Marathon Weapons Designer – Mid to Senior
Posted on 2/13/2024
Bungie

1,001-5,000 employees

Develops and publishes celebrated gaming franchises
Company Overview
Bungie stands out as a leading game development company, renowned for creating immersive gaming universes such as Halo and Destiny that foster strong player communities and enduring friendships. Their competitive edge lies in their commitment to crafting hopeful and engaging worlds, a strategy that has consistently resulted in highly-anticipated game releases for nearly three decades. The company's culture encourages creativity and collaboration, fostering an environment where technical innovation thrives, solidifying Bungie's position as an industry leader.
Consumer Software

Company Stage

N/A

Total Funding

$105.4M

Founded

1991

Headquarters

Bellevue, Washington

Growth & Insights
Headcount

6 month growth

-3%

1 year growth

3%

2 year growth

34%
Locations
Bellevue, WA, USA
Experience Level
Entry
Junior
Mid
Senior
Expert
Desired Skills
Animation
CategoriesNew
Art, Graphics & Animation
Requirements
  • Previous experience as a Gameplay Systems Designer (or similar) on a shipped, high-quality game, especially if combat and PvP focused
  • Extensive technical experience designing, documenting, and building game feel systems with a focus on mechanics and philosophies that drive it
  • Demonstrable understanding of how second-to-second action games work and why people play them
  • Clear history of collaboration with designers, artists, programmers, audio professionals, quality assurance and producers to achieve a common goal
  • Ability to creatively align with the team and then take initiative locally and externally
  • Social intelligence, great interpersonal skills, and empathy for creative teams
  • Ability to handle ambiguity, including giving and handling feedback despite that ambiguity
  • Understanding of animation principles, ability to talk anticipation, follow-through, character and the fundamentals of camera and control
  • Ability to deliver and receive feedback on design in a constructive and positive way
  • Experience with many modes of online play
Responsibilities
  • Creatively drive compelling second-to-second PvP gameplay experiences
  • Collaboratively design, implement, and balance weapons
  • Make the gameplay experience accessible to as many people as possible
  • Work with audio, effects and animation artists to make in-game cause and effect clear to players
  • Drive to develop well understood goals that match the creative direction of the game
  • Help refine, develop, and create team processes to drive alignment and collaboration
Desired Qualifications
  • Portfolio demonstrating the drive to make great feeling action gameplay
  • Experience successfully leading interdisciplinary teams through several game development cycles