Full-Time

Rendering Programmer

Wizards of the Coast

Wizards of the Coast

1,001-5,000 employees

Game publisher


Senior

Montreal, QC, Canada

Required Skills
C/C++
Requirements
  • 8+ years developing amazing graphics on multiple AAA titles for Xbox and/or PlayStation consoles
  • Advanced understanding of C++ and HLSL
  • Experience working with Unreal Engine is a plus
  • Strong mathematical skills
  • Initiative to push boundaries and a strong desire to build something outstanding
  • Excellent interpersonal skills
Responsibilities
  • Collaborate and provide guidance to the art department on how best to realize their vision in the most efficient and effective manner
  • Further extend and innovate key visual technology to make our games stand out
  • Explore ways to apply the latest graphics innovations to our project
  • Develop art budgets and target metrics with the technical experts to ensure our game is always running great
  • Profile the game and help fix performance problems
  • Build and use tools to measure and improve game performance
  • Develop art workflows and tooling
  • Share your knowledge with the team
Desired Qualifications
  • Experience working with Unreal Engine

Wizards of the Coast creates entertainment that inspires creativity, sparks passions, forges friendships, and fosters communities around the globe. Their games seek to harness the boundless energy and imagination of their players. In every pursuit, they seek to inspire a lifetime love for games.

Company Stage

M&A

Total Funding

N/A

Headquarters

Bellevue, Washington

Founded

1990

Growth & Insights
Headcount

6 month growth

-2%

1 year growth

4%

2 year growth

1%

Benefits

Direct & Indirect Compensation

Employee Health Support

Caring for Families

Parental Leave

Core Hours

Generous Time Off Programs

Free and Discounted Products

4 hours/ Month Paid Volunteer Time

INACTIVE