visuals. Employees are immersed in a culture of innovation and excellence that pushes the boundaries of gaming and entertainment. Contributing to a globally recognized brand that consistently delivers high-quality, immersive gaming experiences, ensures a dynamic and fulfilling work environment.

Company Stage


Total Funding



Foster City, California



Growth & Insights

6 month growth


1 year growth


2 year growth



Health and wellness: Medical (PPO, HDHP, and HMO), dental, vision, disability, employee assistance program, flexible spending accounts, health savings account, student loan repayment assistance, education reimbursement program, wellness reimbursement, identity theft protection, basic and voluntary life and AD&D insurance, business travel accident insurance, 4.5% 401(k) match, commuter program, additional voluntary programs (group legal, pet insurance, auto and home insruance), onsite flu shots and biometric screenings

Family and time off: 12 paid holidays, generous PTO, paid parental leave, adoption assistance program, 529 college savings plan match, back-up child care, parental and elder care coaching

Perks: Sony product discounts, passport perks program, monthly $10 Playstation Network voucher, employee referral bonus, game launch events