Lead Sound Designer

Cloud Chamber

Cloud Chamber

51-200 employees

Cloud Chamber is a studio focused on creating unique and engaging video


Remote in USA

Required Skills
  • 8+ years' experience in AAA sound design
  • At least 1 AAA title shipped in an Audio Lead / Sound Design Lead role
  • Passion for game audio
  • Good fit with team culture
  • Strong & diplomatic communication skills and meeting facilitation skills
  • Reliable, dependable and able to humbly take on authority
  • Solid organizational and time management skills
  • Good understanding and experience of UE5, Blueprints, Wwise and technical audio systems
  • Good audio control logic design & scripting ability
  • Advanced knowledge of DAWs such as Pro Tools and Reaper, as well as sample editors and plug-ins
  • Strong understanding of theoretical and practical audio engineering principles & techniques
  • Highly detail-oriented, deadline-driven, and able to embrace change for a fast-growing organization
  • Ability to partner with a diverse group of personalities effectively and constructively
  • The ability to problem-solve and prioritize issues while developing a production pipeline
  • Mature outlook on work ethics and responsibilities
  • Champion of high standards, pushing for progress, embracing change, and challenging the status quo
  • Able to respond elegantly to difficult creative changes, often late in the process
  • Positive force multiplier with a great team-player attitude
  • Self-motivated, curious, and collaborative
  • Flexible and collaborative mindset and attitude
  • Uncompromising ethics and unwavering integrity
  • Willing to uphold the values of Cloud Chamber
  • Lead sound designers in planning, organizing sound design-related content & capacity planning
  • Ensure creative and technical alignment with the audio director and other sound designers, execute and help define the details of the project audio direction
  • Work closely with the technical audio team to contribute the design of systems, tools and workflows to maximize quality and use of resources
  • Drive the creative and technical kick-off and review process and oversee the work of other audio team members contributing to areas of ownership
  • Give clear creative feedback to help people grow and align
  • Ensure best practices and sound design knowledge is shared among the sound design team
  • Be a central point of communication between the wider team and the sound design team and advocate for the sound design team to the wider team
  • Build and maintain strong working relationships with key collaborators
  • Coordinate and lead meetings
  • Ensure that you and your team are an example to others of company values
  • Coordinate sound design outsourcing
  • Mentor/Coach team members in sound design
  • Proactively deal with problems and risks

Company Stage


Total Funding



Montreal, Canada



Growth & Insights

6 month growth


1 year growth


2 year growth