VFX Artist
Posted on 11/2/2022
INACTIVE
Augmented reality platform
Company Overview
Niantic's mission is to use emerging technology to enrich our experiences as human beings in the physical world. The company builds products that inspire movement, exploration, and face-to-face social interaction.
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Adobe Photoshop
Unity
Communications
CategoriesNew
Art, Graphics & Animation
Requirements
- BA in Fine Arts or equivalent experience
- Minimum of 4 years industry or related experience
- A portfolio that demonstrates an advanced standard of realtime VFX across all areas of the game including environment, character, and user interface
- Expert level skills with particle emitter systems and node based shader creation tools
- Proficient with content creation packages like Photoshop, Maya, Max or Houdini
- Experience working on 2 or more shipped games
- Self driven - actively learning new skills by keeping aware of industry trends & techniques and evaluating innovative new products & software packages
- Ability to work in a fast-paced hybrid environment and handle stress appropriately and/or ability to solve practical problems and be sufficiently adaptable to handle dynamic situations with little advance notice
- Experience working on cross-functional teams with ability to communicate effectively through written and verbal communications, including synchronous interactions with others
- You have worked on AAA console games or high profile mobile titles
- Your portfolio demonstrates VFX with a stylized visual aesthetic
- You have experience using the Unity game engine
Responsibilities
- Build VFX across all areas of the game. Ranging from environmental and character related effects to user interface effects
- Author Particle Systems and shaders in the Unity Game Engine while making sure they are optimized for mobile and AR platforms
- Demonstrate creative solutions to technically challenging VFX requests
- Collaborate with Art, Design, and Engineering teams, offering creative and efficient solutions to help solve performance related issues
- Maintain clean, organized VFX and Shader libraries
- Clearly communicate updates and communicate timely concerns to the production team
- Collaborate with cross-functional team members and stakeholders, including regular and reliable attendance and participation in meetings
- Required in-office 3 days on Monday, Tuesday, and Wednesday