Senior Technical Artist
Tools & Pipeline, League, Tech Ops
Confirmed live in the last 24 hours
Los Angeles, CA, USA
Experience Level
  • 5+ years of experience as a technical artist in games or related industries
  • Expertise in industry standard content creation tools, such as Maya and Photoshop
  • Fluency in Python and related UI frameworks such PyQt/PySide
  • Expertise in digital asset repositories, such as Perforce
  • Programming fundamentals, such as data structures, algorithms, and design patterns
  • Level up the end-to-end workflow for our many art disciplines, such as Character Art, Animation, Rigging and VFX
  • Provide technical support to artists working from our art workflows, collecting data to further improve the tools they are using, making recommendations and improvements where necessary
  • Be an available and eager mentor for other Technical Artists in their craft
  • Be an active member of the Technical Art community within Riot by participating in craft-focused meetings and events
  • Build close relationships with the artists and engineers you work alongside to better understand their needs and to collaborate with on tool and pipeline development
  • Troubleshoot production issues with tools and art creation workflows
Desired Qualifications
  • Experience writing C++
  • Experience with automation frameworks, such as Jenkins or Bamboo
  • Experience with serverless computing, such as AWS Lambda or GC Functions
  • Experience in game development using modern engines, such as Unreal and Unity
Riot Games

1,001-5,000 employees

Online game developer
Company Overview
Riot Games' mission is to develop, publish, and support the most player-focused games in the world.
  • Healthcare
  • Family Care
  • Open Paid Time Off
  • Retirement
  • Play Fund
  • Donation Matching
Company Core Values
  • Player Experience First.
  • Dare to Dream.
  • Thrive Together.
  • Execute with Intelligence.
  • Stay Hungry; Stay Humble