Full-Time

Senior Software Engineer

Telemetry, Observability & Platform Analytics

Sony Interactive Entertainment

Sony Interactive Entertainment

5,001-10,000 employees

PlayStation hardware, network services, and games

Compensation Overview

$193.3k - $289.9k/yr

+ Bonus

San Mateo, CA, USA

Hybrid

Hybrid work policy applies; the required number of on-site days is not specified.

Bachelor's, Master's

Category
Software Engineering (1)
Required Skills
Kotlin
Datadog
Agile
Python
JavaScript
Grafana
Distributed Systems
React.js
Data Visualization
BigQuery
Apache Spark
Machine Learning
Java
OpenTelemetry
Observability
C/C++
Android Development
DevOps
React Native
Kibana
Angular
Data Analysis
Snowflake

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Requirements
  • A Bachelor's or Master's degree in Computer Science or a related field, or equivalent practical experience.
  • At least 5 years of Android native development experience with strong expertise in Java, Kotlin, and Android Studio.
  • Experience designing and implementing telemetry and observability systems.
  • Experience developing Android/AOSP platform software.
  • Experience building metrics, monitoring, and analytics platforms.
  • Experience using performance analysis and profiling tools such as Android Studio Profiler, Perfetto, Systrace, and atrace for performance measurement, profiling, root cause analysis, and optimization at scale across system and application layers.
  • Experience designing, building, and maintaining continuous integration and continuous delivery pipelines.
  • Experience leading technical initiatives in Agile development environments and collaborating with cross-functional engineering teams.
  • Proficiency in one or more of Python, Java, Kotlin, or C++.
  • Experience with dashboarding, visualization, and reporting tools.
  • Experience designing and developing large-scale distributed systems.
Responsibilities
  • Define and drive the overall telemetry strategy across the platform.
  • Establish key performance indicators for performance, stability, reliability, and security.
  • Design and standardize platform telemetry data models and collection mechanisms.
  • Design and implement telemetry software development kits and data collection frameworks.
  • Define data quality, schema management, and versioning strategies.
  • Design and implement platform observability architectures.
  • Build and manage unified metrics, events, and traces pipelines.
  • Develop real-time and batch analytics platforms.
  • Enable engineering teams with scalable analytics and insights infrastructure.
  • Drive data-informed quality improvements and operational excellence.
  • Design and develop platform health dashboards.
  • Visualize key performance, stability, and reliability metrics.
  • Build reporting solutions for engineering leadership and executive stakeholders.
  • Automate anomaly detection, trend analysis, and reporting workflows.
  • Automate telemetry validation and quality monitoring.
  • Integrate quality and performance metrics into continuous integration and continuous delivery pipelines.
  • Develop automated performance regression detection systems.
  • Automate benchmark execution and results collection.
  • Define, implement, and maintain quality gates.
  • Partner with Quality Engineering teams to define and evolve quality metrics.
  • Collaborate with Platform teams to implement telemetry collection mechanisms.
  • Work with Security teams to design security-related metrics and monitoring.
  • Partner with Infrastructure teams to optimize analytics and observability platforms.
Desired Qualifications
  • Experience with observability platforms such as Grafana, Kibana, and Datadog.
  • Experience with large-scale analytics platforms such as BigQuery, Snowflake, and Spark.
  • Experience implementing and operating OpenTelemetry-based solutions.
  • Experience developing consumer electronics products or gaming devices.
  • Experience in Site Reliability Engineering or Reliability Engineering.
  • Experience building machine-learning-based anomaly detection systems.
  • Experience with modern JavaScript frameworks such as React, React Native, and Angular.
  • Experience designing and developing responsive user interfaces and dynamic web applications.
Sony Interactive Entertainment

Sony Interactive Entertainment

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PlayStation hardware, software, and online services are developed and managed by Sony Interactive Entertainment, including studios under PlayStation Studios. A PlayStation console runs games from discs or downloads and uses the PlayStation Network for online multiplayer, cloud saves, and digital purchases. The company differentiates itself through close hardware-software integration and a large library of exclusive first‑party games from its global studios. Its goal is to provide borderless, high-quality play and grow the PlayStation ecosystem across consoles, services, and games.

Company Size

5,001-10,000

Company Stage

N/A

Total Funding

N/A

Headquarters

Foster City, California

Founded

1994

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Simplify Jobs

Simplify's Take

What believers are saying

  • PlayStation monthly users hit 125 million in June 2026, a record high for June.
  • PSSR 2 cuts GPU time and memory, improving PS5 Pro image quality.
  • Sony's July 2026 software revenue stayed flat, while operating income rose on cost discipline.

What critics are saying

  • Sony cut 292 Bungie jobs in June 2026, signaling Marathon execution strain.
  • Sony ends physical disc production for new PlayStation games in January 2028, angering retailers.
  • Digital sales hit 82% of PS4 and PS5 full-game units, deepening storefront dependence.

What makes Sony Interactive Entertainment unique

  • PlayStation 5 reached 95.3 million units in July 2026, sustaining platform scale.
  • Pulse Elevate launches November 12, 2026, extending Sony's proprietary PS Link hardware ecosystem.
  • Ghost of Yōtei Complete Edition bundles narrative DLC, roguelike mode, and free quality-of-life upgrades.

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Benefits

Health and wellness: Medical (PPO, HDHP, and HMO), dental, vision, disability, employee assistance program, flexible spending accounts, health savings account, student loan repayment assistance, education reimbursement program, wellness reimbursement, identity theft protection, basic and voluntary life and AD&D insurance, business travel accident insurance, 4.5% 401(k) match, commuter program, additional voluntary programs (group legal, pet insurance, auto and home insruance), onsite flu shots and biometric screenings

Family and time off: 12 paid holidays, generous PTO, paid parental leave, adoption assistance program, 529 college savings plan match, back-up child care, parental and elder care coaching

Perks: Sony product discounts, passport perks program, monthly $10 Playstation Network voucher, employee referral bonus, game launch events

Growth & Insights and Company News

Headcount

6 month growth

37%

1 year growth

37%

2 year growth

37%
Power FM Ballarat
Aug 19th, 2026
Sony announces Pulse Elevate wireless speakers launch details.

Sony announces Pulse Elevate wireless speakers launch details. August 19, 2026 8:28 pm in Sony Interactive Entertainment has finally revealed the official release date and pricing for its brand-new Pulse Elevate wireless speakers. Designed to bridge the gap between desktop gaming setups and portable entertainment, these speakers are shaping up to be a major release for audiophiles. Pricing and launch details. The PlayStation Pulse Elevate wireless speakers will officially launch on Thursday, 12 November, 2026, with a recommended retail price of $329.95 AUD. If you are eager to secure a pair for your setup, pre-orders kick off early next month on Tuesday, 1 September, 2026 at 10:00 AM local time through participating retailers and PlayStation Direct. Article continues after this ad Gamers will have two colour options to choose from: Midnight Black, which will see a global release, and White, available in select regions including the U.S., U.K., and parts of Europe while supplies last. Next-Level audio tech. Bringing studio-inspired planar magnetic drivers and built-in woofers straight to your desk, the Pulse Elevate speakers deliver rich bass and precise sound positioning. They also feature PlayStation Link technology for ultra-low latency, lossless wireless connectivity across the PS5, PC, Mac, and PlayStation Portal, alongside a built-in microphone equipped with AI-enhanced noise rejection. Whether you are upgrading your gaming rig or taking your sound on the move with a smartphone, these versatile speakers promise a major audio boost.

Instant Gaming
Aug 18th, 2026
PlayStation will release the Pulse Elevate wireless speakers on November 12.

PlayStation will release the Pulse Elevate wireless speakers on November 12. August 18, 2026 8:28 AM, by Thibaut PlayStation's Pulse Elevate speakers were announced back in September 2025, and finally have a release date. They will go on sale on November 12, 2026, for €219.99 / £199.99 / $219.99. Pre-orders open on September 1. These wireless speakers designed by Sony Interactive Entertainment feature magnetic planar transducers, PlayStation Link wireless connectivity, and other cutting-edge technologies. They are compatible with PS5, PC, and Mac.

GamesRadar+
Aug 17th, 2026
Indie dev says Sony suddenly ended their publishing deal without "any reason," delisting their games and cancelling PS5 port of Steam game with 97% 'overwhelmingly positive' reviews, won't explain ...

Indie dev says Sony suddenly ended their publishing deal without "any reason," delisting their games and cancelling PS5 port of Steam game with 97% 'overwhelmingly positive' reviews, won't explain or respond "in any way" Published 5 hours ago The games will leave the PS Store on August 23 It appears Sony has unilaterally cut ties with Ukrainian developer Ternox Games. The company, most notable for anime stock market sim Stonks-9800, claims there's been no explanation from the PlayStation manufacturer over the decision, which will result in its games being delisted and at least one port being canceled. Ternox Games made the announcement on August 17, saying its deal with Sony had been unceremoniously canceled. "Sony PlayStation unilaterally terminated my PlayStation developer and publisher agreement without giving me any reason," the dev writes on Twitter. "PlayStation Support refuses to listen to my arguments or even respond to my emails in any way," it adds. Latest Videos FromGamesRadar+ Stonks-9800 was slated for a PlayStation 5 version, but that's off the table. A shame, because it's a fun, inventive game that could attract a whole other audience on Sony's system. Essentially, you play as a Japanese salary man who's trying to use stocks to make his way up in the world. The visuals are heavily influenced by '80s anime, and it's largely text-based. It has over 1,380 reviews on Steam, and 97% of those are positive. Getting on the PS Store would've widened Ternox's potential audience considerably, while offering more fascinating games for the users there. The plan was to do a PS5 disc version in 2027, just ahead of Sony ceasing production on physical games. Since that's no longer feasible, Ternox promises to "do my best" to do physical releases on PC and Nintendo Switch. A total of 13 earlier releases from Ternox are already available on the PS Store, but you only have until August 23 to get them. These are a mix of in-house releases and from outside developers. Weekly digests, tales from the communities you love, and more

TwistedVoxel
Aug 14th, 2026
Sony made PSSR upscaling better by reducing AI workload.

Sony made PSSR upscaling better by reducing AI workload. Sony Interactive Entertainment's upgraded PlayStation Spectral Super Resolution, often referred to as PSSR 2, improves on the original upscaling model by making the AI do less. At SIGGRAPH 2026, Daniel Craig, Principal Software Engineer at Sony Interactive Entertainment, detailed the redesign behind the upgraded PSSR on PlayStation 5 Pro. Instead of expanding the neural network, the new upscaling algorithm actually functions with a reduced AI workload. The first iteration of PSSR placed almost the entire reconstruction pipeline inside a Color-Predicting Network (CPN), with the model directly predicting output color, forcing the network to learn tasks that could be handled efficiently through conventional, closed-form graphics operations. Sony Interactive Entertainment and AMD engineers found that this approach created problems ranging from HDR handling to temporal reconstruction and high upscale ratios. For the upgraded version, Sony Interactive Entertainment restored much of the conventional reconstruction pipeline and narrowed the AI's role to pattern recognition and decision-making. The CPN was replaced by a Kernel-Predicting Network (KPN), which predicts blend weights rather than final pixel colors. The actual blending is then directly performed. Because the model no longer had to implicitly manipulate HDR color, it could use its capacity more efficiently. A redesigned connection to the history data also improved gradient flow, allowing the network to learn much longer temporal relationships. Sony Interactive Entertainment and AMD engineers additionally introduced an input-space elliptical Gaussian filter designed to remain effective as the upscale ratio increases, addressing the original model's problematic 2.5x and 3x image reconstruction. The results presented by Craig showed how the upgraded model improves image quality and temporal stability, particularly at lower input resolutions, alongside reduced GPU time and memory usage. Training time also fell dramatically, from roughly 4 GPU-months for launch PSSR to less than 1 GPU-week for PSSR 2. An upcoming firmware update will enable the "Enhance PSSR Image Quality" toggle on PS5 Pro, allowing PSSR2 to override the original upscaling model in supported games by default. Read about it here.

Gematsu
Aug 12th, 2026
Ghost of Yotei narrative expansion, new combat survival mode launch October 1 alongside Complete Edition.

Ghost of Yotei narrative expansion, new combat survival mode launch October 1 alongside Complete Edition. New expansion split between the present day and flashbacks to Atsu's time on the mainland. Publisher Sony Interactive Entertainment and developer Sucker Punch Productions have announced Ghost of Yotei narrative expansion "Echoes of Sekigahara," combat survival mode "Most Wanted," and new quality of life updates, all due out on November 1 alongside Ghost of Yotei Complete Edition. A physical edition will also be available. Here are the details: Echoes of Sekigahara "Echoes of Sekigahara" is its new narrative expansion. Split between the present day and flashbacks to Atsu's time on the mainland, you'll meet Nagato, a figure from Atsu's past who has arrived in Ezo. In the present, you'll explore a previously unseen valley once inhabited by The Snake and his gang of loyal followers, the Vipers. In the past, you'll experience Atsu's time in the Battle of Sekigahara and a key moment in her life before she returned home for her quest for vengeance. You'll meet new enemies and find new heavy weapons, new armor sets, new dyes, and more. Most Wanted "Most Wanted" is a brand new single-player combat survival mode, its spin on a roguelike. You'll accept bounties in order to start new runs, where taking down enemies will earn you perks, as well as unlock additional characters to play as. Gematsu'll have much more to show soon, but as you can see in the trailer today, Atsu is a master with the dual katana, while Oyuki excels with the kusarigama, and Nagato shines with a yari. Gematsu love to watch the amazing combat reels that have been shared with Gematsu on social media, and can't wait to see you all try to perfect these runs. Purchase Options If you haven't experienced Atsu's journey yet, you can purchase Ghost of Yotei Complete Edition for $69.99 USD. In addition to "Echoes of Sekigahara" and "Most Wanted," this includes the award-winning main Ghost of Yotei game as well as Ghost of Yotei Legends, our online cooperative experience with support for up to four players and multiple gameplay modes culminating in a Raid. If you purchase the Complete Edition, you can immediately start playing the main game and Ghost of Yotei Legends, and "Echoes of Sekigahara" and "Most Wanted" will arrive with a patch on October 1. Ghost of Yotei Complete Edition also includes all of the in-game content previously included in the Ghost of Yotei Digital Deluxe Edition, as well as the Charm of Hokkyokusei. If you purchase by September 30, you'll also get an early unlock of the Sakai Armor on October 1 for Atsu to wear, a throwback to Jin's family armor from Ghost of Tsushima.1 If you already own Ghost of Yotei, you can get "Echoes of Sekigahara" and "Most Wanted" by purchasing the Ghost of Yotei Complete Edition Upgrade for $14.99 USD. If you don't already own the Digital Deluxe Edition and Charm of Hokkyokusei you'll immediately unlock that content upon pre-ordering. And if you pre-order by September 30, on October 1 you'll also get the early unlock of the Sakai Armor. Beyond the new content listed above, Ghost of Yotei Complete Edition includes new tracks for Watanabe Mode that will be available throughout the entire game when the mode is enabled. There's also new Photo Mode stamps, additional cosmetics for New Game+, and new Trophies for both "Echoes of Sekigahara" and "Most Wanted." For anyone who owns Ghost of Yotei, even without purchasing the Complete Edition upgrade, a new patch on October 1 will add the new Beauty of Yotei mode, which allows for a screensaver-like view of the environments of Ezo to keep on and relax at home (and take stunning new Photo Mode captures). There will also be new quality of life features including the option to keep an armor set's appearance while using a different set's stats, as well as a new high contrast accessibility option. Ghost of Yotei is available now for PlayStation 5. Watch a new trailer below. View a new set of screenshots at the gallery. Ghost of Yotei Complete Edition announce trailer. Screenshots. slide 1 of 15 slide 1 to 5 of 15