THE COMPANY
KRAFTON is dedicated to identifying and publishing games worldwide that offer a uniquely enjoyable experience, crafted by our globally recognized production studios known for their distinctive creativity. We continuously push the boundaries of gaming enjoyment by embracing new challenges and technologies and expanding our platforms and services to captivate an even larger fan base. Best known for the genre-defining worldwide sensation PUBG: Battlegrounds, our stellar studios based across the globe include PUBG Studios, Striking Distance Studios, Unknown Worlds, Bluehole Studio, RisingWings and more. In collaboration with our passionate and driven team, we strive to establish ourselves as a renowned creator of masterpieces in the global gaming market.
What we are looking for:
Join KRAFTON Americas Creative Department as the Lead Unreal Engine Artist, where you’ll help build and lead a team of artists in creating cinematic content using Unreal Engine for various titles. In this role, you will share responsibility with the Team Art Director for managing and leading the Unreal Cinematics part, ensuring the team creates high-quality, real-time cinematic content. Together, you will drive the development of the cinematic production pipeline and guide the team in delivering visually compelling scenes optimized for cinematic production.
Key Responsibilities
- Leadership & Mentorship: Lead and mentor a team of technical and generalist artists, working closely with the Team Art Director to manage and guide the Unreal Cinematics team.
- Cinematic Scene Assembly: Oversee the construction and management of large-scale, real-time cinematic scenes, ensuring a balance of photorealism and artistic expression.
- Advanced Material and Lighting: Lead the development of materials, shaders, and lighting setups that enhance visual storytelling and thematic depth.
- Visual Effects and Animation: Supervise the implementation of visual effects and animations that elevate the cinematic experience.
- Pipeline Creation and Optimization: Collaborate with the Team Art Director to establish and continuously refine the cinematic production pipeline, balancing technical efficiency with creative flexibility.
- Content Optimization: Ensure cinematic content is optimized for performance meant for offline and real-time rendering while maintaining high visual fidelity.
- Cinematic Direction: Guide camera operations within Unreal Engine’s Sequencer, collaborating on the creation of cinematic narratives using expert camera techniques.
What We’re Looking For
- Diverse Leadership Portfolio: Proven experience in leading and delivering a variety of cinematic styles, with a deep understanding of both technical and artistic workflows within Unreal Engine.
- Technical Mastery: Strong expertise in Unreal Engine 5, including advanced shading, lighting, real-time VFX, and cinematic tools.
- Cinematic Expertise: Deep understanding of composition, color theory, lighting, and visual storytelling specific to cinematic production.
- Team Collaboration: A proven ability to work cross-discipline with production teams, engineers, and other stakeholders, ensuring a seamless cinematic production pipeline.
- Passion for Cinema: A strong passion for both cinema and video games, understanding how film techniques intersect with game development.
Additional Responsibilities
- Cross-Department Collaboration: Work closely with other departments to ensure the visual quality of cinematic content aligns with the broader creative vision of the project.
- Pipeline Development: Share responsibility with the Team Art Director in optimizing and improving the cinematic production pipeline.
- Feedback Implementation: Ensure feedback from the Art Director and Head of Creative is effectively integrated into the team’s workflow and the final product.
Required Qualifications
- Leadership Experience: 6+ years as a technical or generalist artist with experience leading teams in the gaming or cinematic industry, specifically with Unreal Engine.
- Technical Skills: Advanced knowledge of shader languages (HLSL, GLSL), with a strong focus on shader and material development for cinematic use.
- Artistic and Technical Balance: Proven experience in balancing technical and artistic aspects to deliver both photorealistic and stylized cinematic content.
- Strong Communicator: Excellent communication skills, with the ability to collaborate across teams and departments.
- Engine Proficiency: Extensive hands-on experience with Unreal Engine, particularly in creating real-time cinematic content.
In this role, you’ll collaborate with the Team Art Director to manage the Unreal Cinematics team and drive the development of cutting-edge, real-time visuals. Together, you’ll shape the cinematic vision for our titles and ensure the production pipeline meets both technical and creative needs.
Reasonable Accommodation
KRAFTON Americas is committed to the full inclusion of all qualified individuals. As part of this commitment, the Company will ensure that persons with disabilities are provided reasonable accommodations. If reasonable accommodation is needed to apply for an open position, perform essential job functions, and/or to receive other benefits and privileges of employment, please contact the HR Talent team at KRAFTON Americas, to begin the interactive process.
EEOC statement
KRAFTON Americas provides equal employment opportunities to all employees and applicants for employment and prohibits discrimination and harassment of any type.
In California, the expected salary range for this position is $120,000-$148,000. The listed expected salary range represents a good faith estimate and the actual pay may depend on a variety of job-related factors that can include experience, education, skills, and location.
Due to recent scams, our recruiters will only reach out to you via @sds.com, @krafton.com or @pubg.com. If you received an email and are unsure you can always email [email protected].