Contract

Senior UI/UX Designer

5-month contract

Blackbird Interactive

Blackbird Interactive

51-200 employees

Develops immersive games and art services

Compensation Overview

CA$104k - CA$114k/yr

Remote in Canada + 1 more

More locations: Vancouver, BC, Canada

Remote

Category
UI/UX & Design (1)
Required Skills
Interaction Design
UI/UX Design
Adobe Photoshop
Figma
Adobe Illustrator
Graphic Design

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Requirements
  • The candidate must have 7 or more years of professional UI/UX design experience in games.
  • The candidate must have shipped at least two titles, including one in a design leadership or feature leadership role.
  • The candidate must have experience designing UI for complex gameplay systems or feature-rich applications.
  • The candidate must have a strong understanding of user experience, information hierarchy, accessibility, interaction design, and usability best practices.
  • The candidate must be proficient with Figma, Adobe Photoshop, Adobe Illustrator, Adobe Animate, or equivalent design tools.
  • The candidate must have experience designing controller-first interfaces and platform-specific user experience.
  • The candidate must be able to clearly communicate design intent through mockups, documentation, and presentations.
Responsibilities
  • Lead and mentor the UI/UX team, ensuring consistent quality and execution.
  • Collaborate with design, art, engineering, and production to adapt UI and UX systems for new platforms.
  • Review existing interfaces and improve navigation, readability, accessibility, and usability.
  • Create user flows, wireframes, mockups, and interface layouts for new input methods and platform-specific interactions.
  • Identify user experience challenges introduced by platform transitions and develop player-focused solutions.
  • Maintain consistency with the game's visual style, interaction patterns, and information hierarchy.
  • Participate in reviews, playtests, and usability evaluations to refine the player experience.
  • Champion usability, accessibility, and player-centered design throughout development.
Desired Qualifications
  • Experience with game ports, remasters, or cross-platform development.
  • Experience designing UI for simulation, strategy, management, or other systems-heavy games.
  • Background in visual design, typography, iconography, or information visualization.
  • Experience with usability testing and accessibility.
  • Familiarity with console, PC, and cross-platform user experience.
  • Passion for creating elegant, intuitive interfaces for deep gameplay systems.
Blackbird Interactive

Blackbird Interactive

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Blackbird Interactive in Vancouver develops and sells video games and also provides art direction, concept art, and IP development services to other studios. Its games are created through a collaborative process that blends art, storytelling, and gameplay to deliver immersive experiences and tailored assets. The studio differentiates itself with its Homeworld pedigree, a culture that invites ideas from all team members, and flexible work options, plus a dual revenue model from game sales and professional services. Its goal is to produce high-quality games and become a trusted partner to other studios while maintaining strong security and privacy practices.

Company Size

51-200

Company Stage

Debt Financing

Total Funding

N/A

Headquarters

Vancouver, Canada

Founded

2007

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Simplify Jobs

Simplify's Take

What believers are saying

  • Escape the Backrooms launched on PS5 and Xbox Series on May 28, 2026, expanding revenue.
  • Multiple Hardspace projects were announced August 14, 2025, broadening the franchise pipeline.
  • Emona Capital’s March 14, 2025 minority investment funds development while preserving studio independence.

What critics are saying

  • Homeworld 3 ended active development in 2025, shrinking near-term internal blockbuster revenue.
  • Blackbird cut staff in February 2024 after shelved partner projects, proving demand volatility.
  • If Hardspace projects miss expectations, Blackbird loses its clearest owned-IP path to independence.

What makes Blackbird Interactive unique

  • Vancouver pedigree from Relic veterans gives Blackbird deep RTS and co-development credibility.
  • Hardspace: Shipbreaker ownership, regained August 14, 2025, creates rare first-party sci-fi IP.
  • Eric Torin’s March 14, 2025 CEO transition formalized a more commercial operating model.

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Benefits

4-Day Work Week & Generous Vacation

Employee Profit Sharing Plan

Paid Parental LEave Top Up

Comprehensive Extended Health & Wellness Benefits

Research & Developemnt Opportunities

New IP Pitching Program & Bonus

Fully Equiped Onsite Gym

Dog-Friendly Studio

Growth & Insights and Company News

Headcount

6 month growth

-28%

1 year growth

-28%

2 year growth

-28%
Niche Gamer
May 31st, 2026
Escape the Backrooms console ports now available.

Escape the Backrooms console ports now available. Publisher Secret Mode and developers Fancy Games and Blackbird Interactive have released console ports for Escape the Backrooms. Their liminal spaces escape game is now available for Xbox Series X|S and PS5. Escape the Backrooms has been available for PC (via Steam). Here's a rundown on the game, plus a new trailer: Explore the seemingly infinite expanse of eerily familiar levels in backrooms based on the popular creepypasta lore. Each level features different ways to escape with dangers along the way. Features * Immersive Experience - Realistic graphics, minimal user interfaces, and dreary ambience combine for an atmospheric horror experience that's terrified millions of players on Steam. * Co-op Multiplayer - Explore the backrooms with a team of up to 4 players. Good luck: teammates may no-clip into other areas of the map and every member of your team must reach the exit alive to escape. No wanderer left behind. * Unique Levels - Traverse 30+ unique levels based on backrooms lore. Don't wander far from your team, as you can easily get lost in the confusing expanse of the backrooms. * Dangerous Entities - Check every corner for the many hostile entities lurking inside the backrooms. Each has their own mechanics. Learn quickly if you want to survive the horror. * Proximity Voice Chat - Communicate with your teammates with proximity voice chat. Entities can also hear you, so stay quiet whenever you're near danger. Owner @ nichegamer.com. Proud papa of 3 sons. Italian | Catholic | I love history and culture!

Ultra Mega Omega
Oct 15th, 2025
Ambrosia Sky Act 1 Trailer Reveals November Release Date for Power Wash Action | IGN Fall Fan Fest 2025

Ambrosia Sky Act 1 trailer reveals November release date for power wash action | IGN Fall Fan Fest 2025. Developer Soft Rains and support studio Blackbird Interactive made an appearance at IGN Fall Fan Fest 2025 to announce an Ambrosia Sky Act 1 release date of November 10, 2025, for PC via Steam. The launch update for the studio's upcoming stylized, power wash-inspired action FPS arrives alongside a new two-minute trailer. It's a fresh look at the creative cleaning adventure, promising to release its first chapter in just a few weeks, with Act 2 and Act 3 set to follow in 2026. Ambrosia Sky sees players step into the zero-gravity shoes of a field scientist named Dalia. Her search for the key to human immortality takes her to Saturn's outer rings, where she must face (and clean) hostile fungi and discover what happened to the people who once lived there. "In this gripping first act, Ambrosia Sky thrusts you into a mind-bending world of death, decay, and what comes after," Soft Rains' description for Ambrosia Sky Act 1 says. "Armed with nothing but a chemical sprayer and grappling hook, you must survive varieties of unpredictable alien fungi." Although it takes some clear inspiration from meditative experiences like PowerWash Simulator, Ambrosia Sky spices up its fungus-cleaning activities in a few ways. Dalia can harvest fruit and upgrade her gear, for example, with players also able to craft ammunition and enhance traversal tools like the tether. Soft Rains encourages players to explore while piecing together mysteries and dodging an alien fungus that can electrify, explode, and more. Soft Rains is a Toronto-based indie studio formed with talent behind games like The Elder Scrolls 5: Skyrim, Fallout 3 and 4, Valorant, and Watch Dogs: Legion. Ambrosia Sky was announced in June of this year. If you'd like to see more than what was shown in today's IGN Fall Fest 2025 trailer, you should know an updated Ambrosia Sky demo is available to check out as part of Steam Next Fest until October 20. For more, you can check out its Summer Game Fest Ambrosia Sky preview, where Will Borger went hands-on with a slice from Dalia's journey. At the time, he said, "I am excited to see what else Soft Rains has in store for us on the Cluster, but one thing is clear: their ambition is great." Michael Cripe is a freelance writer with IGN. He's best known for his work at sites like The Pitch, The Escapist, and OnlySP. Be sure to give him a follow on Bluesky (@mikecripe.bsky.social) and Twitter (@MikeCripe).

COGconnected
Sep 18th, 2025
Ambrosia Sky Just Dropped a New Story Trailer Today

Toronto-based independent developer Soft Rains, in collaboration with Blackbird Interactive, has released a new story trailer for their upcoming game, Ambrosia Sky.

Business In Vancouver
Mar 13th, 2025
Blackbird Interactive Leadership Change, Investment

Vancouver's Blackbird Interactive Inc. announced leadership changes and a new financial partnership. Founder Rob Cunningham transitions to board chairman, with Eric Torin as the new CEO. The studio secured a minority investment from London-based Emona Capital LLP, though the amount was undisclosed. The partnership aims to enhance Blackbird's game development and business strategies. Additionally, B.C.'s digital media tax credit will increase to 25%, benefiting the industry.

MMORPG.com
May 16th, 2024
Homeworld 3 is Now Out on PC

Gearbox Publishing and Blackbird Interactive released a launch trailer to celebrate the game's launch.