Contract

3D Character Artist

Disney Speedstorm

Gameloft

Gameloft

1,001-5,000 employees

Mobile game developer and freemium publisher

No salary listed

Sant Cugat del Vallès, Barcelona, Spain

Hybrid

Hybrid role with on-site days in Barcelona.

Category
Art, Graphics & Animation (1)
Required Skills
ZBrush

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Requirements
  • 3+ years of experience as a 3D Character Artist in the video games industry.
Responsibilities
  • Create high and low-poly 3D characters, character props, vehicles, weapons, and other assets.
  • Sculpt high-quality models in ZBrush and optimize assets for real-time production.
  • Create textures using Substance Painter and integrate assets into the game engine following the project's pipeline.
  • Collaborate closely with the Animation team to ensure clean, animation-ready topology.
  • Produce efficient UV layouts and optimize assets while maintaining high visual quality.
  • Contribute to the artistic quality of the game by following the project's visual direction and technical requirements.
  • Work closely with Art, Design, and Technical Art teams throughout the production process.
Desired Qualifications
  • Strong artistic background in traditional or digital art.
  • Excellent understanding of human and creature anatomy.
  • Experience working across different art styles.
  • Familiarity with scripting or pipeline improvements.
  • Experience working with modern game engines such as Unreal Engine or Unity.

Gameloft develops and publishes mobile games for a global audience, including original titles and licensed games from brands like Disney, Marvel, and Lego. Games run on smartphones and are free-to-play, with revenue from in-app purchases and ads, distributed through App Store and Google Play. The company differentiates itself with a long history in mobile gaming, a wide catalog of popular franchises such as Asphalt, Modern Combat, and Dungeon Hunter, and licensing partnerships. Its goal is to grow its library of mobile games and monetize through freemium models while leveraging Vivendi’s media network to reach more players globally.

Company Size

1,001-5,000

Company Stage

Acquired

Total Funding

$770M

Headquarters

Paris, France

Founded

1999

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Simplify Jobs

Simplify's Take

What believers are saying

  • GaaS model delivers ongoing updates sustaining Asphalt player engagement.
  • Licensed IPs from Disney, Hasbro drive Despicable Me Minion Rush revenue.
  • Vivendi integration expands distribution via Steam, Epic, PlayStation.

What critics are saying

  • Supercell erodes Asphalt users via superior live ops in 6-12 months.
  • Apple IDFA cuts 45% iOS IAP revenue forcing unprofitable ads now.
  • Vivendi divests Gameloft in 18-24 months slashing R&D funding.

What makes Gameloft unique

  • Gameloft pioneered mobile gaming since 1999 with Asphalt and Modern Combat franchises.
  • Partners with Disney, Marvel, Lego for branded titles like Disney Speedstorm.
  • Operates 19 global studios for multiplatform GaaS on mobile, PC, consoles.

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Benefits

Flexible Work Hours

Hybrid Work Options

Health Insurance

Private health insurance and fitness subsidies

Paid Parental Leave

Paid Vacation

Mental Health Support

Wellness Program

Phone/Internet Stipend

Home Office Stipend

Stock Options

Company Equity

401(k) Retirement Plan

401(k) Company Match

Conferences attendance budget

Professional Development Budget

Wellness Program

Mental Health Support

Remote Work Options

Meal Benefits

Employee Discounts

Pet Insurance

Commuter Benefits

Life Insurance

Disability Insurance

Growth & Insights

Headcount

6 month growth

-11%

1 year growth

-11%

2 year growth

-11%