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Backend Compiler Engineer
Posted on 4/7/2022
INACTIVE
Locations
Austin, TX, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
CUDA
OpenGL
Requirements
  • B.S. or higher degree in Computer Science/Engineering (or equivalent experience)
  • B.S. with 2+ years of compiler code generation experience or M.S./PhD. with significant compiler related project or thesis work
  • Excellent hands-on C++ programming skills
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self-motivated
Responsibilities
  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages
Desired Qualifications
  • Masters or PhD preferred, with 2+ years of compiler code generation experience
  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications
NVIDIA

10,001+ employees

Designer & manufacturer of computer chips & graphics processors
Company Overview
NVIDIA is on a mission to solve the world's most stimulating technology problems – in industries ranging from gaming to scientific exploration.
Company Values
  • Innovation
  • Speed & Agility
  • Intellectual Honesty
  • Excellence
  • One Team