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Assistant Art Director
Posted on 2/3/2022
INACTIVE
Locations
Montreal, QC, Canada
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe Photoshop
Creativity
Leadership
Zbrush
Requirements
  • College Diploma/Degree in 2D/3D, video game development or equivalent training/experience
  • 2 shipped titles as an Assistant Art Director, 5 or more years at a Senior Level or above
  • Experience of working on a published AAA game from conception to release
  • Strong portfolio demonstrating a high level of artistic creativity in one or more game art disciplines across a range of styles
  • Expert knowledge of Photoshop
  • Deep understanding of the latest techniques in 3D modeling
  • Good Knowledge of 3DSMax, ZBrush and Substance Painter
  • Understanding of fundamental art theory including principles of color, light, composition and anatomy
  • Shown ability to balance aesthetics with performance and usability
  • Excellent communication skills (spoken and written)
  • Positive influence and leadership skills - Motivates and encourages others to generate new ideas
Responsibilities
  • Work closely with the Art Director to establish a unified vision for teams of internal and external artists producing 2D, 3D and VFX assets for games on multiple platforms
  • Ensure that the artistic vision translates into clear guidelines for all artists
  • Ensure that a unified vision is maintained and that artists have clear benchmarks for asset production
  • Find artistic solutions which balance creative vision with production realities
  • Review artists' work and give feedback to ensure the highest quality expectations are met
  • Collaborate with technical artists, designers and programmers to develop efficient and productive art pipelines and establish metrics which ensure artistic goals are met within technical performance targets
  • Develop and own art creation guidelines and pipeline specifications for our game environments
  • Produce assets to inspire and decline the art direction for environments; mood videos, image mockups etc
  • Keep informed about the latest advances in game art technique and technology
  • Be an active mentor, leader and role model for the art team
  • Work to maintain morale and create an atmosphere of creativity and enthusiasm
  • Be actively involved with recruitment, vetting candidates, performing interviews
Wizards of the Coast
Game publisher
Company Overview
Wizards of the Coast creates entertainment that inspires creativity, sparks passions, forges friendships, and fosters communities around the globe. Their games seek to harness the boundless energy and imagination of their players. In every pursuit, they seek to inspire a lifetime love for games.
Benefits
  • Direct & Indirect Compensation
  • Employee Health Support
  • Caring for Families
  • Parental Leave
  • Core Hours
  • Generous Time Off Programs
  • Free and Discounted Products
  • 4 hours/ Month Paid Volunteer Time
Company Values
  • Be legendary
  • Build a well-rounded crew
  • Delve into dungeons
  • Don't split the party
  • It takes a multiverse