Full-Time

Principal Engineer

Game Systems

Updated on 8/1/2026

Level

Level

1-10 employees

Adaptive platform for K-8 academic skills

No salary listed

Austin, TX, USA

In Person

Category
Software Engineering (1)
Required Skills
C/C++

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Requirements
  • Deep expertise in C++ with a track record of architecting and building complex, performance-critical systems.
  • Proven experience as a technical leader and mentor who elevates the skills of those around them.
  • A strong sense for usability and user experience, with the ability to make technical decisions that enhance the end-user experience.
  • Excellent communication skills and the ability to influence technical direction across teams.
Responsibilities
  • Design, develop, and maintain high-quality, performant, and scalable software using C++ and high-level scripting in a Godot-derived technology stack.
  • Lead technical architecture decisions and drive engineering excellence on the EdTech team.
  • Collaborate closely with cross-functional teams to translate product requirements into functional solutions.
  • Mentor and guide engineers across the team, fostering technical growth and best practices.
  • Collaborate with online services to deliver a seamless experience across multiple devices.
  • Work with producers to build and continuously improve a high-performance engineering team.
  • Stay abreast of the latest software development technologies and industry trends.
  • Contribute to all phases of the software development lifecycle, from prototyping and development to testing and release.
  • Champion usability and user experience in technical decisions, ensuring products are intuitive and delightful for students and educators.
Desired Qualifications
  • Experience with Godot.
  • Experience with real-time systems and multi-threaded programming.
  • Experience building products used by non-technical adults and children as young as 8.
  • Exposure to educational technology or learning platforms.

Level is a learning technology platform that helps students build academic and life skills. It blends established curriculum principles with interactive design to create engaging learning experiences. The platform serves students with adaptive, rewards-based activities; educators with classroom-integrated tools to boost engagement and reduce workload; and parents with activities to support study goals and lessen homework friction. It plans pilot testing in 2026 for K-8 subjects, aims to partner with schools and districts to improve educational outcomes, and supports lifelong learning.

Company Size

1-10

Company Stage

N/A

Total Funding

N/A

Headquarters

Austin, Texas

Founded

N/A

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Simplify Jobs

Simplify's Take

What believers are saying

  • 2026 pilots can generate efficacy data and classroom case studies.
  • District partnerships focused on outcomes can accelerate credibility and adoption.
  • Parent-facing homework support broadens adoption beyond school-only usage.

What critics are saying

  • Pilot timing slips push validation and revenue beyond 2026.
  • District procurement and teacher buy-in lengthen sales cycles and burn.
  • Incumbents like Khan Academy and IXL already own K-8 practice relationships.

What makes Level unique

  • Combines curriculum principles with interactive design for academic and life skills.
  • Targets students, educators, and parents with distinct value propositions.
  • Starts with select K-8 subjects before expanding to lifelong learning.

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