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Full-Time

Principal Cinematic Designer

Confirmed live in the last 24 hours

Cloud Chamber

Cloud Chamber

51-200 employees

Develops immersive video game experiences

Gaming

Compensation Overview

$70k - $165kAnnually

+ Bonus + Equity Awards

Senior

Remote in USA

Category
3D Modeling
Animation
Visual Effects (VFX)
Storyboarding
Art, Graphics & Animation
Requirements
  • 7+ years working in games as a cinematic designer, or a combination of games and film.
  • Experience with Unreal Sequencer.
  • Background in film or theater, with a technical aptitude and familiarity with modern game engines.
  • Unreal experience is a plus.
  • Excellent verbal and written communication skills.
  • The ability to problem-solve and prioritize issues while developing a production pipeline.
  • Mature outlook on work ethics and responsibilities.
  • Uncompromising ethics and unwavering integrity.
Responsibilities
  • Create and implement systemic, in-game, scripted cinematic sequences.
  • Collaborate closely with the Narrative, Design and Art teams to visually communicate key story elements.
  • Set-up actor staging and cameras.
  • Follow and maintain pipelines, workflows and technical requirements.
  • Use your boundless creativity to diagnose and solve problems.
  • Act as the bridge between all disciplines to effectively communicate the creative vision and rally your forces to implement it.
  • Give feedback to the tools department on how to improve and expand our Conversation and Cinematic Systems.
  • Mentor more junior designers in best practices, skills, and cinematic vision.

Cloud Chamber is a studio focused on creating unique and engaging video game experiences, with a current project being the next entry in the BioShock series. The studio consists of veteran BioShock developers and expert game makers, utilizing cutting-edge technologies to craft immersive worlds for players to explore.

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

Growth & Insights
Headcount

6 month growth

2%

1 year growth

2%

2 year growth

2%
Simplify Jobs

Simplify's Take

What believers are saying

  • The ramp-up in hiring suggests significant progress in development, which could lead to a timely and successful release of BioShock 4.
  • Working on a high-profile project like BioShock 4 offers employees the opportunity to contribute to a beloved and critically acclaimed franchise, enhancing their professional portfolio.

What critics are saying

  • The lack of official details and prolonged development timeline could lead to fan impatience and skepticism, potentially impacting the game's reception.
  • High expectations from fans and the legacy of the BioShock series place immense pressure on Cloud Chamber to deliver a game that meets or exceeds its predecessors, which could be challenging.

What makes Cloud Chamber unique

  • Cloud Chamber is solely focused on developing the next installment of the highly acclaimed BioShock series, unlike other studios that may juggle multiple projects.
  • The studio benefits from the strong legacy and fanbase of the BioShock franchise, providing a built-in audience and heightened anticipation for their upcoming release.

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