Full-Time
Multimedia messaging app with disappearing content
$91k - $161k/yr
Junior, Mid
Company Does Not Provide H1B Sponsorship
Los Angeles, CA, USA
Team members are expected to work in the office 4+ days per week.
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Snapchat is a multimedia messaging app that enables users to send photos, videos, and messages that disappear after being viewed. It is particularly popular among teens and young adults, focusing on real-time communication and social interaction. Users can enhance their experience with features like Stories, Spotlight, and video calls. Snapchat generates revenue primarily through advertising, offering businesses the ability to create immersive, fullscreen ads and maintain public profiles to engage with customers. The platform's Ads Manager allows advertisers to set flexible budgets and target specific audiences, making it easier for them to reach their desired market. Snapchat's goal is to foster user engagement and connectivity while providing a unique social media experience.
Company Size
1-10
Company Stage
Series B
Total Funding
$60M
Headquarters
Santa Monica, California
Founded
2011
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Health Insurance
Mental Health Support
Parental Leave
In September 2018, Snapchat launched its new generation of Snap Spectacles.
Snapchat has also partnered with Warner Bros. and HMN to launch a collection of four AR Lens experiences, called Blockify Your World, including the innovative 3D Body Tracking lens that will debut in a one-day event at Roosevelt Field Mall in New York, and introduce four different AR Lenses inspired by the world of A Minecraft Movie directly in the Snapchat app.
Snapchat is launching a new ai-fuelled advertising format to help brands connect with users in a more immersive and personalised way.
Snapchat unveils Sponsored AI Lenses: A new frontier for brand engagement.
Proto tech "A Minecraft Movie" Hologram experiences are making advertising fun again. Proto. In a world where high-budget blockbuster movies are struggling at the box office A Minecraft Movie has come out of the blocks flying, taking $163m in the US and Canada in its opening weekend and $151 million in the rest of the world. The movie seems to have connected with its intended young gaming demographic, and many of them will be delighted to experience the cutting-edge interactive ‘holographic’ experiences that have popped up across the USA this week across 30 Simon and four Macerich malls