Systems Designer
Confirmed live in the last 24 hours

1,001-5,000 employees

Sports-based game development studio
Company Overview
2K’s mission is to enable all gamers to build, connect, escape and dream big with their wide array of interactive entertainment for video game consoles, personal computers, and mobile devices. The company is committed to maintaining and developing some of the most creative, respective and premium games in today’s gaming market.

Company Stage


Total Funding





Novato, California

Growth & Insights

6 month growth


1 year growth


2 year growth

Montreal, QC, Canada
Experience Level
Desired Skills
Unreal Engine
Art, Graphics & Animation
  • Experience with AAA projects as a systems designer
  • 3+ years professional experience in video game design
  • Unreal engine experience preferred, but not required
  • Demonstrated ability to work with a high degree of self-direction
  • Ability to work in a collaborative, multi-site team setting
  • Open to feedback and creative or production constraints
  • Deep understanding of systemic game design, interactive narrative, and immersive first-person techniques
  • Extensive and current knowledge of the gaming industry development landscape, technology and tools
  • Excellent communications skills: verbal, written and visual
  • Ability to prioritize tasks and manage competing priorities
  • Collaborative, compassionate, and authentic
  • Curious and excited about game design theory and pushing the medium forward
  • And of course, we're looking for someone who knows, loves and plays games
  • Create and fine-tune gameplay mechanics and moment to moment systemic experiences
  • Key areas of the systems domain include interactive objects and world simulation
  • Work with the Leads, Design Director, and the design team to pitch and develop gameplay systems and implement the vision for the game
  • Communicate progress, workflows, and availability of systems to content developers
  • Maintain and tune assigned systems through to project completion
  • Create detailed and easy to follow design documentation
  • Collaborate across development sites in Novato and Montreal on a day-to-day basis
  • Expand and build on the ideas of player expression and emergent design experiences
  • Use your creativity to complete design goals and solve design challenges that push our games forward
  • Participate in brainstorm sessions, refine, and complete ideas within a schedule
  • Collaborate with cross disciplinary teams to complete design implementation and problem solving