INACTIVE
Full-Time
Lead Engineer
Subscription streaming entertainment service
Consumer Software
Education
Senior
Los Angeles, CA, USA
Required Skills
Unreal Engine
Communications
Animation
Product Design
Requirements
- 7+ years experience shipping multiple AAA, casual or mobile games, especially live
- Experience prototyping and shipping one or more titles as a Lead Engineer, splitting time hands-on and supporting people as a manager, with a focus on excellent player experience
- Deep experience in character animation, especially as it applies to close-camera 3rd-person games
- Exceptional communication, cross discipline collaboration and leadership skills
- Familiarity with UnrealEngine
- Passion for incubating, building, and shipping video games
Responsibilities
- Games development: Experimenting and prototyping combat interactions, with an eventual goal of providing close-camera high-fidelity melee combat. Ideally, the successful candidate will have deep experience in bipedal animation, combat, and interactions with other bipeds and environments. Our new stunning colleague's initial goal will be to convert design ideas into a rapid prototyping controls and anticipate places where flexibility is needed and assumptions can be made to shortcut implementation
- Development Tooling: Identifying and building easy to use frameworks that enables designers and artists to enable rapid iteration. Easy creation and modifications of mechanic, camera, and control variations is key
- Technical Leadership: Leading the team to make technology and architecture decisions for both prototyping and a successful future final product. Ideally, experience and comfort with shifting and in-progress technologies and platforms
- Team Leadership: Able to work across disciplines with minimum process to organize work and create predictability in an unpredictable space
- People Management: Hire, build and manage this small, senior, multi-discipline team and ensure team focus and health
Desired Qualifications
- Strong product/design sense
- Strong understanding of lightweight production/team process
- Experience working with early or unreleased game platforms
- Full stack/backend services expertise
Company Stage
N/A
Total Funding
$120B
Headquarters
Los Gatos, California
Founded
1997
Growth & Insights
Headcount
6 month growth
↓ -3%1 year growth
↑ 4%2 year growth
↑ 2%Benefits
Free lunches
Up to 12 months' maternity and paternity leave
Unlimited vacation days, within reason
Open working hours (at the California office)
Health, vision, and dental insurance
Employee stock purchase plan
Mobile phone discounts
INACTIVE