Full-Time

Senior Producer

31st Union

31st Union

201-500 employees

Multiplatform AAA game studio; free-to-play

Compensation Overview

$108.9k - $161.2k/yr

+ Bonus + Equity Awards

San Mateo, CA, USA

Hybrid

Hybrid role with on-site days in San Mateo, CA.

Category
Business & Strategy (1)
Required Skills
Agile
JIRA
Risk Management

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Requirements
  • 8-12 years of experience on a HD / AAA game development team. Live service experience is a plus.
  • Minimum intermediate level JIRA experience paired with a strong understanding of Agile processes and how to adapt to a game development reality
Responsibilities
  • Production Management & Delivery: Act as the production leader for multiple features and/or departments, taking accountability for the quality, upkeep, and timeliness of milestone deliverables from concept to completion.
  • Schedule & Goal Creation: Collaborate with area leadership and partners to create, organize, track, and manage feature and/or department schedules with actionable goals.
  • Risk & Scope Mitigation: Actively identify complex development, project, or personnel risks in a timely manner; suggest effective mitigation strategies and aggressively manage feature or scope creep.
  • Feature Ownership: Lead specific features from inception to completion as a Feature Owner, partnering with other producers to identify dependencies, eliminate bottlenecks, mitigate risks and ensure seamless execution.
  • Issue Resolution: Use a critical thinking mindset to identify, track, manage, and resolve project impediments daily by proactively providing solutions to ensure no "dangling threads" slow down team progress.
  • Team Communication: Organize and report project updates, feature statuses, and strategic vision clearly to the appropriate teams at the appropriate times while understanding that different audiences require different approaches.
  • People & Staff Management: Provide day-to-day management, mentoring, and leadership to the production staff, delivering actionable growth plans and regular feedback to direct reports.
Desired Qualifications
  • An Adaptive Planner & Doer: An opportunistic self-starter who proactively identifies what needs doing and owns it, making tough, timely decisions to achieve project goals.
  • A Trusted Collaborator: A professional, respectful, and approachable diplomat who excels at building bridges, managing different personalities, and influencing without authority.
  • An Expert Communicator:Highly articulate, thorough, and direct in both written and verbal communications, with an ability to adapt your style across informal group discussions and formal meetings.
  • A Skilled Listener: Emotionally mature, self-aware, and focused on understanding the crux of a situation and the concerns of those involved.
  • An Eye for Quality: Possess an expert eye for visual and functional quality, always pushing for excellence while knowing when "enough is enough".
  • A Supportive Leader:Focused on setting up developers and producers with the tools, backing, and roles needed for ultimate success. Able to help developers and direct reports alike grow to their full potential.
  • Culturally Attentive: Attuned to team morale and culture, focused on creating a positive, equitable, and inclusive work environment.
  • Grounded in the Craft: Speaks the languages of game development, leads by example, and is always willing to "roll up your sleeves" whenever it's needed. Understands that the game’s interests come before any individual or group

31st Union is a game development studio under the Take-Two Interactive publishing label that creates multiplatform AAA video games. It is developing Project ETHOS, a free-to-play third-person roguelike hero shooter, with monetization through in-game items. The team includes roles like Senior Animation Engineers and Senior Core Engineers to build high-performance animation systems and runtime solutions, and operates globally. The goal is to deliver engaging, globally accessible experiences that attract a large player base and sustain revenue through free-to-play models.

Company Size

201-500

Company Stage

N/A

Total Funding

N/A

Headquarters

San Mateo, California

Founded

2019

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Simplify Jobs

Simplify's Take

What believers are saying

  • Take-Two's July 2026 outlook lists Project ETHOS in active development.
  • 31st Union posted March 2026 jobs for UI, gameplay, rendering, and core engineers.
  • 31st Union's May 2026 concept-art update signaled renewed direction after playtest feedback.

What critics are saying

  • May 2026 layoffs shrank 31st Union, proving Project ETHOS remains structurally overstaffed.
  • 2024 playtests exposed weak identity; another rework can push launch beyond 2027.
  • If Project ETHOS misses differentiation again, 31st Union becomes an existential cost center.

What makes 31st Union unique

  • 31st Union spans San Mateo and Valencia, building one global AAA team.
  • Ben Brinkman, formerly Apex Legends executive producer, leads Project ETHOS reimagining.
  • Project ETHOS combines free-to-play, third-person hero-shooter, roguelike mechanics under 2K.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

Disability Insurance

Performance Bonus

Company Equity

401(k) Retirement Plan

Hybrid Work Options