Staff Software Engineer
Rendering, League of Legends
Updated on 3/16/2024
Riot Games

5,001-10,000 employees

Online game developer
Company Overview
Riot Games' mission is to develop, publish, and support the most player-focused games in the world.
Consumer Software
Gaming

Company Stage

Seed

Total Funding

$24M

Founded

2006

Headquarters

Los Angeles, California

Growth & Insights
Headcount

6 month growth

0%

1 year growth

21%

2 year growth

16%
Locations
Los Angeles, CA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
CategoriesNew
Backend Engineering
Game Engineering
Software Engineering
Requirements
  • 6+ years of professional programming experience
  • A degree in a relevant field or comparable professional experience
  • Expert knowledge of modern rendering techniques, workflows and asset pipelines
  • Ability to collaborate and build trust with artists
  • Experience writing and optimizing shaders with HLSL or GLSL
  • Strong understanding of 3D math and graphics pipelines
  • Expertise in low-level optimization with C++
  • Background in the gaming industry and familiarity with different game engines
Responsibilities
  • Lead as the rendering authority within the team
  • Empower Art to turn their vision into a visually stunning reality
  • Innovate the engine technology that will pioneer the direction of the game
  • Build effective and efficient art tools and pipelines for various platforms
  • Collaborate with other teams to chart the future of rendering within the studio
  • Enhance and monitor the game client's performance