Full-Time

Technical Materials Artist

Posted on 4/26/2024

Cloud Chamber

Cloud Chamber

51-200 employees

Video game development focused on immersive worlds


Mid, Senior

Remote in USA

Required Skills
Communications
Requirements
  • 3+ years of experience as a Texture or Technical Artist
  • Previous experience with creating Unreal materials and shaders from scratch
  • Strong knowledge of texturing software, preferably Substance Designer and Painter
  • Familiarity with material layer systems
  • Experience with shader networks and procedural texturing
  • Familiar with Perforce
  • Strong organizational and communication skills
  • Highly detail-oriented, deadline-driven, and able to embrace change
  • Ability to learn new areas of development
  • Ability to collaborate with peer-level Artists, Engineers, and Game Designers
  • Excellent time management skills
  • Self-motivated towards solving creative problems
  • Uncompromising ethics and unwavering integrity
Responsibilities
  • Create visually stunning textures and materials for physically-based rendering
  • Work with the Art Director and Lead Materials Artist to develop materials and shaders
  • Work with Engineering and other Technical Artists to ensure materials are performant
  • Act as a liaison between the Materials team and the Core Tech/Tech Art teams
  • Collaborate with 3D artists and designers to understand game content needs
  • Define tools and improvements necessary to meet content creator expectations
  • Communicate effectively with team members, production, and management
  • Receive, give, and apply feedback effectively while maintaining a constructive attitude

Cloud Chamber, a video game development studio, is dedicated to producing unique and engaging experiences, notably through its current work on the next entry in the acclaimed BioShock series. The studio stands out due to its collaborative environment composed of veteran BioShock developers and top-tier game makers who employ cutting-edge technologies to create immersive worlds. This makes it an exciting place for professionals passionate about innovative game design and storytelling in a team-oriented atmosphere.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

10%

1 year growth

8%

2 year growth

2%