Full-Time

Unannounced Project Senior Technical Artist

Bungie

Bungie

1,001-5,000 employees

Develops and publishes celebrated gaming franchises

Consumer Software

$10hourly

Senior

Remote

Required Skills
Python
C/C++
Requirements
  • Proven experience in Technical Art or similar
  • Proficient working in and developing for Maya
  • Experience creating tools in Python or C#
  • Working knowledge of PBR concepts, lighting, and shader systems
  • Service minded approach to supporting and enabling others
  • Ability to take initiative and work independently with little supervision
  • Passion for video games and the process to the create them
Responsibilities
  • Build out new tools to empower artists to do their best work
  • Align artists around technical standards for asset creation
  • Mentoring Artists with the setup of complex game assets and workflows
  • Provide content examples to validate new workflows and inspire others
  • Provide guidelines for managing asset memory and performance across platforms
  • Provide classroom and/or written material to maximize content creator efficiency
Desired Qualifications
  • Experience reading and writing shader code in HLSL or GLSL
  • Experience creating new render features for an engine
  • Production knowledge of Houdini

Bungie stands out as a leading game development company, renowned for creating immersive gaming universes such as Halo and Destiny that foster strong player communities and enduring friendships. Their competitive edge lies in their commitment to crafting hopeful and engaging worlds, a strategy that has consistently resulted in highly-anticipated game releases for nearly three decades. The company's culture encourages creativity and collaboration, fostering an environment where technical innovation thrives, solidifying Bungie's position as an industry leader.

Company Stage

M&A

Total Funding

$105.4M

Headquarters

Bellevue, Washington

Founded

1991

Growth & Insights
Headcount

6 month growth

-6%

1 year growth

1%

2 year growth

27%
INACTIVE