Rigger
Posted on 7/19/2023
INACTIVE
Big Time Studios

51-200 employees

Space & time adventure gaming studio
Company Overview
Big Time Studio’s mission is to build cutting edge AAA entertainment for the 21st century. The company is committed to setting new standards in blockchain gaming by allowing players to have control of their virtual assets to create a more fun and accessible gaming experience.
Crypto & Web3

Company Stage

Series A

Total Funding

$21.3M

Founded

2020

Headquarters

George Town, Cayman Islands

Growth & Insights
Headcount

6 month growth

5%

1 year growth

16%

2 year growth

45%
Locations
Remote
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Unreal Engine
Communications
Animation
CategoriesNew
Art, Graphics & Animation
Requirements
  • Strong understanding of anatomy, animations, and scripting
  • 2+ years of experience in games development
  • Extensive knowledge of Autodesk Maya
  • Experience with coding/scripting in Python
  • Experience with Unreal Engine pipeline
  • Great Communication and Organizational skills
  • English. Upper-intermediate level
  • Experience in tools development in Python
  • Experience with PySide2 or PyQt5
  • Familiarity with Unreal Engine Blueprint
  • Understanding of FACS for facial animation
  • Please include links to your demo reel and portfolio
Responsibilities
  • Create animators friendly rig for various type of characters
  • Skin and weight all meshes and maintain a high level of deformation quality
  • Create and maintain cloth sim data on different characters
  • Work collaboratively with animators, character artists, and concept artists to ensure design and assets are suitable for rigging
  • Works with the Lead Technical Artist to ensure that all rigs meet the game's requirements
  • Provide technical support for artists in Maya and Unreal Engine