Full-Time

Senior Combat Designer

Encounters

Cloud Chamber

Cloud Chamber

51-200 employees

Develops and sells narrative-focused video games

No salary listed

Montreal, QC, Canada

Hybrid

Quebec candidates must be proficient in both French and English.

Category
Creative Production
Required Skills
Unreal Engine

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Requirements
  • A minimum of 5 years of professional experience in the video game industry.
  • Experience on at least one AAA project as a Designer, or Senior Designer.
  • Deep experience scripting encounters and developing compelling moment-to-moment gameplay.
  • Expert knowledge of Unreal Engine and visual scripting tools.
Responsibilities
  • Create and script engaging gameplay encounters that highlight the core systems and pacing of the project.
  • Work closely with the Combat Lead, World Lead, and Systems Lead to determine the best possible technical and creative approaches for encounter design.
  • Act as the owner for key encounters, populating the world with handcrafted moments that surprise and delight players.
  • Partner with multi-disciplinary pods to build and polish encounter content through scripting, layout iteration, and review.
  • Drive collaboration with stakeholders across AI, progression, exploration, and narrative to ensure variety and seamless world integration.
  • Identify and evangelize best practices for encounter scripting and implementation workflows.
  • Deliver work within established project targets and maintain the high quality standards of the company.

Cloud Chamber Studios makes video games. It develops and sells games for a global audience, across different platforms, and may include in-game purchases and licensing partnerships as part of its revenue model. The company designs, builds, and publishes interactive games that aim to entertain while engaging players and prompting thought. Its monetization comes from game sales, optional in-game purchases, and licensing deals with partners. The studio differentiates itself by prioritizing creativity and meaningful player engagement to carve out a distinct niche in a competitive market. The overall goal is to create thoughtful, entertaining experiences that reach players worldwide and grow a recognizable position in the gaming industry.

Company Size

51-200

Company Stage

N/A

Total Funding

N/A

Headquarters

Montreal, Canada

Founded

2019

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Simplify Jobs

Simplify's Take

What believers are saying

  • 2K said the core gameplay elements are exciting, preserving publisher commitment.
  • Fergusson's August 2025 appointment signals a serious turnaround push, not abandonment.
  • BioShock remains a beloved franchise, supporting sales upside if quality finally lands.

What critics are saying

  • 2K cut over 80 staff in August 2025, nearly one-third of Cloud Chamber.
  • BioShock 4 missed 2026-2027 targets after August 2025 review failures and rework.
  • If BioShock 4 slips again in 2027, Cloud Chamber's entire studio case weakens.

What makes Cloud Chamber unique

  • Cloud Chamber is 2K's dedicated BioShock studio, not a generic contract shop.
  • Rod Fergusson returned in August 2025, bringing BioShock Infinite rescue experience.
  • The studio owns a premium, franchise-level mandate tied to Netflix extensions.

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Benefits

Health Insurance

Dental Insurance

Vision Insurance

Life Insurance

401(k) Retirement Plan

Paid Holidays

Paid Vacation

Paid Sick Leave

Remote Work Options

Company News

This Week in Videogames
Aug 21st, 2025
Bioshock Developer Cloud Chamber Lays Off Over 80 Workers

Bioshock developer Cloud Chamber lays off over 80 workers.

GameRant
Jul 13th, 2024
Rumor: BioShock 4 Image Leaks Online

Cloud Chamber has ramped up its hiring lately, indicating that development on BioShock 4 is heating up, which is an encouraging sign for fans of the franchise.

EarlyGame
May 23rd, 2022
Cloudchamberstudios is developing BioShock 4

Publisher 2k Games and studio Cloud Chamber are already working hard on BioShock 4, but they still haven't revealed any official details.

ClutchPoints
Dec 2nd, 2021
Cloud Chamber is developing Bioshock game on Jan 1st 19'.

2K Games announced way back in 2019 that an internal studio, Cloud Chamber, is working on a new Bioshock game.