Full-Time

Senior Perception Engineer

Obstacle Foundation Models, Autonomous Vehicles

NVIDIA

NVIDIA

10,001+ employees

Designs GPUs and AI HPC platforms

Compensation Overview

$224k - $356.5k/yr

+ Equity

Company Historically Provides H1B Sponsorship

Santa Clara, CA, USA

In Person

Category
AI & Machine Learning (1)
Required Skills
LLM
Python
Neural Networks
Pytorch
C/C++
Requirements
  • PhD with 4+ years, MS with 6+ years, or BS (or equivalent experience) with 8+ years of relevant experience in Computer Science, Computer Engineering, or a related technical field.
  • Hands-on experience developing deep learning–based perception or closely related systems for complex real-world problems, with strong proficiency in frameworks such as PyTorch and a track record of taking models from prototype to production.
  • Proven experience in data-driven development, including close collaboration with data, labeling, and ground-truth teams on data strategy, labeling quality, and iterative model improvement.
  • Strong programming skills in Python and/or C++, with experience building reliable, high-performance, production-quality software.
  • Excellent communication and collaboration skills, with the ability to work effectively across multidisciplinary teams.
Responsibilities
  • Develop and improve the technical design, architecture, and roadmap for 3D obstacle perception to support end-to-end autonomous driving functionalities, leveraging state-of-the-art CNN and transformer-based architectures where appropriate.
  • Design and implement advanced 3D perception models using multi-camera inputs and/or multi-sensor fusion (camera, radar, lidar) for obstacle detection and tracking, including opportunities to explore BEV and transformer-based 3D perception.
  • Build efficient, production-grade deep learning models: define objectives with the team, select and prototype architectures, run experiments, and follow best practices for training and evaluation, using techniques such as large-scale pretraining, distillation, and parameter-efficient fine-tuning (e.g., LoRA).
  • Help define and maintain KPI frameworks to quantify perception performance; analyze large-scale real and synthetic datasets to identify failure modes and systematically improve accuracy, robustness, and efficiency, incorporating approaches like self-supervised and representation learning when beneficial.
  • Contribute to the data strategy for perception: specify data and labeling requirements, help prioritize data collection and annotation, and collaborate with data and ground-truth teams, including model-assisted workflows (e.g., active learning, auto-labeling, vision-language models (VLMs)) and model-in-the-loop tooling.
  • Collaborate with safety, systems, and software teams to ensure perception solutions meet product requirements for safety, latency, resource usage, and software robustness, and are ready for deployment at scale.
Desired Qualifications
  • Experience designing and deploying perception solutions for autonomous driving or robotics using camera-based deep learning at scale.
  • Hands-on experience architecting and deploying DNN-based perception pipelines on embedded or real-time platforms, including optimization for latency, memory, and compute constraints, and experience with modern architectures such as CNNs and transformers, plus familiarity with techniques like large-scale pretraining, parameter-efficient fine-tuning (e.g., LoRA), or vision-language models (VLMs).
  • Strong publication record or recognized contributions in deep learning, computer vision, or autonomous systems at leading conferences/journals (e.g., CVPR, ICCV, NeurIPS, IROS).
  • Deep understanding of 3D computer vision fundamentals, including camera modeling and calibration (intrinsic and extrinsic), multi-view geometry, and 3D representations, ideally with experience applying these concepts in transformer-based 3D or BEV perception pipelines.
  • Experience with CUDA development and optimizing training or inference pipelines through custom CUDA kernels or other GPU-accelerated components.

NVIDIA designs and manufactures graphics processing units (GPUs) and computing platforms used for gaming, data centers, and artificial intelligence. These products work by using parallel processing to handle complex mathematical calculations much faster than standard computer processors, supported by a software ecosystem that allows developers to build and run AI models. Unlike competitors that may focus solely on hardware, NVIDIA integrates its chips with specialized software and cloud services to create a complete environment for high-performance tasks. The company’s goal is to provide the underlying technology necessary to power advanced computing, from realistic video game graphics to autonomous vehicles and large-scale data analysis.

Company Size

10,001+

Company Stage

IPO

Headquarters

Santa Clara, California

Founded

1993

Simplify Jobs

Simplify's Take

What believers are saying

  • Toyota adopts NVIDIA DRIVE AGX Orin, boosting automotive revenue 103% in Q4 FY2025.
  • SoftBank plans NVIDIA AI servers in Japan by 2030; IREN deploys 5GW infrastructure.
  • NVIDIA reaches $5.5T market cap with $216B FY revenue and $400B projected FCF.

What critics are saying

  • Broadcom supplies custom chips to Google through 2031, Anthropic from 2027, OpenAI.
  • China revenue hits zero from $17B due to US restrictions, $4.5B Q1 2026 charge.
  • B200 GPU rentals drop 30% as sentiment flips bearish, cooling FY2027 $78B guidance.

What makes NVIDIA unique

  • NVIDIA invented the GPU in 1999, pioneering accelerated computing.
  • CUDA platform from 2006 enables GPUs for AI and parallel computing.
  • Full-stack AI infrastructure powers 80% of AI training GPUs in 2025.

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Growth & Insights and Company News

Headcount

6 month growth

-1%

1 year growth

-3%

2 year growth

-2%
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